Author Topic: Steam Frame  (Read 1797 times)

Offline Bopgun

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Steam Frame
« on: September 30, 2026, 08:59:17 PM »
Recently picked up the steam frame and tried booting up AH as I was pouring hours into here while using my Quest 2. It seems like the game doesn't really support the hardware as of yet. It is difficult to explain the issues I encountered other than to say it is unplayable on this new hardware. Anyone else using this headset? I'm wondering if I'm just not configured correctly
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Offline The Fugitive

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Re: Steam Frame
« Reply #1 on: September 30, 2026, 10:49:13 PM »
Not sure about going through stream, but Quest2 through the main aces high site is flawless. What issues are you having?

Offline Eagler

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Re: Steam Frame
« Reply #2 on: October 01, 2026, 06:33:04 AM »
When we are out of town, I use a quest 2 no problems..

I use the cable link so I activate that first by plugging in the usb cable..

Once I say yes to the link, a screen of apps pop up in the headset...

I do not use the AH shown in the headset..

I take it off and open AH dx11 from the desktop..

Saying yes to use occulus headset, I put the headset on and do the rest from inside vr using the mouse..

Hope that helps..

Eagler
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Offline Bopgun

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Re: Steam Frame
« Reply #3 on: October 01, 2026, 02:43:11 PM »
Yea the Quest 2 works fine. I'm having issues with the Steam Frame and I'm wondering if anyone else has had a similar experience. The VR view is just all wrong, tough to explain really but its not really playable with the new hardware.
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Offline Eagler

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Re: Steam Frame
« Reply #4 on: October 01, 2026, 02:52:05 PM »
Sorry misunderstood..didn't know what steam frame was until I just looked it up lol..

Eagler
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Offline toasted

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Re: Steam Frame
« Reply #5 on: October 01, 2026, 03:11:09 PM »
Just out of curiosity, is it like the parallax/is wrong a bit? like especially close objects just dont move right, or get a little shift as you move your head?

kinda like some lens distortion or something.

I only ask cause i am having oddness with a rift s using steam. if i run it in the native oculus sdk its fine, but steamvr introduces some oddness.

im just wondering if there is some weird steamvr / openvr handling issue going on.
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Offline Bopgun

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Re: Steam Frame
« Reply #6 on: October 06, 2026, 01:02:03 PM »
Just out of curiosity, is it like the parallax/is wrong a bit? like especially close objects just dont move right, or get a little shift as you move your head?

kinda like some lens distortion or something.

I only ask cause i am having oddness with a rift s using steam. if i run it in the native oculus sdk its fine, but steamvr introduces some oddness.

im just wondering if there is some weird steamvr / openvr handling issue going on.

Yea i think thats the same issue im having. maybe its a steam VR thing???
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Offline toasted

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Re: Steam Frame
« Reply #7 on: October 06, 2026, 07:33:30 PM »
it did the same thing using my index, i set the fov down to 99 percent under the steam vr settings and it seems to have fixed it.
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Offline Dadtallica

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Re: Steam Frame
« Reply #8 on: October 06, 2026, 08:19:23 PM »
Sometimes I like VR but I can’t ever seem to get my quest2 to load into the game without using steamvr.

What do you guys do for a headset during VR? I have a really nice headset. I like to use, but it’s kind of clunky with my quest. I look like one of the ground flight crew on Hoth during empire strikes back.
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Offline toasted

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Re: Steam Frame
« Reply #9 on: October 06, 2026, 08:56:42 PM »
Sometimes I like VR but I can’t ever seem to get my quest2 to load into the game without using steamvr.

What do you guys do for a headset during VR? I have a really nice headset. I like to use, but it’s kind of clunky with my quest. I look like one of the ground flight crew on Hoth during empire strikes back.
embrace the star wars fighter crew look. you get the best audio. or you can use some earbuds. or a vr headset that has better built in audio. i use a full headset with the occulus, earbuds with the quest , but lately i just use the index headset with its nice built in audio .
"fly as far as you can into the crash"