Author Topic: ENY needs to count for base percentage  (Read 2501 times)

Offline -gg-

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Re: ENY needs to count for base percentage
« Reply #15 on: September 14, 2026, 09:59:44 AM »
I think looking at sides as teams is part of the issue for me. I'm an individual player. I play in a squadron so I'm not going to be switching sides and I don't like having an advantage over someone else, but the numbers are what they are. If somebody does really care about that kind of thing they have remedies also. They can go somewhere on the map where they're not being outnumbered.

To me I view it as an individual penalty because I happen to be on the side that has temporary numbers. It's penalizing me personally not my team. I don't feel like I'm part of a team. It's not my choice that the numbers are higher on my side


I don't think that I does the job that it is supposed to do. Because people do not switch sides to equal out the numbers when I kicks in. A couple of people are on auto side switching. Only a couple each night.

So what eny does in a practical manner in my opinion is that it irritates people that it affects. They'll put up with it for a while and if it doesn't change they'll sit in the tower waiting for it to go away. And by sitting in the tower they're not in the game anymore. Or they will get sick of it and log off. All of that before they say hey let's switch sides. And then if you do switch sides, you're stuck over there and then the numbers might swing the other way.


It's not a good system.


I'd rather reward people for things that you want them to do in the game that affect their behavior rather than penalize them.
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Offline Shane

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Re: ENY needs to count for base percentage
« Reply #16 on: September 14, 2026, 10:03:30 AM »

Okay so that helps clarify what I suspected. The goal is to get people to change sides and equalize the numbers. That's fine.

It doesn't actually work in a way that he probably wants it to work. Because I think that what happens is that more often people will sit in the tower or log off before they will switch sides to even the numbers. And so yeah, e n y does even the numbers but it's not because people are staying in the game and saying hey let's go to the side that has less numbers and equalize the numbers.


It used to.... player ethos have.... changed.

This is partly why HT is looking at base capture % limits and why many players feel ENY could use some revision.

Do you think there should be no ENY when numbers are 18 v 5 v 4?   18 v 10 v 4?  What if 6 of those 10 are also hitting the 4? 

What would you consider to be "fun and fair" and how would you go about accomplishing that now?
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Offline hazmatt

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Re: ENY needs to count for base percentage
« Reply #17 on: September 14, 2026, 10:13:08 AM »

It's not a good system.


I agree with that statement now, however, I think it worked fine back in the day when the numbers where higher and there were multiple battles and there didn't seem to be this "beat down the little guy" attitude. 

It appears that HT is working on things to address it but I don't think the gameplay will change if there's not any new players and I haven't seen many new players in a long time. I think what will end up is the playstyle will remain the same, it's just that everyone will be in 5 ENY planes.

Offline The Fugitive

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Re: ENY needs to count for base percentage
« Reply #18 on: September 14, 2026, 10:17:04 AM »
It isnt meant to make people switch sides. In the quote Hitech only mentions switching from the lower side to the higher side doesnt solve anything. Hitech Is looking to keep things fair and even. He is not forcing players to switch side as that would mess with the  "impact to the social apspect of the game", instead he GIVES the advantage of planes to the lower number team.

Its as good a system as anyone has come up with the "even" the sides with out forcing players to switch. Many times other things have been brought up but they either wont work to even things, but just make ENY not hit one side which just defeats its purpose.

You says "its not about you", but you seem to be taking it very personally speaking as to how it effects YOU. I can see how how as an individual player you can feel put upon, but there are a lot more players in the game, many looking for an even fighting chance to win.....what ever aspect of the game they are playing.

ENY isnt going anywhere. Over the many years it has been enabled nobody has come close to finding an alternative that would help even out the sides that works better than ENY. Could it be tweaked? Sure I think some of the planes are set wrong on the ENY chart. Could there be "localized" ENY? I think it is possible, its just code after all, but would the code work be worth it? I think it would be a bit of a coding nightmare to set it up. No I think we are stuck with what we have.

Offline -gg-

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Re: ENY needs to count for base percentage
« Reply #19 on: September 14, 2026, 10:21:23 AM »
Well of course I am going to care about how it affects me personally. I pay to play the game so I want to enjoy the game right? It does affect me personally. It's penalizing me personally when I log on and I have the system to deal with that's preventing me from flying an equal plane as another pain customer. Where in this did I say it's not about me?

So yes, in that sense it's affecting me personally.


I'm not part of a team. The team doesn't pay my subscription. I don't communicate with them and coordinate numbers. So yeah, it's a part of my enjoyment of the game being affected by it.

I'll tell you this for sure. I don't want to have any kind of advantage. I'm not stubbornly staying on a country because it has a certain chess piece. I'm staying there because I'm in a squadron and my friends are there. Also because of the pain in the butt to switch sides when you have friends on one side and you're in a squadron.


It's not like I'm selfishly doing anything in the game other than just simply playing the game.


« Last Edit: September 14, 2026, 10:23:53 AM by -gg- »
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Offline -gg-

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Re: ENY needs to count for base percentage
« Reply #20 on: September 14, 2026, 10:30:44 AM »
It used to.... player ethos have.... changed.

This is partly why HT is looking at base capture % limits and why many players feel ENY could use some revision.

Do you think there should be no ENY when numbers are 18 v 5 v 4?   18 v 10 v 4?  What if 6 of those 10 are also hitting the 4? 

What would you consider to be "fun and fair" and how would you go about accomplishing that now?

I like that HiTech is back in action and looking into things like that.

I've never been a "win the war" or capture bases player.  All I really care about is finding a fight. I don't mind being outnumbered. I defended a base for about an hour last night - totally outnumbered and ENY was kicking in. I was happy there was a fight going on.

I don't know about those number scenarios, Shane. I've seen numbers like those where the side that has the numbers is not actually outnumbered on the map battle.

ENY does even things out. It causes people to log off.

I'd rather give the low numbered side something rather than take away from anyone else.

I don't want any advantage over anyone else when it's the other way either.


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Offline Shane

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Re: ENY needs to count for base percentage
« Reply #21 on: September 14, 2026, 11:00:22 AM »
I like that HiTech is back in action and looking into things like that.

I don't know about those number scenarios, Shane. I've seen numbers like those where the side that has the numbers is not actually outnumbered on the map battle.

ENY does even things out. It causes people to log off.

Those numbers I presented are factual, just not during your playing time frame. 

ENY doesn't impact me, either.  Evening ENY fluctuates quickly whereas morning ENY is quite persistent. I simply do not up a plane vs those morning numbers - base guns are fun! 

I'm not a fan of the fairly consistent double-teaming at any time of the day, regardless that the team in the bucket also fluctuates over the day.

Coad can only accomplish so much.
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Offline -gg-

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Re: ENY needs to count for base percentage
« Reply #22 on: September 14, 2026, 11:37:09 AM »
Those numbers I presented are factual, just not during your playing time frame. 

ENY doesn't impact me, either.  Evening ENY fluctuates quickly whereas morning ENY is quite persistent. I simply do not up a plane vs those morning numbers - base guns are fun! 

I'm not a fan of the fairly consistent double-teaming at any time of the day, regardless that the team in the bucket also fluctuates over the day.

Coad can only accomplish so much.

I wasn't saying that those numbers were not factual. I see those kinds of numbers all the time. I play late at night and the numbers are low.

What I meant is that I've seen numbers like that but the side with the numbers is also not having any real advantage on the map. I've been on when my side has has three bases and was getting ganged, but we also has ENY. 

So I'm saying that it depends on how those numbers are playing out on the actual map.

I've seen two countries fighting WAY away from were I can get too easily, and I have ENY and no chance to get over there and have radar and an even chance at a fight.


I just do not think ENY works and I think it's unfair.

ENY DOES work at evening the numbers, but it's because people log off or sit and wait it out.

Also, who says you need to defend a base that's getting ganged? Go fly somewhere else. That's the equivalent of saying "Fly something else"  when people say they get upset with ENY.

There's plenty of other things anyone can do on the rest of the big empy maps.





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Offline LilMak

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Re: ENY needs to count for base percentage
« Reply #23 on: September 14, 2026, 11:46:58 AM »
My “ethos” has almost always been to take on the horde. ENY has played very little in that because my machine of choice runs the gamut of ENY. What has happened is my ability to tactically take on any large numbers and wreak whatever havoc I’m able to has been hamstrung. I used to launch into hordes of 20 or more and had more success that I do now going after 5 or 6 because they weren’t all pointed at me or running from me the second I showed up. It’s increasingly more frustrating for me to hold onto my ethos because the settings are working against me. It doesn’t cause me to rage quit but I do give up quicker than I used to out of frustration. Not frustration as to whether I can “win” but because the fun is diminished because I can’t do any work before I’m covered up. Even if I’m one the 4 in Shane’s example, I can carve out some fun working over that 10 or 18 I’m up against if they aren’t all bouncing me at the same time. AWACS has taken the MA from an old kung fu movie where the bad guys all lined up and the hero beats them off one or two at a time and turned it into World War Z where there is a tidal wave of mindless zombies clawing at you the second you show up.
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Offline hazmatt

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Re: ENY needs to count for base percentage
« Reply #24 on: September 14, 2026, 11:55:48 AM »
It’s increasingly more frustrating for me to hold onto my ethos because the settings are working against me.

I agree.

I know this is more player ethos then settings related but I felt forced into flying the D9 as there was such a multitude of Runstangs that would extend a half a sector before reversing or just flat out run and I needed something that had a chance of chasing them down.

Offline Dadtallica

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Re: ENY needs to count for base percentage
« Reply #25 on: September 14, 2026, 12:02:56 PM »
Who is affected by this so deeply that requires such discussion?

There are hundreds of things to use in this game. If you are the type who is gonna throw a fit because you can’t use whatever specific thing you want to use all the time, then maybe it’s time to go touch some grass.

Never once has ENY affected me. If I don’t like the choices, I find something new in fact there’s threads I have in here about finding low ENY planes that are fun. And if I don’t see anything like I’ll just go do something else. It’s not like I won’t be back tomorrow.
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Offline LilMak

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Re: ENY needs to count for base percentage
« Reply #26 on: September 14, 2026, 12:03:17 PM »
I agree.

I know this is more player ethos then settings related but I felt forced into flying the D9 as there was such a multitude of Runstangs that would extend a half a sector before reversing or just flat out run and I needed something that had a chance of chasing them down.
Which is another reason AWACS is making the MA more stale. Good players are being forced into more competitive (faster) rides just to make players fight or having any chance of survival. It allows those runners more time to run and they don’t even need an icon to see when it’s safe to return for the pick.
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Offline -gg-

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Re: ENY needs to count for base percentage
« Reply #27 on: September 14, 2026, 12:11:13 PM »
Who is affected by this so deeply that requires such discussion?

There are hundreds of things to use in this game. If you are the type who is gonna throw a fit because you can’t use whatever specific thing you want to use all the time, then maybe it’s time to go touch some grass.

Never once has ENY affected me. If I don’t like the choices, I find something new in fact there’s threads I have in here about finding low ENY planes that are fun. And if I don’t see anything like I’ll just go do something else. It’s not like I won’t be back tomorrow.


If it doesn't bother you then that's great. It bothers me. It bothers a bunch of other people too but they're not here too, and that's the reason why you keep seeing the subject come up for years and years

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Offline -gg-

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Re: ENY needs to count for base percentage
« Reply #28 on: September 14, 2026, 12:13:43 PM »
There's usually only one place on the map at any given time where there's any kind of fight going on at all. If there's a hoard going on there people are more than welcome to fly to an empty part of the map and start another fight somewhere else. It's not like you have to go fight and get gangbanged.
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Offline hazmatt

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Re: ENY needs to count for base percentage
« Reply #29 on: September 14, 2026, 12:30:00 PM »
people are more than welcome to fly to an empty part of the map and start another fight somewhere else.

Does this actually work? In my experience I'd end up flying around without much to do until I got bored and logged.