Author Topic: Fading Icons Review  (Read 824 times)

Offline Busher

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Re: Fading Icons Review
« Reply #15 on: November 04, 2026, 04:28:19 PM »
I feel like we have been going backwards for about 3 weeks.    I think the system we abandoned a few weeks ago was the best for new players and from the limited polls we have the original system was preferred by the majority of current players.  The worse case scenario of going back to the "AWACS" is a few disgruntled players leave and I truly doubt even that would happen.  Recruitment and retention of new players should be the primary goal and I do not know how the recent changes help that.  If it ain't broke, don't fix it.

Agree :salute
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Offline JimmyD3

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Re: Fading Icons Review
« Reply #16 on: November 04, 2026, 05:41:14 PM »
New players wouldn't know the difference, and the former method was on the excessive side, imo. I can live with what ever the final plan is. We should however make it adjustable just in case changes are needed down the road.
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Offline mustng2

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Re: Fading Icons Review
« Reply #17 on: November 04, 2026, 06:30:41 PM »
If you are saying the new players would have never seen the AWACS so they had nothing to compare to, you are right.  But the AWACS, beyond a reasonable doubt, makes it easier to see what is going on in the arena and see what is going on around them which is good for the new players.  What is the history of new player complaints that the game is too easy?  As to the point that it is too easy and spoils the game play, how can that be determined other than a systematic survey of the players?   

Offline Dadtallica

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Re: Fading Icons Review
« Reply #18 on: November 04, 2026, 07:14:36 PM »
Sorry HT I tried. I don’t like the fading at all can we stop making changes to this please???

THERE WAS ABSOLUTELY NOTHING WRONG WITH THE RADAR BEFORE!!! Nothing at all!!!

It’s begun to affect my desire to play, not just the radar but the fading and the disappearing icons. It’s not much fun. I really don’t know who this was appealing to. It cannot be enough people to matter.
« Last Edit: November 04, 2026, 07:19:56 PM by Dadtallica »
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Offline ~ZoSo~

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Re: Fading Icons Review
« Reply #19 on: November 04, 2026, 09:41:59 PM »
I feel like we have been going backwards for about 3 weeks.    I think the system we abandoned a few weeks ago was the best for new players and from the limited polls we have the original system was preferred by the majority of current players.  The worse case scenario of going back to the "AWACS" is a few disgruntled players leave and I truly doubt even that would happen.  Recruitment and retention of new players should be the primary goal and I do not know how the recent changes help that.  If it ain't broke, don't fix it.

I am not an expert.

Imagine an expert not having the time to "play" too much, prefers dog fighting in a plane model not really known for it's turning ability or quick climb rate and not wanting to take the time to climb out to 15k to safely engage in a fur-ball in such a plane. I wouldn't want to be caught in such a plane at low altitude and speed considering my chances of getting bounced by Spit16s, Yak3s, and Tempests is pretty high especially once the opposition finds out who I am and where I'm at. I suppose such an expert could choose a different plane or climb out from a base further from the action but then he wouldn't be flying his plane of choice and then the "time" factor kicks in. I can see where a less accurate radar would be helpful for such a player. So, how many of those types of players are there in the game verses how many players in the game? I'm thinking Dot Dar with a 10 second delay would suffice (KISS). Remove icons from enemy planes within 1000' of your plane.
« Last Edit: November 04, 2026, 09:45:04 PM by ~ZoSo~ »

Offline LilMak

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Re: Fading Icons Review
« Reply #20 on: November 05, 2026, 10:12:19 AM »
Pretending six vets being radar vectored directly at some poor guy who just figured out how to take off is somehow helpful for the new player is just…wrong.

Where are all these new players? When did they show up? Did they tell campfire stories about how the easy radar made them stay that I missed? I’d venture a guess that most noobs are gone in 30 minutes or less and it has nothing to do with finding a fight (crew chief might help with this). The ones that actually get in the air and are struggling probably don’t even understand how the clipboard warriors zooming in at 400mph are even showing up (radar or not). Chances are they didn’t even see the person who picked them or even know they were there. Heck, I’ve seen new players chasing around green icons and trying to shoot them. You know what really gets the hooks into new players who make it beyond a couple sorties? Getting a kill. They’re going to struggle with the worst of the current pilots in the MA without us having the benefit of AWACS putting a target on them. I’d personally love to be the guy that new player was able to sneak up on while I was sipping my beer or texting if it got them to stay. Truly new players have a million things to learn and radar wouldn’t even be in the top 10 of what I would want to teach them.

I haven’t seen any new players recently (some shades…yes) but you know what I did see on another thread in the last week or so? A player saying they would make an effort to get in the MA because the radar settings have been tweaked. Saw the same thing some time before that in yet a different thread. That particular former player said they would consider a comeback if AWACS was fixed. He said half his squad quit when AWACS was implemented. That isn’t an isolated statement. Similar have been stated for years. As people here seem to point out, almost religiously when it’s convenient for their argument, the people on these boards are an assumed minority. If that is true, how many former players who quit would consider a come back if radar was addressed? Especially since some miss the game enough to check in from time to time. Dad’s own poll of 45ish respondents (more than are typically logged on in the MA at 6pm on a Tuesday) literally contradicts this notion that radar is a minority issue. The argument is that it’s only for those that come to the message boards and should be asked of paying players is disingenuous because a lot of what remains are the players who enjoy the setting that ran players off. What about those players who no longer play simply because of this one setting? They didn’t get a vote or a poll asking them what they thought about it and they’re not here to weigh in on it.

All that aside, I’d honestly rather have 5 former players back than 100 new players coming to test the waters. Because you’d probably have better retention and word of mouth from those 5. What the people who seem to love the AWACS want is not competent players, or challenging play, but easy targets. They keep arguing that this isn’t a sim. Fair I guess. But, for the majority of the games life, there were more players, no AWACS, and a product that was lauded for striking the perfect balance between game and simulation. A lot of that was nuked with a genuine effort to make the MA seem more populated.
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Offline mustng2

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Re: Fading Icons Review
« Reply #21 on: November 05, 2026, 03:42:04 PM »
To me your arguments make no sense, AWACS makes it easier for the vets, but harder for the newcomers?  We are obviously not going to convince the other to change positions.   The only reasonable answer is, again, a systematic survey of the players.  1 account, 1 vote.

Offline Animl-AW

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Re: Fading Icons Review
« Reply #22 on: November 05, 2026, 03:42:19 PM »
This has become an obsession and not much more

5 over 100 new players? Any straw to grasp.

I’m done with this subject, this has turned into bible beating door knocker annoyance for me.

There is zero evidence it makes or breaks anything. You will just stomp your foot until everything is your way in SPITE of the rest.

Same with ENY and 2 countries (the most half-baked obsession banter). These have turned into bizarre obsessions in a book of War & Peace threads by a few.

Dar will not save the game nor produce numbers. Prove me wrong with evidence, not guessing.

I know no matter the subject it will become all about dar, every problem is dar.

Enough
Get it done and move the f on






« Last Edit: November 05, 2026, 03:44:39 PM by Animl-AW »
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Offline The Fugitive

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Re: Fading Icons Review
« Reply #23 on: November 05, 2026, 04:20:38 PM »
To me your arguments make no sense, AWACS makes it easier for the vets, but harder for the newcomers?  We are obviously not going to convince the other to change positions.   The only reasonable answer is, again, a systematic survey of the players.  1 account, 1 vote.

The radar that pin points every con with in site of an enemy con makes fighting MUCH harder/impossible. As every Bish flies strait to the single enemy con light up by this dar. The single con has no chance at a fight, its a gang from the start.

With the new dar that single enemy conis not pin pointed which makes it harder for the gang to zero in on him. This gives the con time to engage one or two BISH in stead of a gang, giving him a chance to "have a fun fight" not just "ganged again".

With more players getting a chance to have these fights, maybe less players will log off in frustration. The new dar only makes it harder because you have to think and antisapate "where" that enemy con really is.

Offline Eagler

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Re: Fading Icons Review
« Reply #24 on: November 05, 2026, 04:29:43 PM »
All the dar info is still there...

Just use your head and eyes more..

It's almost made it a new game.. :aok

Now if only ht would set the icon range to MNM settings..  :banana: :banana: :banana:

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Offline Animl-AW

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Re: Fading Icons Review
« Reply #25 on: November 05, 2026, 04:33:44 PM »
The radar that pin points every con with in site of an enemy con makes fighting MUCH harder/impossible. As every Bish flies strait to the single enemy con light up by this dar. The single con has no chance at a fight, its a gang from the start.

With the new dar that single enemy conis not pin pointed which makes it harder for the gang to zero in on him. This gives the con time to engage one or two BISH in stead of a gang, giving him a chance to "have a fun fight" not just "ganged again".

With more players getting a chance to have these fights, maybe less players will log off in frustration. The new dar only makes it harder because you have to think and antisapate "where" that enemy con really is.

I agree, but the rest of the reasoning is erroneous.

I’m just totally burned to dust on the repetitive 3 subjects. They make me not want to play, until I get in game and don’t have to hear/read it.

I like being wrong, but I don’t see dar as a game maker nor breaker.

The only benefit I see of discussions of changes is the players are talking about the game over cutting each other’s throats as a pass time on bbs.



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Offline Animl-AW

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Re: Fading Icons Review
« Reply #26 on: November 05, 2026, 04:35:26 PM »
All the dar info is still there...

Just use your head and eyes more..

It's almost made it a new game.. :aok

Now if only ht would set the icon range to MNM settings..  :banana: :banana: :banana:

Eagler

It didn’t change it that much.

More is never enough, is it.

Just just just

<shrug>

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Offline Eagler

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Re: Fading Icons Review
« Reply #27 on: November 05, 2026, 04:43:00 PM »
It didn’t change it that much.

More is never enough, is it.

Just just just

<shrug>

Then stop whining about it..thought you said you were done with the thread 3 posts ago..

When did you get elected AH guard dog..think you owned stock in the company or something .. :police:

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Offline Animl-AW

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Re: Fading Icons Review
« Reply #28 on: November 05, 2026, 04:49:21 PM »
Then stop whining about it..thought you said you were done with the thread 3 posts ago..

When did you get elected AH guard dog..think you owned stock in the company or something .. :police:

Eagler

Do you know how to read?

I didn’t force anything on anyone. I have an opinion like you, get over yourself Mr push politics 73 times.
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Offline Shane

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Re: Fading Icons Review
« Reply #29 on: November 05, 2026, 05:03:23 PM »

Now if only ht would set the icon range to MNM settings..  :banana: :banana: :banana:

Eagler

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