Author Topic: Fading Icons Review  (Read 810 times)

Offline Dadtallica

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Fading Icons Review
« on: November 03, 2026, 07:51:53 PM »
This definitely helps but I don’t feel they should disappear as much as they do. Not a fan of when the entire map goes sort of blank for a brief second.

Can they still remain in their faded state while the update happens? I guess looking at it they don’t exactly disappear, but the fading could be a little less.
« Last Edit: November 03, 2026, 09:25:30 PM by Dadtallica »
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Offline Wiley

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Re: Fading Icons Review
« Reply #1 on: November 03, 2026, 08:00:45 PM »
Agreed. 10-20% left of the fade wouldn't be nearly as jarring.

Wiley.
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JG11

Offline horble

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Re: Fading Icons Review
« Reply #2 on: November 03, 2026, 08:01:10 PM »
I like them but some of the guys with more er.. experienced eyeballs I think were struggling with the icons at their faintest.
JG11 "Sonderstaffel"

Offline Dadtallica

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Re: Fading Icons Review
« Reply #3 on: November 03, 2026, 08:39:59 PM »
I use a blue color for friendly icons so it’s definitely not helpful over the water. I guess I need to get a little darker.

Could we also maybe make some exceptions for friendly icons to linger a little longer or not fade or perhaps have a different timer? I feel like I would know where my people are much more than any enemy I can’t see. I don’t know how this stuff used to work.
October Player Poll Results

Back in 2022 after a loooooong break from 2010. Old name Ratpack, same for the BBS. Old squads, Excaliburs, 172nd Rabid Dawgs.

Offline mERv

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Re: Fading Icons Review
« Reply #4 on: November 03, 2026, 11:33:43 PM »
Terrible new feature along with the map dar delays now

-1  :bhead
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"Ever wonder why its always b-17s and B-24s? It allows him an extreme advantage over other players hence his bomber kill count, that and his lazer beam guns"Diaster
~~~Baaaahhhhh~~~

Offline Animl-AW

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Re: Fading Icons Review
« Reply #5 on: November 04, 2026, 01:30:36 AM »
Not sure it solves or hurts anything. It means the same. It seems more of a visual, kinda quit looking.

The notion there was a lot wrong with icon dar is not accurate. It’s more personal preference.
I think the exodus over dar is not well supported. A lot of moving variables in that era.

Maybe over-efficient in pleasing players.

Either dot or icon dar, as were, is fine.

There’s bigger fish to fry

IMO

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Offline Eagler

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Re: Fading Icons Review
« Reply #6 on: November 04, 2026, 05:50:42 AM »
I thought it was great..

There is actually about 4 seconds where there isn't an icon..

Thanks HT  :aok

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Offline Chris79

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Re: Fading Icons Review
« Reply #7 on: November 04, 2026, 07:50:31 AM »
Looks like SA is back on the menu boys.


Chuikov

Offline 1Cane

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Re: Fading Icons Review
« Reply #8 on: November 04, 2026, 09:02:19 AM »
IF  B29s are hitting ground speed of 360 true 20 second delay is 2 miles off'. This
 is not acceptable;
                                                           :bhead
« Last Edit: November 04, 2026, 09:06:48 AM by 1Cane »
AkCaine

Offline popeye

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Re: Fading Icons Review
« Reply #9 on: November 04, 2026, 10:03:50 AM »
I'm fine with the current changes in dar.

However, I'd like to see a 5 second delay within working radar circles, and radar towers hardened a bit.  Might be a programming nightmare, but would make base radar more important for defense and as a target.  Also, the "see and report" outside radar circles idea might be cool.

Still, I'm fine with it as it is.
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Offline LilMak

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Re: Fading Icons Review
« Reply #10 on: November 04, 2026, 10:10:33 AM »
I'm fine with the current changes in dar.

However, I'd like to see a 5 second delay within working radar circles, and radar towers hardened a bit.  Might be a programming nightmare, but would make base radar more important for defense and as a target.  Also, the "see and report" outside radar circles idea might be cool.

Still, I'm fine with it as it is.
I concur.
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Offline Lazerr

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Re: Fading Icons Review
« Reply #11 on: November 04, 2026, 10:12:52 AM »
IF  B29s are hitting ground speed of 360 true 20 second delay is 2 miles off'. This
 is not acceptable;
                                                           :bhead

Can't you change your intercept route knowing the delay is a thing?

Offline The Fugitive

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Re: Fading Icons Review
« Reply #12 on: November 04, 2026, 10:22:07 AM »
I'm fine with the current changes in dar.

However, I'd like to see a 5 second delay within working radar circles, and radar towers hardened a bit.  Might be a programming nightmare, but would make base radar more important for defense and as a target.  Also, the "see and report" outside radar circles idea might be cool.

Still, I'm fine with it as it is.

I agree 100%

Offline Dadtallica

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Re: Fading Icons Review
« Reply #13 on: November 04, 2026, 11:03:41 AM »
I'm fine with the current changes in dar.

However, I'd like to see a 5 second delay within working radar circles, and radar towers hardened a bit.  Might be a programming nightmare, but would make base radar more important for defense and as a target.  Also, the "see and report" outside radar circles idea might be cool.

Still, I'm fine with it as it is.

I agree and feel like friendly aircraft should be a little more accessible than an enemy would. I think the best way you could harden a radar without upping. Its actual hardness would be to rebuild the base tiles to add more guns or some kind of bunkers around the radar towers. I wish I had the time to work on these things myself, but I don’t know how to do any of it lol
October Player Poll Results

Back in 2022 after a loooooong break from 2010. Old name Ratpack, same for the BBS. Old squads, Excaliburs, 172nd Rabid Dawgs.

Offline mustng2

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Re: Fading Icons Review
« Reply #14 on: November 04, 2026, 12:51:31 PM »
I feel like we have been going backwards for about 3 weeks.    I think the system we abandoned a few weeks ago was the best for new players and from the limited polls we have the original system was preferred by the majority of current players.  The worse case scenario of going back to the "AWACS" is a few disgruntled players leave and I truly doubt even that would happen.  Recruitment and retention of new players should be the primary goal and I do not know how the recent changes help that.  If it ain't broke, don't fix it.