Author Topic: Radar Feedback  (Read 1597 times)

Offline -gg-

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Re: Radar Feedback
« Reply #30 on: November 01, 2026, 08:16:45 AM »
I like the change.
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Offline The Fugitive

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Re: Radar Feedback
« Reply #31 on: November 01, 2026, 01:58:24 PM »
I agree.. exactly on point.. What the H*** was this supposed to accomplish?
Is it possible it was done to "go easier" on the game's server?

You mean the same servers that use to have 700-800 players on prime time nightly?   :rolleyes:  I think they can handle much more than the 100+ we get these days. I hope with these updates we can get the numbers back up to test those servers.

As for the radar, I really like it. Im more into the game as I play now as you cant count on pin point radar contacts to be your SA, you have to look outside your plane.

A couple changes I'd like to see.....

Id like to see the "fading contact" on the radar come to fruition. Have the contact fade the contact over the next 10 seconds, and 10 seconds later the updated and delayed contact reappears on the map.

I would like to see the radar circle be worth something again. As it is you have the 20 second delay for a contact whether dar is up or not. Return the 5 second delay to contacts inside the radar circle. When the dar goes down you lose that advantage of quicker updates. Id like to see the what it takes to drop dar be beefed up a bit like the ammo bunkers. That way the dar as a target becomes more important (quicker updates) but it takes more than a single guns pass to take it out (extra chances to take out the dar popper)

Offline 1Cane

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Re: Radar Feedback
« Reply #32 on: November 01, 2026, 04:22:09 PM »
Not one of the pilots advocating this has a fighter score  ranked below 50. I'm not saying that I'm better than them I'm not. But the method that they choose to use does not produce better results. If you want more realism go to DCS and learn the 15 step procedure to start up a Mustang you would need to go to ground school for 6 to 8 weeks to to learn how to start and fly on these aircraft. I'm pretty sure in the p47 you had to be above a certain altitude to engage the advanced engine controls or you burn out your mains. You want more realism let's delete dar, Zoom toggle, bullet counter, cross country radio, auto takeoff, all the little tools that we use to make this game enjoyable. How can you be a purist when you're willing to accept these other little gifts.
 to quote Josey Wales" don't piss down my leg and tell me it's raining"
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Offline Rubicon

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Re: Radar Feedback
« Reply #33 on: November 01, 2026, 04:38:26 PM »
Not one of the pilots advocating this has a fighter score  ranked below 50. I'm not saying that I'm better than them I'm not. But the method that they choose to use does not produce better results. If you want more realism go to DCS and learn the 15 step procedure to start up a Mustang you would need to go to ground school for 6 to 8 weeks to to learn how to start and fly on these aircraft. I'm pretty sure in the p47 you had to be above a certain altitude to engage the advanced engine controls or you burn out your mains. You want more realism let's delete dar, Zoom toggle, bullet counter, cross country radio, auto takeoff, all the little tools that we use to make this game enjoyable. How can you be a purist when you're willing to accept these other little gifts.
 to quote Josey Wales" don't piss down my leg and tell me it's raining"

There are plenty of good fighter pilots advocating for this change.  Score does not neccessarily mean a person is good, it is often about whether you can tick certain boxes to get points.

On the point of realism V gameplay.  This is exactly what the conversation is about.  Not one person is advotaing for the removal of radar or the introduction of more complex flight management etc.  What is being discussed is how can things change for the better.  And, before you yell that this is not better, please consider other points of view.  You may not like it but others do.  Put forward an opinion not just a rant.

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Offline -gg-

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Re: Radar Feedback
« Reply #34 on: November 01, 2026, 05:07:52 PM »
Lol. One guy was whining about the radar early this morning. I mentioned that I liked the new changes and he said that I wasn't under 100 rank. Hahaha. Rank.

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Offline -gg-

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Re: Radar Feedback
« Reply #35 on: November 01, 2026, 05:10:19 PM »
To be fair, nobody really asked for the radar changes did they? I mean that wasn't some big thing that everyone was dying to have changed that I'm aware of. I've never once heard anybody complain about the way it was in the game.

I do like the changes. I think it's better. But some people hate any kind of change. 





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Offline 1Cane

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Re: Radar Feedback
« Reply #36 on: November 01, 2026, 05:43:26 PM »
There are plenty of good fighter pilots advocating for this change.  Score does not neccessarily mean a person is good, it is often about whether you can tick certain boxes to get points

 Making a kill certainly effects your score Doesn't it  :banana:


On the point of realism V gameplay.  This is exactly what the conversation is about.  Not one person is advotaing for the removal of radar or the introduction of more complex flight management etc.  What is being discussed is how can things change for the better.  And, before you yell that this is not better, please consider other points of view.  You may not like it but others do.  Put forward an opinion not just a rant.


So changing the radar's abilities certainly changes the game. I understand they have a different view that they want the game to change to their ideas ideas not mine. I can't think of a clearer way than to point out all the changes they want to make yet exclude deleting Zoom toggle, icons, cross country radios and all the other tools that are friendly to to players. I think this approach is very selfish so once again I'll quote Josey Wales don't piss down my leg and tell me it's raining :x
This is stepping backwards not forwards!

Regards,
There are plenty of good fighter pilots advocating for this change.  Score does not neccessarily mean a person is good, it is often about whether you can tick certain boxes to get points.

On the point of realism V gameplay.  This is exactly what the conversation is about.  Not one person is advotaing for the removal of radar or the introduction of more complex flight management etc.  What is being discussed is how can things change for the better.  And, before you yell that this is not better, please consider other points of view.  You may not like it but others do.  Put forward an opinion not just a rant.

Regards,
« Last Edit: November 01, 2026, 05:51:17 PM by 1Cane »
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Offline Animl-AW

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Re: Radar Feedback
« Reply #37 on: November 01, 2026, 05:50:46 PM »
Fighter ranking means zero, it’s not a most important player ranking,
No such thing

However non-players should not be counted

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« Last Edit: November 01, 2026, 05:54:43 PM by Animl-AW »
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Offline Dadtallica

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Re: Radar Feedback
« Reply #38 on: November 01, 2026, 05:58:38 PM »
To be fair, nobody really asked for the radar changes did they? I mean that wasn't some big thing that everyone was dying to have changed that I'm aware of. I've never once heard anybody complain about the way it was in the game.

I do like the changes. I think it's better. But some people hate any kind of change.

Feels like it was more a response to the overall radar discussion that is endless. Search the word AWACS in here and it will take you several decades to read it all!
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Offline toddbobe

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Re: Radar Feedback
« Reply #39 on: November 01, 2026, 07:43:51 PM »
Now the radar gives wrong information, is it behind you or in front of you?

Yes the map gives us SA, but its a game. If we had 800 players on a server fights would be easy to find, now they are not as easy as we would like. I fear this would be another thing to scare off new players. we dont need that!!!

Offline JimmyD3

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Re: Radar Feedback
« Reply #40 on: November 01, 2026, 08:02:45 PM »
To be fair, nobody really asked for the radar changes did they? I mean that wasn't some big thing that everyone was dying to have changed that I'm aware of. I've never once heard anybody complain about the way it was in the game.

I do like the changes. I think it's better. But some people hate any kind of change.

There was a vocal few. It was all about the "AWACS" feeling and this was part of it.
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Offline GOODBYE

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Re: Radar Feedback
« Reply #41 on: November 01, 2026, 10:51:37 PM »
The radar is super easy…. You look at where the little plane nose is pointing and you fly to where they should be going. No different than when you lead your shots. I’ve been able to spot these guys a lot faster now before they’re even in icon range, except for pony’s… those things are extremely hard to see

Offline Dadtallica

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Re: Radar Feedback
« Reply #42 on: November 01, 2026, 10:55:54 PM »
I very much gotten used to it still would prefer the way it was, but it’s small potatoes.

Can we all please focus?
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Offline Eagler

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Re: Radar Feedback
« Reply #43 on: November 02, 2026, 06:20:10 AM »
I like the fact you can sneak up on someone who flies with their nose stuck in the clipboard..

It's much more enjoyable for many of us but wouldn't surprise me if the whine chorus becomes so loud that it isn't switched back..

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Offline LilMak

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Re: Radar Feedback
« Reply #44 on: November 02, 2026, 10:31:02 AM »
To be fair, nobody really asked for the radar changes did they? I mean that wasn't some big thing that everyone was dying to have changed that I'm aware of. I've never once heard anybody complain about the way it was in the game.

I do like the changes. I think it's better. But some people hate any kind of change.
You’re right. Not many (recently) asked for a change. The change happened years ago. One day the MA had only radar within the radar rings. The next day we had every GV and airplane as its own individual radar tower with little to no delay and kill messages added for every death. This change wasn’t asked for. It just showed up. Presumably to make the MA appear more active and help people find the action.

It basically worked. Too well.

Initially the response was mixed with most of the complaints about individual players being hunted because their name was being broadcast whenever they scored or died. The name in lights thing was a symptom of the the real problem in my opinion. Which is/was the ability of localized groups to either flat out gang/hunt individual players while outright avoiding danger unless all the conditions were 100% favorable. It fed things like the C-47 becoming virtually useless. Bombers being singled out before they could even get close to targets unless they had copious amounts of altitude. Flanking large groups was nearly impossible. Plane selection pushed to faster and faster aircraft just to be competitive (both bombers and fighters). Altitude became much more important. Radar rings being less strategic. Pilots taking off from a quiet field were being broadcast on radar by an enemy GVs sleeping under trees. Lone pilots being converged on before they could even close to gun range on the lone enemy they see. Entire groups hovering on opposite sides of imaginary battle lines to avoid being the first one into a fight. All of that is still happening. Just slower.

There was pushback. Swaths if people complained. Many quit citing the radar settings as the final straw.

Some of us dealt with it (me) but refused to let it go. I’ve railed against proximity radar for years. To the point that I’m a basically joke because of it. Partly because it sucked much of the fun out of the game for me but mostly because I believe it was bad for business. I recognized that pilots like me are much more rare than we used to be. We were being run off and ignored providing fewer targets for the hordes and career pickers. We are type who didn’t care if we won the war. We generally didn’t care if we won or lost a good fight. As long as that fight could be had without radar pointing us out for the 2-6 other folks who never would’ve been a part of it if they weren’t spoon fed our position on the clipboard. Am I going to be picked with a 20 second delay? Yes. Am I going to be ganged? Yes. But I’m also going to have more fun providing a target for you which results in me being there for you to shoot down at a much higher frequency. Provided, of course, that you look out the cockpit every few seconds to actually see me.

So…yeah. Changes and compromises were asked for, but most of those asking gave up years ago or simply quit. But it’s been years in the past.

I personally can’t thank HT enough for the change. I was skeptical that the delay would do much of anything. The last couple weeks have been infinitely better. The fights are lasting longer without one side getting beat down. The first couple days there was a bunch of people who were clearly staring at the clipboard and getting surprised. That’s tapering off as they learn. I believe we can refine the radar without simply reverting to the uneven standard we had before the delay. Until then, keep it as it stands.
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