Bot every subject is Dar, or maps, or perk specific planes.
We can get to dar for the 30th in time. Dar us not even a part of thus specific equation
No offense intended
My apologies, I thought the thread was about GB. How about this…
On this issue of whether a base is capturable, what are the potential downsides to it? I’ll go first.
It’s possible that our problem has little to do with winning the war so much as an excuse to GB. If you take away the excuse, does it have the desired effect on the game play? It appears from my POV that human nature (path of least resistance/laziness) is influencing the fights more than ever. Specifically two teams beating up on a third. The “win the war” metric has little to do with that. Which is why you have one team backed in a corner with only a couple bases and the other two continuing to pound them into logging off. I don’t think the capturable bases really changes the metric.
The only thing that works is to make things easier for the defending team. Something similar to localization of ENY might work. But, since ENY is evil, how about we just shut off a country’s ability to spawn GVs with troops therefore making C-47s the only way to take?
It seems the percentage of ownership before anything kicks in would have to be pretty severe to prevent the team that is beat back from just capturing a base or two. Therefore not really fixing the problem at all for 70-80% of the time. The GB continues but the map doesn’t change.
I would argue that the GB is not the problem. Teams need numbers to take bases. It’s been built into the game for eons. What needs to happen is people need to be encouraged to defend not discouraging attack. We have a simple setting that can help with zero code required. Make it more encouraging to defend and the defense will develop. Discouraging offense just moves the GB to different chess pieces.