Author Topic: Monday Night Madness in the SEA2--10/12/26 at 8pm EST  (Read 500 times)

Offline captain1ma

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Monday Night Madness in the SEA2--10/12/26 at 8pm EST
« on: October 12, 2026, 04:59:51 PM »
Monday Night Madness

8pm EST
in the SEA2 arena



🔥 MONDAY NIGHT MADNESS! 🔥

Everyone is welcome to join the craziest Monday night furball around—you won't regret it!

📻 Vox/text: 223
🕗 Time: 8:00 PM EST
🌎 Arena: SEA2

Come join the fun and experience one of the most exciting events in Aces High!

Monday Night Madness is a fantastic training opportunity. We run the Gunsight Computer
to help pilots learn where to shoot and improve their gunnery skills.
Some pilots use it, some don't—but it's available to everyone. Just ask if you'd like help turning it on.

Whether you're a veteran ace or a brand-new pilot, there's a place for you here.
The event is great for improving situational awareness, gunnery, and overall flying skills.
If you're new, don't worry—we'll help you get better.

Expect intense action as pilots weave through fog and skyscrapers, constantly checking their
six while trying to survive the chaos. It gets wild—aircraft parts flying everywhere!

Features:
✈️ Mid-War aircraft only
✈️ Airspawns at A1 and A2
🏔️ New Grand Canyon terrain
👥 Friendly, active community
🎯 Great training and nonstop action

Arena Settings:
• Fuel Burn: 0.5
• Ack: 81x
• Ceiling: 6,000 ft
• Friendly Icons: 3K
• Enemy Icons: 1K

3-6-9 shots only!!!

Every week more pilots show up to see what all the excitement is about.
Come meet some great people, sharpen your skills, and enjoy some of the most intense flying in the game.

See you Monday at 8:00 PM EST in SEA2!

📻 Vox/text 223

<S> Jaeger1

Offline MDStampf93

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Re: Monday Night Madness in the SEA2--10/12/26 at 8pm EST
« Reply #1 on: October 12, 2026, 06:03:41 PM »
 :aok
JG11 'Sonderstaffel'
Aces High 3 content below
https://paa.ge/acecombatant


Offline captain1ma

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Re: Monday Night Madness in the SEA2--10/12/26 at 8pm EST
« Reply #2 on: October 12, 2026, 08:34:24 PM »
# MONDAY NIGHT MASSACRE!
## NO MERCY, NO SURVIVORS, AND NO DAMN AIRPLANES LEFT!
### Aces High Monday Night Madness — October 12, 2026

**100 KILLS. 16 MANEUVER KILLS. 125 SORTIES. AND A WHOLE LOT OF PILOTS WHO SHOULD HAVE STAYED ON THE GROUND!**

Monday night arrived in the Aces High skies, and with it came another gathering of trigger-happy lunatics, suicidal daredevils, and self-proclaimed fighter aces who apparently couldn't tell the difference between an airplane and a disposable beer can.

Welcome to **MONDAY NIGHT MADNESS**, where the only rules are to kill everything in front of you, watch your six, and try not to embarrass yourself before you've even raised your landing gear.

The engines screamed, the machine guns hammered, and the sky filled with enough burning wreckage to make a scrapyard owner cry tears of joy.

There were Spitfires, Hurricanes, Wildcats, Messerschmitts, and enough shattered egos to fill a psychiatric hospital.

And the best part?

**NOBODY LEARNED A DAMN THING!**

They just kept coming back for more!

---

### RIDER — THE BUTCHER OF MONDAY NIGHT!

**25 KILLS — AND ABSOLUTELY NO REGARD FOR HUMAN LIFE OR AVIATION PROPERTY!**

Some pilots come to Monday Night Madness to enjoy a little friendly competition.

Rider apparently came to commit industrial-scale aircraft destruction.

With 25 regular kills, Rider turned the evening into his own personal slaughterhouse.

Bf 110s were getting shredded. Spitfires were being converted into scrap metal. Hurricanes were disappearing faster than free beer at a squadron reunion.

If it had wings, Rider wanted them removed.

Permanently.

And just when the opposition thought they'd finally gotten rid of him, the bastard would climb into another airplane and come roaring back!

Of course, Rider wasn't invincible. STEEL sent him to the great hangar in the sky more than once, and Molsman eventually got a piece of him too.

But Rider kept returning like a bad case of food poisoning.

**25 kills! Somebody get this man a medal, a beer, and a restraining order!**

### TDGSHANE — THE HUMAN WRECKING BALL!

**21 KILLS, 21 SORTIES, AND 16 CRASHES!**

Now there's a man who understands the true meaning of Monday Night Madness.

tdgShane didn't just fight the enemy.

He fought the enemy, the terrain, the laws of aerodynamics, and apparently the concept of landing an airplane in one piece.

Twenty-one kills!

Sixteen crashes!

That's not a combat record. That's a damn insurance fraud investigation!

The man was shooting people out of the sky with one hand and filling out accident reports with the other.

Somewhere in the hangar, the crew chief was reportedly screaming:

**"FOR THE LOVE OF GOD, SHANE, JUST BRING ONE OF THE DAMN THINGS BACK!"**

But Shane didn't care.

He'd grab another aircraft, firewall the throttle, and head straight back into the meat grinder.

And somehow, despite treating airplanes like disposable razors, he still managed to rack up 21 kills.

That's either extraordinary skill or complete insanity.

**Probably both!**

### BSB — THE QUIET KILLER WITH A BAD ATTITUDE!

**17 KILLS — NO BRAGGING NECESSARY!**

While everybody else was screaming, crashing, and generally acting like escaped mental patients, BSB was quietly turning enemy fighters into smoking holes in the ground.

Seventeen kills.

Ten sorties.

And get this — three actual runway landings!

LANDINGS!

Apparently BSB hadn't received the memo explaining that Monday Night Madness aircraft were supposed to be destroyed after every flight.

Flying machines like the Ki-43-II, BSB was a lethal combination of patience, precision, and a complete lack of sympathy for the poor bastard on the receiving end.

No drama. No speeches.

Just guns, smoke, and another enemy pilot wondering what the hell happened.

**BSB wasn't looking for a fight. He was looking for victims!**

### N7 AND HORRIDO1 — THE DOUBLE TROUBLE DESTRUCTION CREW!

**NINE KILLS EACH, PLUS FOUR MANEUVER KILLS APIECE!**

If you saw N7 or HORRIDO1 approaching, you had two choices.

Run.

Or die trying.

N7 spent the evening throwing Bf 109F-4s into combat with the enthusiasm of a man who'd just discovered that airplanes were free.

Nine kills and four maneuver kills later, he'd left his mark.

Unfortunately, he also left several airplanes scattered across the countryside.

HORRIDO1 was no less dangerous.

Nine kills, four maneuver kills, and enough furious dogfighting to make a normal person's stomach turn inside out.

These two didn't always need bullets to kill you.

Sometimes they'd just make you panic, yank the stick too hard, and fly yourself straight into the dirt.

**When the enemy does the crashing for you, that's just good ammunition conservation!**

### STEEL — THE MAN WHO RUINED EVERYBODY'S EVENING!

**FIVE KILLS AND A REPUTATION FOR MAKING PEOPLE EXPLODE!**

Then there was STEEL.

And if you've flown against STEEL, you already know what that means.

Trouble.

Serious, unpleasant, aircraft-destroying trouble.

STEEL spent the evening making himself thoroughly unpopular with pilots who had foolishly assumed they might survive their next sortie.

Rider found out.

Fudgums2 found out.

And several others discovered that having STEEL anywhere nearby was a damn good reason to start praying.

He wasn't interested in your excuses.

He wasn't interested in your magnificent flying skills.

He was interested in making your airplane disappear.

**STEEL doesn't need a welcome mat. He needs a body count!**

### FUDGUMS2 — THE ITALIAN FLYING MENACE!

**FOUR KILLS, FOUR ASSISTS, AND ENOUGH TROUBLE TO KEEP EVERYBODY BUSY!**

Representing the 2 Gruppo "Diavoli Rossi," Fudgums2 arrived with the clear intention of causing problems.

And cause problems he did!

Four kills, four assists, and a collection of crashes, explosions, and captures that would have made the Italian Air Ministry declare a national emergency.

Fudgums2 was everywhere.

Shooting at HORRIDO1.

Hammering tdgShane.

Taking chunks out of Molsman.

Helping Rider finish off unfortunate victims.

And occasionally getting himself blown to hell.

But that was the beauty of it.

**Fudgums2 didn't care whether the airplane came home. As long as somebody else went down first!**

### MOLSMAN — THE FIVE-KILL TROUBLEMAKER!

Molsman managed five kills and three maneuver kills while keeping himself firmly in the middle of the chaos.

He even managed to send Rider to his doom.

Now that's something worth bragging about.

Of course, Molsman also spent enough time crashing and getting shot at to qualify for his own frequent-flyer program.

Destination?

**THE GROUND!**

### OLDMAN — SIX FLIGHTS, SIX CRASHES!

Somebody needs to have a serious conversation with Oldman.

The man took up the beautiful Italian C.205, one of the finest-looking fighters in the arena, and proceeded to demonstrate six different ways to destroy one.

Six sorties.

Six crashes.

Two kills.

That's an impressive commitment to aviation destruction.

At some point, the ground crew probably stopped refueling his aircraft and simply started pushing them directly into the scrapyard.

But give Oldman credit.

He kept getting back into the fight.

**You can't keep a good man down. Apparently, you can't keep Oldman's airplane up, either!**

### JAEGER1 — THE RINGLEADER OF THIS WHOLE DAMN CIRCUS!

And finally, there's jaeger1.

Three kills.

Several unpleasant encounters with enemy gunfire.

A few trips back to the tower under less-than-glorious circumstances.

And the dubious honor of being responsible for gathering this collection of flying maniacs in one place.

Most event organizers stand safely on the sidelines.

Not jaeger1.

He gets right into the middle of the fight, shoots a few people, gets his own bellybutton shot off, and comes back for another helping.

That's dedication!

Or stupidity!

**At Monday Night Madness, the difference is purely academic!**

---

## THE OFFICIAL CARNAGE REPORT

| Pilot | Regular kills | Maneuver kills |
|---|---:|---:|
| Rider | 25 | 1 |
| tdgShane | 21 | 3 |
| BSB | 17 | 0 |
| N7 | 9 | 4 |
| HORRIDO1 | 9 | 4 |
| STEEL | 5 | 0 |
| Molsman | 5 | 3 |
| Fudgums2 | 4 | 1 |
| jaeger1 | 3 | 0 |
| Oldman | 2 | 0 |
| **TOTAL** | **100** | **16** |

*Based on the logged awards. Maneuver kills are listed separately, and credits do not necessarily represent unique aircraft destroyed.*

## THE FINAL VERDICT — WHAT A BEAUTIFUL, BLOODY DISASTER!

When the evening finally came to an end, the battlefield looked like somebody had emptied an entire aircraft museum into a gigantic wood chipper.

The sky had been filled with bullets, smoke, screaming engines, and the unmistakable sound of grown men making absolutely terrible decisions.

Rider slaughtered everything in sight.

tdgShane proved that crashing was an art form.

BSB quietly murdered the opposition.

N7 and HORRIDO1 turned dogfighting into an extreme sport.

STEEL reminded everyone that death comes quickly.

Fudgums2 spread chaos like a disease.

Molsman collected scalps.

Oldman single-handedly kept the aircraft replacement industry in business.

And jaeger1 somehow managed to organize the whole magnificent disaster without getting permanently banned from aviation.

**THAT, GENTLEMEN, IS MONDAY NIGHT MADNESS!**

No whining.

No excuses.

No crying because somebody shot your pretty little airplane out of the sky.

You got killed?

**GET ANOTHER PLANE!**

You got bounced?

**WATCH YOUR DAMN SIX!**

You crashed?

**LEARN HOW TO FLY!**

You got shot down by Rider for the fifth time?

**MAYBE TRY A DIFFERENT HOBBY!**

Because next Monday, we're doing it all over again.

More fighters.

More bullets.

More burning wreckage.

And more opportunities to humiliate your friends in front of the entire arena!

**MONDAY NIGHT MADNESS — WHERE EGOS GET SHATTERED, AIRPLANES GET MURDERED, AND NOBODY GETS OUT CLEAN!**

See you next Monday, you magnificent flying lunatics!

**jaeger1 <S>**

*Bring your best airplane. It probably isn't coming home.*

Offline Molsman

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Re: Monday Night Madness in the SEA2--10/12/26 at 8pm EST
« Reply #3 on: October 12, 2026, 09:31:45 PM »
Was a Fun night and I almost did not Show up,,, Once Again sorry if I made a Few questionable shots but the Mayhem was crazy during Loops and Turns it was Hectic ,,, Oldman was fun fighting ya tonight it brought back memories of Our duels back in the AvA Days..

<S> Everyone who makes this event Fun and Thanks Jeager1 for Hosting
JG11, DerWanderZirkus, -The Flying Clowns-
              
Wait n Bleed

Offline Oldman731

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Re: Monday Night Madness in the SEA2--10/12/26 at 8pm EST
« Reply #4 on: October 13, 2026, 09:52:21 AM »
Oldman was fun fighting ya tonight it brought back memories of Our duels back in the AvA Days..


It did!  You are still one slippery devil.

I was really glad that I could make MNM last night, usually I'm not free that early.  Best fighting in the game still.

And Jaeger, I also managed to crash 202s and P-40s.  Not just the 205.

- oldman

Offline captain1ma

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Re: Monday Night Madness in the SEA2--10/12/26 at 8pm EST
« Reply #5 on: October 13, 2026, 11:19:32 AM »

And Jaeger, I also managed to crash 202s and P-40s.  Not just the 205.

- oldman

 :aok

Offline BSB

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Re: Monday Night Madness in the SEA2--10/12/26 at 8pm EST
« Reply #6 on: October 13, 2026, 12:19:42 PM »
And as always your write up is worth the time to read.  I now have two things to look forward to on Monday nights.  Monday Night Madness itself and the After Action Report.  This is fantastic, thank you for doing both.
“Trust me I know what I’m doing.”

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Offline captain1ma

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Re: Monday Night Madness in the SEA2--10/12/26 at 8pm EST
« Reply #7 on: October 13, 2026, 01:31:00 PM »
And as always your write up is worth the time to read.  I now have two things to look forward to on Monday nights.  Monday Night Madness itself and the After Action Report.  This is fantastic, thank you for doing both.

just a fun little thing i like to do. if i had logs in the AVA id do it for tank night too!

Offline Shane

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Re: Monday Night Madness in the SEA2--10/12/26 at 8pm EST
« Reply #8 on: October 13, 2026, 01:51:53 PM »
just a fun little thing i like to do. if i had logs in the AVA id do it for tank night too!

The write ups are nice.

Why not use SEA2 with the applicable maps for TNT?

Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline SteelAH3

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Re: Monday Night Madness in the SEA2--10/12/26 at 8pm EST
« Reply #9 on: October 13, 2026, 02:54:41 PM »
Thanks for hosting another great even, Jaeger!  The write up is great as well!  Wish I could have stayed longer.  See you guys next time. 

STEEL

Offline captain1ma

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Re: Monday Night Madness in the SEA2--10/12/26 at 8pm EST
« Reply #10 on: October 16, 2026, 07:26:00 AM »
The write ups are nice.

Why not use SEA2 with the applicable maps for TNT?

i thought about it shane. im just trying to keep the AVA alive. logs would be great if hitech would give them to us. but for now, we'll deal without them.