Was this a bug / oversight / exploit?
This has always been a feature: padlock - it's widely available in other games as well. So, not so much an exploit as much as, oh, this is the key function (as designed/implemented."
The tab key "padlocks" the nearest enemy icon and puts a little box outline over the icon info. It only initiates/tracks as long as you have a view, no matter how little (pc eyes better than our eyes.) This can help in clouds or in keeping gvs spotted - but you still have to have "eyes on" and you can lose the padlock.
It seems magical in clouds only because our people eyes and monitors are not the optimal combination.
So not so much an exploit as much as, oh, this is what this key functions as.
<edit: tried to take a screenshot of the key mapping VIEWS which show a variety of tab functions related to padlocks, but... it thinks I'm trying map the screenshot key combo and doesn't take an actual screenshot... but it's all there.>