Author Topic: dead guy scoring kills bug  (Read 339 times)

Offline caldera

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dead guy scoring kills bug
« on: October 24, 2026, 09:53:07 PM »
A C-hog HO-ed my 410 and exploded before his rounds took my wingtip off.  I went in and he got the kill, despite being dead and despite his name no longer being displayed in the film viewer.



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Offline hitech

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Re: dead guy scoring kills bug
« Reply #1 on: October 25, 2026, 07:06:28 PM »
stretching my head on this one

Offline hitech

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Re: dead guy scoring kills bug
« Reply #2 on: October 25, 2026, 07:07:14 PM »
did you bail out on this

Offline caldera

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Re: dead guy scoring kills bug
« Reply #3 on: October 26, 2026, 05:55:48 AM »
Negative.  That screen shot is right before I hit the ground.
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Offline caldera

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Re: dead guy scoring kills bug
« Reply #4 on: October 26, 2026, 06:05:08 AM »
Here is a screen shot from immediately afterwards.

« Last Edit: October 26, 2026, 06:06:55 AM by caldera »
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Offline hitech

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Re: dead guy scoring kills bug
« Reply #5 on: October 28, 2026, 01:20:16 PM »
Found what happened. Thanks for the film.

When a plane goes down, the server wipes all the damage that player did to others, so a dead player doesn't score kills. You killed the hog, and his damage was cleared right then. But some of his rounds were still in the air. They hit your wing after the server had already killed him, and they counted as new damage. When you went in, he was the only one on your damage list, so he got the kill.

So the question is: should a player's bullets that are still in the air when the server kills him still count after he's dead?

No: once you're dead, nothing you fired scores. You'd have gotten no kill credit, since he was the only one who hit you.

Yes: rounds you fired while alive are fair, even if they land after you die. In a head-on trade you both get credit for what you hit.

Right now it's a mix of the two. If his hits had landed a split second earlier, they'd have been wiped when he died. Because they landed a split second later, they counted. Whichever way we go, it should be the same every time.

What do you all think?

Offline Dadtallica

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Re: dead guy scoring kills bug
« Reply #6 on: October 28, 2026, 01:24:52 PM »
I think real life is the best answer just because I might be a vapor doesn’t mean my bullets were. Long live my tracers!!! :airplane:
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Offline Eagler

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Re: dead guy scoring kills bug
« Reply #7 on: October 28, 2026, 02:32:04 PM »
I think it happens so rarely it's not worth worrying about..

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Offline caldera

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Re: dead guy scoring kills bug
« Reply #8 on: October 28, 2026, 04:44:40 PM »
Found what happened. Thanks for the film.

When a plane goes down, the server wipes all the damage that player did to others, so a dead player doesn't score kills. You killed the hog, and his damage was cleared right then. But some of his rounds were still in the air. They hit your wing after the server had already killed him, and they counted as new damage. When you went in, he was the only one on your damage list, so he got the kill.

So the question is: should a player's bullets that are still in the air when the server kills him still count after he's dead?

No: once you're dead, nothing you fired scores. You'd have gotten no kill credit, since he was the only one who hit you.

Yes: rounds you fired while alive are fair, even if they land after you die. In a head-on trade you both get credit for what you hit.

Right now it's a mix of the two. If his hits had landed a split second earlier, they'd have been wiped when he died. Because they landed a split second later, they counted. Whichever way we go, it should be the same every time.

What do you all think?

I think whomever does the most damage should get the kill, posthumous or otherwise. 
That may seem contradictory to this thread, but consistency matters.

Am looking forward to many more kills with the 37mm field gun.  :)
« Last Edit: October 28, 2026, 04:50:52 PM by caldera »
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Offline hitech

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Re: dead guy scoring kills bug
« Reply #9 on: October 28, 2026, 06:16:26 PM »
I think whomever does the most damage should get the kill, posthumous or otherwise. 
That may seem contradictory to this thread, but consistency matters.

Am looking forward to many more kills with the 37mm field gun.  :)

So stay as it is.

HiTech

Offline Dadtallica

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Re: dead guy scoring kills bug
« Reply #10 on: October 29, 2026, 09:08:46 PM »
I experienced a deadman kill myself tonight. Action on the Rook side was a little late so I headed to a raging battle across the map with the Knights and Bishops. Spent a bunch of time there got a couple kills, and then the Calvary showed up… meaning Calvary himself was in front of me.

We were head on about 600 him above in a 190D me below in a NIK2-J. He opened fire, so I replied in kind, and he killed me as I watched my traitors hit his plane. He may have not been dead right there, but I definitely messed up his ride beyond repair.

Whoever was in the air for the bishop side must’ve dispatched him shortly after. When I immediately upped for my next sortie I got a kill message on Calvary.

Feels like it’s working right to me lol.
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