Author Topic: Idea to alternative to replace AWACS radar  (Read 7337 times)

Offline nrshida

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Re: Idea to alternative to replace AWACS radar
« Reply #255 on: November 05, 2026, 01:26:51 AM »
Sorry, but the reason I played this game over any of the others is because of the less need for completely immersing myself in the winter of 1943.

I wasn't referring to you buddy. I don't think I've ever ran into you online. I was thinking of the crusty, conservative MA players - especially in Euro daytimes - who've had gameplay exactly how they've wanted it for ten years at the expense of anyone else's gameplay or interests.
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August 28, 2014 0:42:01 PM

Offline Eagler

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Re: Idea to alternative to replace AWACS radar
« Reply #256 on: November 05, 2026, 06:04:05 AM »
From the whining you'd think HT installed FSO or scenario dar settings in ma ... :banana:

The icons are still there, you just need to use your noodle more to figure out what the dar info is telling you..

I didn't know there were so many SA dead clipboard weenies in the game..

Thanks again for trying different things to add spice to my gaming life HT  :aok

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Offline LilMak

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Re: Idea to alternative to replace AWACS radar
« Reply #257 on: November 05, 2026, 07:09:31 AM »
It would be at a longer rate like 20 or more secs.

HiTech
Then I completely agree with essentially everything you proposed and look forward to testing it.
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Offline DmonSlyr

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Re: Idea to alternative to replace AWACS radar
« Reply #258 on: November 05, 2026, 09:34:52 PM »
Why cant we just go back to the simplicity of the old radar system, just making radar towers 10k pounds or something to take out. The only issue was the weak tower.

For these new updates, does dar ring even matter? For example there should be a "no man's land" where there is no radar between the dar rings. This way, it adds a little suspense and makes it easier to fight without getting ganged as easily.

There should be real time dot dar inside the rings, but if tower destroyed then no dot dar and half to depend on dar bar. Or if the radar is down, then the "spot player" radar is the only thing that would show the dot. 

Relative or delayed radar just makes everyone confused.
« Last Edit: November 05, 2026, 09:39:15 PM by DmonSlyr »
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Re: Idea to alternative to replace AWACS radar
« Reply #259 on: November 05, 2026, 10:36:20 PM »
Why cant we just go back to the simplicity of the old radar system, just making radar towers 10k pounds or something to take out. The only issue was the weak tower.

For these new updates, does dar ring even matter? For example there should be a "no man's land" where there is no radar between the dar rings. This way, it adds a little suspense and makes it easier to fight without getting ganged as easily.

There should be real time dot dar inside the rings, but if tower destroyed then no dot dar and half to depend on dar bar. Or if the radar is down, then the "spot player" radar is the only thing that would show the dot. 

Relative or delayed radar just makes everyone confused.

Thats what I think the next update covers.

Dar circles matter so if dar is up 5 second refresh, if down they are on the same 20 second line of site dar cycle we have now

The fading I hope follows these changes. 20 second, long fade, 5 second quick fade.

I hope the dar is a bit tougher to kill. A single D 9 blowing through shouldn't be able to drop the dar moving it to the 20 second refresh delay. Defending the dar will need a bit of help

Offline caldera

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Re: Idea to alternative to replace AWACS radar
« Reply #260 on: November 06, 2026, 06:55:04 AM »
Why cant we just go back to the simplicity of the old radar system, just making radar towers 10k pounds or something to take out. The only issue was the weak tower.

For these new updates, does dar ring even matter? For example there should be a "no man's land" where there is no radar between the dar rings. This way, it adds a little suspense and makes it easier to fight without getting ganged as easily.

There should be real time dot dar inside the rings, but if tower destroyed then no dot dar and half to depend on dar bar. Or if the radar is down, then the "spot player" radar is the only thing that would show the dot. 

Relative or delayed radar just makes everyone confused.

Yep.  It seems overly complicated. 

There also should be some sort of explanation upon log-in.  Radar was changed recently and now it has changed again, only more drastically different this time.  Is it live, or is it Memorex?  I don't know wtf I'm looking at.
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Offline Eagler

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Re: Idea to alternative to replace AWACS radar
« Reply #261 on: November 06, 2026, 07:40:48 AM »
Yep.  It seems overly complicated. 

There also should be some sort of explanation upon log-in.  Radar was changed recently and now it has changed again, only more drastically different this time.  Is it live, or is it Memorex?  I don't know wtf I'm looking at.

It's not rocket science...

It refreshes and fades ..

Watch it then think ahead where the bad guy might be and start looking out of the cockpit...

You can't play the game by clipboard only anymore...of the horror.. :joystick:

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Offline TechWrek

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Re: Idea to alternative to replace AWACS radar
« Reply #262 on: November 06, 2026, 09:03:37 AM »
So contacts that are both radar contacts and seen contacts will appear on everyone's map with type icons, heading info, and a 5 second update rate even in arenas that have radar set to dots?
« Last Edit: November 06, 2026, 09:06:12 AM by TechWrek »

Offline nrshida

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Re: Idea to alternative to replace AWACS radar
« Reply #263 on: November 06, 2026, 10:41:30 AM »
You can't play the game by clipboard only anymore...of the horror.. :joystick:

Oooooooooh, now it makes sense. Players really flew with the clipboard open the whole time? That's pretty sad.
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August 28, 2014 0:42:01 PM

Offline Wiley

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Re: Idea to alternative to replace AWACS radar
« Reply #264 on: November 06, 2026, 10:52:04 AM »
Oooooooooh, now it makes sense. Players really flew with the clipboard open the whole time? That's pretty sad.

You could more or less give someone a check six from anywhere in the arena. At least tell them something was moving toward them.

I like where it's going. My only quibble is the time period where the board looks blank to me. There's a few seconds where I can't see any icons. If he just up's the opacity minimum by 10 to 20 percent I think it would help.

Wiley.
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Offline -gg-

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Re: Idea to alternative to replace AWACS radar
« Reply #265 on: November 06, 2026, 10:57:22 AM »
Oooooooooh, now it makes sense. Players really flew with the clipboard open the whole time? That's pretty sad.

yes. and those are the guys who are crying here and saying it takes away "SA"  lol . Go into some clouds and still track the plane by clipboard.

I think the most fun I had recently was in my first scenario - where there is ZERO radar. That was fun. Planes all around over the objective - and they knew we were coming, but you had to keep your eyes peeled. That was great.
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Re: Idea to alternative to replace AWACS radar
« Reply #266 on: November 06, 2026, 11:32:40 AM »
You could more or less give someone a check six from anywhere in the arena. At least tell them something was moving toward them.

I like where it's going. My only quibble is the time period where the board looks blank to me. There's a few seconds where I can't see any icons. If he just up's the opacity minimum by 10 to 20 percent I think it would help.

Wiley.

I hope Hitech can separate all the different signals..

Friendly icons don't need to fade.
Enemy icons INSIDE a dar circle that is "up" should have the old 5 second delay and don't need to fade
Harden the dar a bit to make it last a bit longer, shouldn't be able to gun it down. Dar will be more important because....
When dar is down all enemy icons change to the 20 second delay in update and do the fade.

I think friendly icons should always be on all over the map. It would simulate "orders" being transmitted from base to base as in for co-ordination in mission/attack's along the fronts.

I think it would give good information without pinpointing every enemy plane

Offline Eagler

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Re: Idea to alternative to replace AWACS radar
« Reply #267 on: November 06, 2026, 11:55:31 AM »
I hope Hitech can separate all the different signals..

Friendly icons don't need to fade.
Enemy icons INSIDE a dar circle that is "up" should have the old 5 second delay and don't need to fade
Harden the dar a bit to make it last a bit longer, shouldn't be able to gun it down. Dar will be more important because....
When dar is down all enemy icons change to the 20 second delay in update and do the fade.

I think friendly icons should always be on all over the map. It would simulate "orders" being transmitted from base to base as in for co-ordination in mission/attack's along the fronts.

I think it would give good information without pinpointing every enemy plane

It's probably how it'll end up..

Sounds like a great compromise imo..

Eagler
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Offline hitech

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Re: Idea to alternative to replace AWACS radar
« Reply #268 on: November 06, 2026, 12:06:06 PM »
I hope Hitech can separate all the different signals..

Friendly icons don't need to fade.
Enemy icons INSIDE a dar circle that is "up" should have the old 5 second delay and don't need to fade
Harden the dar a bit to make it last a bit longer, shouldn't be able to gun it down. Dar will be more important because....
When dar is down all enemy icons change to the 20 second delay in update and do the fade.

I think friendly icons should always be on all over the map. It would simulate "orders" being transmitted from base to base as in for co-ordination in mission/attack's along the fronts.

I think it would give good information without pinpointing every enemy plane

Was already the plan.

HiTech

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Re: Idea to alternative to replace AWACS radar
« Reply #269 on: November 06, 2026, 01:53:18 PM »
Was already the plan.

HiTech

Thats what I thought you had said but didnt want to pin it on you.  :)

Thanks Hitech!