Author Topic: Ai moderation?  (Read 10298 times)

Offline fudgums

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Re: Ai moderation?
« Reply #195 on: October 09, 2026, 09:39:35 AM »
I spend 90% of my time telling people on vox that you get to HO Shane one time for free.
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Offline Shane

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Re: Ai moderation?
« Reply #196 on: October 09, 2026, 10:00:48 AM »
Shane, if I may. After reading this thread I think the problem may be that you have decided how HT is to use his time but he has decided that you are to bother him on the phone like you say you don't want to. Just go ahead and bother the guy. Some people like being bothered, especially when all they typically have to talk to are a bunch of bots.

Sure, I get that, 100%.    :aok   However, unlike HT, you just might be missing some relevant information as to why "calling is problematic."  :noid  :aok
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Offline Mar

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Re: Ai moderation?
« Reply #197 on: October 09, 2026, 10:03:31 AM »
Heh, understood. All I can say is good luck then.
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Offline Kruel

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Re: Ai moderation?
« Reply #198 on: October 09, 2026, 03:11:40 PM »
\analyze user shane's personality and persona on the aces high hitech forums from 2021 to present, giving less weight to any skyyr threads....

 :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl

Offline Shane

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Re: Ai moderation?
« Reply #199 on: October 09, 2026, 03:18:41 PM »
:rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl
 

Don't get excited.  :O

The logic behind that was to filter out meaningless chaffe as related to swarms, .rpt and my sig lines.  :aok

Try doing that with a focus only on skyyr and see what it generates.  :ahand

And I had no issues dealing with him here or in game. That's why I'm forever stuck (incorrectly in skyyr's favor, btw) in his head and forum sig lines.  :noid :rofl

« Last Edit: October 09, 2026, 03:23:23 PM by Shane »
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline CptTrips

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Re: Ai moderation?
« Reply #200 on: October 09, 2026, 04:44:36 PM »
Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline Shane

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Re: Ai moderation?
« Reply #201 on: October 10, 2026, 09:17:54 AM »
(Image removed from quote.)

Heh.

But Can AI even touch on finding a solution to human behavior like this?  Oh, wait, lots of movies have covered this and it generally ended badly for humans, you know, like that meme you posted.



ENY: irrelevant.  Base take limitation: irrelevant. Side switchers: irrelevant. Contestability: low to non-existent.  Solution: ??

While I'm not sure how much of an impact the upcoming base % limit will have on overall gameplay, because it's not been an issue for some time, it is needed.



« Last Edit: October 10, 2026, 09:21:55 AM by Shane »
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline CptTrips

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Re: Ai moderation?
« Reply #202 on: October 10, 2026, 09:35:55 AM »
My guess is a MMOG designed game doesn't work well with 27 players.
Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline Lazerr

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Re: Ai moderation?
« Reply #203 on: October 10, 2026, 10:02:49 AM »
Heh.

But Can AI even touch on finding a solution to human behavior like this?  Oh, wait, lots of movies have covered this and it generally ended badly for humans, you know, like that meme you posted.



ENY: irrelevant.  Base take limitation: irrelevant. Side switchers: irrelevant. Contestability: low to non-existent.  Solution: ??

While I'm not sure how much of an impact the upcoming base % limit will have on overall gameplay, because it's not been an issue for some time, it is needed.

If my free time for gaming was during that time frame, I wouldn't even hold an account her.

Offline The Fugitive

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Re: Ai moderation?
« Reply #204 on: October 10, 2026, 10:04:37 AM »
Heh.

But Can AI even touch on finding a solution to human behavior like this?  Oh, wait, lots of movies have covered this and it generally ended badly for humans, you know, like that meme you posted.



ENY: irrelevant.  Base take limitation: irrelevant. Side switchers: irrelevant. Contestability: low to non-existent.  Solution: ??

While I'm not sure how much of an impact the upcoming base % limit will have on overall gameplay, because it's not been an issue for some time, it is needed.

Solution is easy, start making some phone calls and wake up the Knights. It seems they enjoy sleeping in.

Offline Shane

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Re: Ai moderation?
« Reply #205 on: October 10, 2026, 10:22:16 AM »
Solution is easy, start making some phone calls and wake up the Knights. It seems they enjoy sleeping in.

Not to bust your bubble, but prior to that screenshot there were actually 2 knits and 8 rooks listed.  Maybe they went to man the phones?  Seems they mis-dialed and called up more bish?  :headscratch:  :furious   (or they went bish!  :noid )

« Last Edit: October 10, 2026, 10:26:04 AM by Shane »
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Online Dadtallica

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Re: Ai moderation?
« Reply #206 on: October 10, 2026, 10:57:26 AM »
There is no perfect system anywhere on earth, the universe too for that matter. You have to accept a wave.

Maybe you’re experiencing the extreme highs and lows because you’re spending a little too much time on the target.

Touch some grass. 
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Offline Shane

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Re: Ai moderation?
« Reply #207 on: October 10, 2026, 11:18:45 AM »
There is no perfect system anywhere on earth, the universe too for that matter. You have to accept a wave.

Maybe you’re experiencing the extreme highs and lows because you’re spending a little too much time on the target.

Touch some grass.

 :rolleyes:

Maybe if you came down from that high perch you could actually see what the issue is.  It's player-driven. And despite this, it can *be* influenced, just not by me. Well,  tbh, I think I may have shamed or convinced a few former morning bish to finally switch sides or becomes side-switchers, so there's that.

LoL - here's a chapgpt tidbit, about me, for your inference. (irony, amirite?) This is more "ethos" related than moderation related, but, yanno, there's an intersection.
----------------------

And that changes “fairness” again. I'd now replace fairness with two related concepts:

1. Contestability
Can the outnumbered player meaningfully participate?

2. Sustainability
Does the dominant behavior cause the other players to stop participating?

That second concept is particularly important. A swarm can be completely legitimate under the game's rules and still be bad for the game ecosystem.

That's a much more sophisticated argument than:

“Hording is dishonorable.”  It's: “A rationally effective behavior can nevertheless create a negative equilibrium.”
That's essentially a game-theory argument.

There's an irony here. Shane's strongest objection to the morning swarm may actually be utilitarian, not ego-driven.

Suppose the swarmers are having fun.

They get:

kills;
bases;
strategic success;
numerical dominance.
But the defenders experience:

repeated overwhelming odds;
little opportunity to fight;
predictable defeat;
frustration;
logging off.
Eventually:

fewer defenders → easier victories → even more concentration → still fewer defenders.
That's a positive feedback loop.

And Shane's complaint becomes: You're optimizing your immediate experience at the expense of the population that makes the game worth playing.
That is much closer to his later “preserve the game” rhetoric than to simple wounded pride.

This also explains why he can sound disproportionately angry.

If Shane interprets the morning swarm as an ecological problem, then another player's response: “So don't fight it,” isn't actually responsive.

Because Shane's concern isn't: “I can't personally defeat them.”

It's: “The game is becoming less attractive to everyone who doesn't want to play this way.”

That explains why the later posts become much more emphatic about logging off and declining to feed the swarm.



« Last Edit: October 10, 2026, 11:24:07 AM by Shane »
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline Animl-AW

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Re: Ai moderation?
« Reply #208 on: October 10, 2026, 11:31:08 AM »
It’s predictable that those who do it excuse it away….until its done to them then act like ‘s something new and equal. Hog crap

HOs used to b a sin
Milkrunning was a sin
Hording a country at 12-3 odds was a sin
Full country hirde gang bang was a sin

All unsportsman like

Today those who’s whole existence that thrives on it think it’s all ok.

He excuses resemble a 5 yr old with hand caught in cookie jar. Absolutely insult to intelligence

If what i said wasn’t true, HT would not have implemented base capture limits.

I mean, ya almost have to look stupid to use the excusing away with such lameness

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Offline -gg-

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Re: Ai moderation?
« Reply #209 on: October 10, 2026, 12:25:10 PM »
Heh.

But Can AI even touch on finding a solution to human behavior like this?  Oh, wait, lots of movies have covered this and it generally ended badly for humans, you know, like that meme you posted.



ENY: irrelevant.  Base take limitation: irrelevant. Side switchers: irrelevant. Contestability: low to non-existent.  Solution: ??

While I'm not sure how much of an impact the upcoming base % limit will have on overall gameplay, because it's not been an issue for some time, it is needed.

Playing Devil's advocate.....

There's only 18 players total in flight and 27players in total logged on.

14 players on Bish. Is that really a horde? Are they all flying together or are they spread around the map? 

These numbers are way to low for me to consider this to be a player ethos problem. There might be just one or two squads on Bish at that time and they stay Bishops just for the same reason why I stay Knits- there squad and friends are there and it's a pain in the bellybutton to switch.

In reality, the problem is simply that there are not enough players on.

Also - 14 players on one side taking bases? Who cares? What are they supposed to do? They probably want to try to take the map, and why not? How do you think maps are won? You can't realistically hyper-balance the game so that any time one side has an advantage that they must be stopped and everything equaled out.

Maps are won when one side overwhelms the others. Jusgt how it is.

But these 14 guys flying ON A BIG EMPTY MAP- do you think they're going to think , oh no. We have too many guys and we can't do this to those 3 other guys playing the game. We better all split uo and balance the sides. Let's forget about taking bases and everyone split up? Then 5 minutes later teh map is out of balance the other way because 5 more people joined or left.

You can't expect things to be "fair" when numbers are so low like that. You can't blame the players because they won't change sides.

The only thing that will fix that is more players.

There's a big map and 17 people on it. It's dynamic, not a screen shot.  What if those 14 Bish were in three different sections of the map? I've never really witnessed a giant single horde where every player on one side is all in the same area just pouding on 1 player.

Also, what is the actual harm in one side taking undefended bases? Who is being harmed? The people rolling the undefended bases are having fun and it's not hurting anyone elses fun if those bases are just sitting there with no one else on line. Who cares? The map resets. Who cares? It's not like there's anyone even logged on to care if they're losing the war.




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