Author Topic: Idea to alternative to replace AWACS radar  (Read 7455 times)

Offline Wiley

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Re: Idea to alternative to replace AWACS radar
« Reply #165 on: October 23, 2026, 12:43:33 PM »
You could think of it as flying field ack.  I would add a feature to the AI definition where you can define a home point for each so that they will disengage and rtb beyond a certain distance.  That would keep them from wandering all over the map.  Keep them as local defense tied to their home field.

I also think occasional AI bomber streams would be a good feature.  Everyone always had fun with the AI bombers in Nef's Fortress Europe.  You can't really tell a human bomber from an AI bomber when you are just flying in formation.  It also provides focal point for action.  Enemy come up to knock them down, friendlies up to try protect them.   It suddenly gives everyone an excuse to show up in the same place at the same time and who knows were it goes from there.  It becomes a rolling dogfight all the way to the target.  Everyone knows where the action is going to be.

...Or alternately, people watch them fly over and don't want to climb for that long, and it winds up with the entire arena getting used to just having strats down most of the time. ;)

Not sure what AI would bring to the MA.  The morning crew would likely have some kind of medical event over AI base defenders.  Part of me would kind of like to see it.  Depending how it was limited, I wonder how easy it would be to cheese.

I personally have never thought ENY does much beneficial.  People logging because of it is not good for the game, we need every player we can get.  There is little material difference between getting ganged by 10 eny 15 planes with alt for example and getting ganged by 10 eny 5 planes with alt.  They're all still faster, and you still can't turn into them without getting in over your head.  The only thing different is the defender can run.  So up to defend, get overwhelmed, have a chance to run away maybe with ENY.  Not seeing much gameplay there.

As for the dar, it's taking some getting used to.  I've always thought a heat map like Trips suggested a bit up thread would be a good representation.  I'm having trouble untraining my brain to not look directly at the spot on the map showing a bandit.  That might get better with time but at the moment I still find it jarring.

Wiley.
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Offline -gg-

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Re: Idea to alternative to replace AWACS radar
« Reply #166 on: October 23, 2026, 12:50:53 PM »
...Or alternately, people watch them fly over and don't want to climb for that long, and it winds up with the entire arena getting used to just having strats down most of the time. ;)

Not sure what AI would bring to the MA.  The morning crew would likely have some kind of medical event over AI base defenders.  Part of me would kind of like to see it.  Depending how it was limited, I wonder how easy it would be to cheese.

I personally have never thought ENY does much beneficial.  People logging because of it is not good for the game, we need every player we can get.  There is little material difference between getting ganged by 10 eny 15 planes with alt for example and getting ganged by 10 eny 5 planes with alt.  They're all still faster, and you still can't turn into them without getting in over your head.  The only thing different is the defender can run.  So up to defend, get overwhelmed, have a chance to run away maybe with ENY.  Not seeing much gameplay there.

As for the dar, it's taking some getting used to.  I've always thought a heat map like Trips suggested a bit up thread would be a good representation.  I'm having trouble untraining my brain to not look directly at the spot on the map showing a bandit.  That might get better with time but at the moment I still find it jarring.

Wiley.

Yes - heat map seems like a great idea. When people see a plane icon, the brain will always think of it as an exact location. I love the heatmap idea.
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Offline oTRALFZo

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Re: Idea to alternative to replace AWACS radar
« Reply #167 on: October 23, 2026, 12:53:14 PM »
...Or alternately, people watch them fly over and don't want to climb for that long, and it winds up with the entire arena getting used to just having strats down most of the time. ;)

Not sure what AI would bring to the MA.  The morning crew would likely have some kind of medical event over AI base defenders.  Part of me would kind of like to see it.  Depending how it was limited, I wonder how easy it would be to cheese.

I personally have never thought ENY does much beneficial.  People logging because of it is not good for the game, we need every player we can get.  There is little material difference between getting ganged by 10 eny 15 planes with alt for example and getting ganged by 10 eny 5 planes with alt.  They're all still faster, and you still can't turn into them without getting in over your head.  The only thing different is the defender can run.  So up to defend, get overwhelmed, have a chance to run away maybe with ENY.  Not seeing much gameplay there.

As for the dar, it's taking some getting used to.  I've always thought a heat map like Trips suggested a bit up thread would be a good representation.  I'm having trouble untraining my brain to not look directly at the spot on the map showing a bandit.  That might get better with time but at the moment I still find it jarring.

Wiley.

Imagine a world where there is no ENY and numbers are balanced by AI.    :t
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Offline CptTrips

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Re: Idea to alternative to replace AWACS radar
« Reply #168 on: October 23, 2026, 12:55:54 PM »
...Or alternately, people watch them fly over and don't want to climb for that long,

Well, I would put them at about 12k.  If you won't climb to 12k to stop the bombers from hitting your strat, then you deserve to lose it.  Probably takes less time that flying around trying to find a fight.

Maybe they are only spawned for the lowest side against the highest side instead of ENY.  Good way to cause the high pop side an extra wrinkle and divert some of their numbers while providing some action for everyone and a little leverage to help the low side.  A way to balance by providing more action instead of taking away planes people like to fly.  Adding, instead of subtracting.

« Last Edit: October 23, 2026, 01:03:41 PM by CptTrips »
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Offline Randy1

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Re: Idea to alternative to replace AWACS radar
« Reply #169 on: October 23, 2026, 01:15:54 PM »
Who would like ai planes to instead of eny disabling planes?

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No ai planes please.  We might piss on  each other's boots but we know each other from AH.    Just look at the response when one of players passes away or has serious medical issues.  Me and LilMak are having  a disagreement, but I know he is a good man from AH, and really good in that 47. 

Offline CptTrips

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Re: Idea to alternative to replace AWACS radar
« Reply #170 on: October 23, 2026, 01:24:09 PM »
.I'm having trouble untraining my brain to not look directly at the spot on the map showing a bandit.  That might get better with time but at the moment I still find it jarring.

At the very least fading the opacity of the dot over the update period would help remind you that is a stale plot.

It it is fully bright, you know that plot is fresh and he has to be near there.  If it's only 20% opacity, you know it stale and only a rough approximation.

But that could be for manually marked enemies and still use a heat-map for general plotting.

Watch Battle of Britain again.  Top Hat didn't hand out GPS coords.  It gave them a general area to head to until they took over with visual contact.
« Last Edit: October 23, 2026, 01:28:18 PM by CptTrips »
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Offline Animl-AW

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Re: Idea to alternative to replace AWACS radar
« Reply #171 on: October 23, 2026, 01:36:43 PM »
Absolutely no AI single pilot planes.

These obsessions are getting out of hand. It's the easing of what we never wanted into a full blown AI game like other sims. Every convo is AI AI AI, DAR DAR DAR ENY ENY ENY,...it's like heroin to some.

We have constant lobbying and they never shut up until they get their foot stomping way by a very few, then they want 10x more of it. One doesn't even play nor suffer the consequences of bad ideas for MMP. Maybe AI can pour my coffee too. lol

How about just concentrating on getting numbers up which solves many issues. None of these draw new players. These are for existing players. And I can safely bet throw AI planes into MA and watch a good amount left of a small population leave. we are not here for AI, that's in a game the AI obsessed enjoys. It's like a drug pusher.

All the bells and whistles mean anything to an empty arena. it's just a bandaid.

I'll take ENY over AI every single day of the week.
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Offline Dadtallica

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Re: Idea to alternative to replace AWACS radar
« Reply #172 on: October 23, 2026, 01:47:27 PM »
At the very least fading the opacity of the dot over the update period would help remind you that is a stale plot.

It it is fully bright, you know that plot is fresh and he has to be near there.  If it's only 20% opacity, you know it stale and only a rough approximation.

But that could be for manually marked enemies and still use a heat-map for general plotting.

Watch Battle of Britain again.  Top Hat didn't hand out GPS coords.  It gave them a general area to head to until they took over with visual contact.

I like the declining opacity idea.
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Offline Animl-AW

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Re: Idea to alternative to replace AWACS radar
« Reply #173 on: October 23, 2026, 01:52:32 PM »
I like the declining opacity idea.

Run a poll in game, not with former players obsessed with AI toilet paper dispensers. Ya just feeding the decline IMO. No matter the subject its AI AI AI,
« Last Edit: October 23, 2026, 01:56:02 PM by Animl-AW »
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Offline Animl-AW

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Re: Idea to alternative to replace AWACS radar
« Reply #174 on: October 23, 2026, 02:02:17 PM »
If we get AI piloted planes I might as well go to IL-2, there's nothing special here anymore.
I, and prolly a others, are looking past older graphics to be in MMP. take away true MMP and why am I here?
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Offline fudgums

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Re: Idea to alternative to replace AWACS radar
« Reply #175 on: October 23, 2026, 02:25:32 PM »
Ai base supply runners  :aok
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Offline AKIron

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Re: Idea to alternative to replace AWACS radar
« Reply #176 on: October 23, 2026, 02:38:17 PM »
Create AI with personalities. Let them talk on 200. Give 'em each unique handles.
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Offline AKIron

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Re: Idea to alternative to replace AWACS radar
« Reply #177 on: October 23, 2026, 02:44:34 PM »
Might be interesting to watch them taunt each other.

« Last Edit: October 23, 2026, 02:47:41 PM by AKIron »
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Offline Wiley

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Re: Idea to alternative to replace AWACS radar
« Reply #178 on: October 23, 2026, 02:54:11 PM »
I like the declining opacity idea.

Me too. It'd be relatively easy to do too I expect.

AI could replace about 90% of 200 pretty easily. Variations on "You killed me in a way I don't like, and you should feel bad." it's good at stuff like that.

Wiley.
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Offline AKIron

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Re: Idea to alternative to replace AWACS radar
« Reply #179 on: October 23, 2026, 03:07:02 PM »
Of course you gotta have at least one pirate talking AI.

All your base are belong to us. Argggh!

« Last Edit: October 23, 2026, 03:14:12 PM by AKIron »
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