Author Topic: ENY needs to count for base percentage  (Read 2455 times)

Offline hitech

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Re: ENY needs to count for base percentage
« Reply #45 on: September 14, 2026, 04:17:58 PM »
I was only saying that to be sarcastic - in response to others who dismiss concerns with ENY by saying "deal with it/Learn to fly another plane/find something else to do.

Dismissing someone's concerns is not a valid discussion tactic.

People are affected by ENY and it does not work as intended. That's my issue

I have no problem dealing with numbers. I just don't appreciate being outnumbered AND getting the shaft with ENY.

I also don't like it when players tell me on the radio "F.... ENY. I'm gonna call it a night"  and then the ENY "worked"  by balancing the numbers.

It's messed up

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Offline Shane

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Re: ENY needs to count for base percentage
« Reply #46 on: September 15, 2026, 08:32:34 AM »
Changing ENY or modifying the % of base takes will not address situations like this, imo:


14 bish  v 3 knit  v 1 rook   8:30am CST    It's fairly typical.


The morning players are the one I have issues. Weak. No ethos.


Evening play is not really an issue in regard to ENY, and maybe only slightly in regard to capture %  (when was the last time any side got more than 35% of another?) Evening play comes down to the recurring double teaming, regardless of which side is getting slammed.
« Last Edit: September 15, 2026, 08:45:17 AM by Shane »
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Offline -gg-

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Re: ENY needs to count for base percentage
« Reply #47 on: September 15, 2026, 08:44:22 AM »
Changing ENY or modifying the % of base takes will not address situations like this, imo:


14 bish  v 3 knit  v 1 rook


The morning players are the one I have issues. Weak. No ethos.

Is it because a squad comes on during those times? Tropical Thunder? Probably prime time for them? i think I've seen two squads. Don't know if they're Bish.

Our squad will throw numbers off on our squad nights. Sometimes we have over 14 on.

Low numbers overall in the game and little things ampolify the imbalances.
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Offline Shane

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Re: ENY needs to count for base percentage
« Reply #48 on: September 15, 2026, 08:48:50 AM »
Is it because a squad comes on during those times? Tropical Thunder? Probably prime time for them? i think I've seen two squads. Don't know if they're Bish.

Our squad will throw numbers off on our squad nights. Sometimes we have over 14 on.

Low numbers overall in the game and little things ampolify the imbalances.

No, tropic has like 4-5 players in the wee dark hours (2-6am)  the morning bish skawds are Jokers and Sic Puppies, and some hanger ons. 

You don't have a skwad night every night - these players do it every day. Every. Day. Often for hours.   At least the AKs rotate monthly.
« Last Edit: September 15, 2026, 09:46:43 AM by Shane »
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
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Offline Eagler

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Re: ENY needs to count for base percentage
« Reply #49 on: September 15, 2026, 08:49:38 AM »
"There are no solutions, there are only trade-offs; and you try to get the best trade-off you can get, that's all you can hope for."

HiTech

Let's apply that to our radar change request... :aok

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Offline hitech

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Re: ENY needs to count for base percentage
« Reply #50 on: September 15, 2026, 09:03:56 AM »
I changed afk to 20 mins
HiTech

Offline LilMak

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Re: ENY needs to count for base percentage
« Reply #51 on: September 15, 2026, 09:13:48 AM »
I changed afk to 20 mins
HiTech
That feels like a pretty good number. Marinate for a week or a month and adjust as necessary.
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Offline Dadtallica

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Re: ENY needs to count for base percentage
« Reply #52 on: September 15, 2026, 10:27:56 AM »
Let's apply that to our radar change request... :aok

Eagler

Someone who freely enjoys Jabo and dumping radars I would like to see them hardened. I actually like that it takes a little more effort to take out the ammo bunker now. I drop thousand pounders next to them all the time and they don’t go down and I’m mad but I like it. It shouldn’t be that easy. I realize a radar tower itself is just an erector set of steel and easy to take down probably but maybe they could have more auto ack around them or something.

On a side note, I think every base should have at least one auto puffy ack like the huge ones and flak bases. A small field could have one a medium could have maybe two, but it would make things a little more difficult to just pork a base or hover and pick.
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Offline Animl-AW

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Re: ENY needs to count for base percentage
« Reply #53 on: September 15, 2026, 10:30:37 AM »
Changing ENY or modifying the % of base takes will not address situations like this, imo:


14 bish  v 3 knit  v 1 rook   8:30am CST    It's fairly typical.


The morning players are the one I have issues. Weak. No ethos.


Evening play is not really an issue in regard to ENY, and maybe only slightly in regard to capture %  (when was the last time any side got more than 35% of another?) Evening play comes down to the recurring double teaming, regardless of which side is getting slammed.

I’m not sure configuring the game for morning antics because of such few players is a way to go.

If two countries each get 30% of one country’s bases is 60%.

A few nights ago Rooks took well into 40% of Knit bases. 3 airfields were left after Bish ganged the other front.

The way I read the setting is
1) it stops pounding one country to 3 bases
2) if forces the two country coordination on one country to fight each other, instead of being total wimps

We know who these sqds are and their game play is pathetic putrid. These same players sit here and excuse the actions away and denial of what we experience 1st hand. Insult to intelligence, don’t believe what you see. “i care about the game while we destroy it.”

Take notice who is missing from the convo.

One can only accidentally drop the ball so many times before the word accident turns into intensional.

This cannot happen almost nightly when these sqds login prime time without coordination between the two countries. It’s like a light switch and obvious. Both pull subpar game-play. Zero sportsmanship.

Perfect example why two countries would be a disaster, they’d just stay teamed up as one country.

Thats why limits must be set. They caused it.

This “suck it up” attitude needs to be mashed.
« Last Edit: September 15, 2026, 10:37:13 AM by Animl-AW »
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Offline The Fugitive

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Re: ENY needs to count for base percentage
« Reply #54 on: September 15, 2026, 11:33:21 AM »
I’m not sure configuring the game for morning antics because of such few players is a way to go.

If two countries each get 30% of one country’s bases is 60%.

A few nights ago Rooks took well into 40% of Knit bases. 3 airfields were left after Bish ganged the other front.

The way I read the setting is
1) it stops pounding one country to 3 bases
2) if forces the two country coordination on one country to fight each other, instead of being total wimps

We know who these sqds are and their game play is pathetic putrid. These same players sit here and excuse the actions away and denial of what we experience 1st hand. Insult to intelligence, don’t believe what you see. “i care about the game while we destroy it.”

Take notice who is missing from the convo.

One can only accidentally drop the ball so many times before the word accident turns into intensional.

This cannot happen almost nightly when these sqds login prime time without coordination between the two countries. It’s like a light switch and obvious. Both pull subpar game-play. Zero sportsmanship.

Perfect example why two countries would be a disaster, they’d just stay teamed up as one country.

Thats why limits must be set. They caused it.

This “suck it up” attitude needs to be mashed.

I know there are very few sik puppies on in the morning. 2, maybe 3. I suppose with the poor numbers that must be a huge force to be reckoned with.  :rolleyes:

Saturday night I logged in for a few hours and the Bish were getting hit on both fronts. Knights and rooks, I remember you laughing about it and saying how it was our turn..... and yet you didnt move to the rook front and start a fight there. I wonder why?

The issue is numbers and has been for some time. I feel there are far to few of us working to try and bring interest back to this game. Instead of complaining maybe get back to work pushing videos.

Offline atlau

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Re: ENY needs to count for base percentage
« Reply #55 on: September 15, 2026, 11:39:34 AM »
Someone who freely enjoys Jabo and dumping radars I would like to see them hardened. I actually like that it takes a little more effort to take out the ammo bunker now. I drop thousand pounders next to them all the time and they don’t go down and I’m mad but I like it. It shouldn’t be that easy. I realize a radar tower itself is just an erector set of steel and easy to take down probably but maybe they could have more auto ack around them or something.

On a side note, I think every base should have at least one auto puffy ack like the huge ones and flak bases. A small field could have one a medium could have maybe two, but it would make things a little more difficult to just pork a base or hover and pick.

Hardened ammo bunkers was a surprise to me when I came back.. I was asking my self if my aim was that bad! But I think it's a good change.

Would it also make sense for example if killing 1/2 of the words would limit weapon load out? Or killing a FH might remove a random set of aircraft? Would make it worthwhile to damage the base even if you can't level it.

Offline Shane

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Re: ENY needs to count for base percentage
« Reply #56 on: September 15, 2026, 11:40:02 AM »
I’m not sure configuring the game for morning antics because of such few players is a way to go.

If two countries each get 30% of one country’s bases is 60%.

A few nights ago Rooks took well into 40% of Knit bases. 3 airfields were left after Bish ganged the other front.

The way I read the setting is
1) it stops pounding one country to 3 bases
2) if forces the two country coordination on one country to fight each other, instead of being total wimps

We know who these sqds are and their game play is pathetic putrid. These same players sit here and excuse the actions away and denial of what we experience 1st hand. Insult to intelligence, don’t believe what you see. “i care about the game while we destroy it.”

Take notice who is missing from the convo.

One can only accidentally drop the ball so many times before the word accident turns into intensional.

This cannot happen almost nightly when these sqds login prime time without coordination between the two countries. It’s like a light switch and obvious. Both pull subpar game-play. Zero sportsmanship.

Perfect example why two countries would be a disaster, they’d just stay teamed up as one country.

Thats why limits must be set. They caused it.

This “suck it up” attitude needs to be mashed.

I was pointing out there's nothing that will really change that morning dynamic except players themselves.  That's not happening, but it doesn't mean that the message can't still be delivered by word from HT, basically asking players to self-regulate somewhat.   

I can point to a few here who defend this staus quo - usually Bish players directly involved with those skwads, just maybe not in the mornings when it goes down. 

AKs at least rotate.   
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
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Truth doesn't need exaggeration.

Offline LilMak

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Re: ENY needs to count for base percentage
« Reply #57 on: September 15, 2026, 12:10:36 PM »
Saturday night I logged in for a few hours and the Bish were getting hit on both fronts. Knights and rooks, I remember you laughing about it and saying how it was our turn..... and yet you didnt move to the rook front and start a fight there. I wonder why?
As a knight I can relate to this. My typical procedure is to log on and look at the map. If it looks like a 2v1 in our favor, I generally try to start a fight on the quiet front. I usually type something like “there are two fronts here Knights” on country channel. If I have the time to try to spool up a fight (more than an hour) then I try to work the quiet side of the map. What usually happens is I get ignored until I show up in an SBD or a Stuka. Then I die and the quiet front goes quiet again. Sometimes, like last night, I had to give up and go to the other side of the map because I don’t have the time to drum up a fight before logging off to start dinner.

I try to guilt some of my team to join me but it’s mostly ignored. If I was more insistent, I’d not likely ever get any help. Occasionally (very rarely) the other team will oblige me with some fights just because I asked for them on 200.

It’s amazing how quickly people forget that they were just being pounded into submission and excuse returning the favor by pointing a finger and saying “They did it first!”

P.S. Fix AWACS so I can carve out some fun fighting the horde again when we are getting curb stomped by two teams.
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Offline Dadtallica

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Re: ENY needs to count for base percentage
« Reply #58 on: September 15, 2026, 12:16:23 PM »
Hardened ammo bunkers was a surprise to me when I came back.. I was asking my self if my aim was that bad! But I think it's a good change.

Would it also make sense for example if killing 1/2 of the words would limit weapon load out? Or killing a FH might remove a random set of aircraft? Would make it worthwhile to damage the base even if you can't level it.

Love that idea!! I like to take out barracks and fuel tanks and things like that to make basis less effective.
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Offline Dadtallica

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Re: ENY needs to count for base percentage
« Reply #59 on: September 15, 2026, 12:17:01 PM »
I changed afk to 20 mins
HiTech

That will definitely cover me when the #1 turns into a #2!
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Back in 2022 after a loooooong break from 2010. Old name Ratpack, same for the BBS. Old squads, Excaliburs, 172nd Rabid Dawgs.