Author Topic: assists?  (Read 239 times)

Offline pembquist

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assists?
« on: Yesterday at 12:21:33 PM »
Did something with assists change in the years that have passed since I last played? A player shot down one bomber of a formation and I shot down the other two after a bit of time and they were credited as assists. I understand how it was, (and maybe still is,) as who ever inflicted the most or most lethal damage would get the kill and remember getting kills or assists based on that which sometimes wasn't obvious. This thing with the bombers seemed different.
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Online DmonSlyr

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Re: assists?
« Reply #1 on: Yesterday at 02:18:37 PM »
I have no idea what constitutes an assist from a kill. It seems its a toss up mostly if someone else gets bullets in them too. There are times I just cannot believe ive gotten an assist on plane that ive absolutely drilled. Other times teamates will kill the guy I pinged up big time and I still get the assist. Sucks because you waste all this time and E and ammo on planes that look and fly absolutely perfect and then youll get the assist. Its impossible to figure out.
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Online LilMak

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Re: assists?
« Reply #2 on: Yesterday at 02:34:00 PM »
The one thing that can have a big impact is a PW. A Single bullet will get you the kill no matter how much damage the other guy does. So, if you shredded a plane and the pilot already had a PW, you wouldn’t get the kill.
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Offline hazmatt

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Re: assists?
« Reply #3 on: Yesterday at 02:34:57 PM »
I have no idea what constitutes an assist from a kill. It seems its a toss up mostly if someone else gets bullets in them too. There are times I just cannot believe ive gotten an assist on plane that ive absolutely drilled. Other times teamates will kill the guy I pinged up big time and I still get the assist. Sucks because you waste all this time and E and ammo on planes that look and fly absolutely perfect and then youll get the assist. Its impossible to figure out.

Some games take care of this by giving you feedback such as "hit","critical hit" or "severe damage". I think AH3 does this but doesn't give the feedback in txt like some other games do. That said some people seem to be able to determine how much damage they did without it. I've noticed some players will shot an aircraft and then fly away and let somebody else finish it off and get the assist. Not sure how they do it but I've seen it enough times that I don't think it's a coincidence.

What LilMak just added while I was writing this could explain it.

Offline atlau

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Re: assists?
« Reply #4 on: Yesterday at 09:11:20 PM »
I've noticed more kills being awarded after the person being awarded the kill has died or landed. Has the logic changed as well? Get credit until you up a new sortie?

Online LilMak

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Re: assists?
« Reply #5 on: Today at 05:40:07 AM »
I've noticed more kills being awarded after the person being awarded the kill has died or landed. Has the logic changed as well? Get credit until you up a new sortie?
I think it’s always been like that. Most easy to see when attacking boats. Can get popped after diving release and eggs still hit. As soon as you re-launch those eggs (or torpedo) are gone.
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Offline The Fugitive

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Re: assists?
« Reply #6 on: Today at 07:29:46 AM »
It use to be that when you died and of the damage from your guns was wiped clean, so someone else finished off the guy you had almost down/falling out of the sky, they got the kill. Either by the one round they landed or proximity.

Hitech changed it so now your damage isn't cleared. So now while in the tower licking your wounds you can get assists and kills from the damage you did be fore you died.

Offline hitech

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Re: assists?
« Reply #7 on: Today at 08:19:01 AM »
I've noticed more kills being awarded after the person being awarded the kill has died or landed. Has the logic changed as well? Get credit until you up a new sortie?

It has changed, you damage is now longer cleaned until you take off again or exit the arean.

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Offline Eagler

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Re: assists?
« Reply #8 on: Today at 09:02:00 AM »
I think I saw two kills awarded to me after death but when I looked at latest kills on score page they weren't listed..

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Offline atlau

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Re: assists?
« Reply #9 on: Today at 09:36:13 AM »
I think it’s always been like that. Most easy to see when attacking boats. Can get popped after diving release and eggs still hit. As soon as you re-launch those eggs (or torpedo) are gone.

For some reason I had always thought once released and even if you die after, the bombs still hit.

Probably a good change overall then to include the kill credit.

Online LilMak

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Re: assists?
« Reply #10 on: Today at 10:10:53 AM »
For some reason I had always thought once released and even if you die after, the bombs still hit.
They always did as long as you didn’t re-launch a new sortie before they hit. As far as I know, it’s always been that way. The reason is pretty simple. If they just stayed hot from sortie to sortie you could get in a PT boat/torpedo bomber, launch a salvo of torpedoes, die, re-launch and that first salvo would still be active. Essentially, you could launch hundreds of torpedoes at a carrier group.

As stated, HT made some recent updates as it pertains to player on player damage. Used to be that you would only get credit (after death) if no other player was there to get a proxy or did any other damage. Now, as I understand it, you still get kill credit as long as you haven’t launched a new sortie provided you did the lion’s share of the damage to the enemy. Thus, kill awards after death seem more prevalent.
"When caught by the enemy in large force the best policy is to fight like hell until you can decide what to do next."
~Hub Zemke
P-47 pilot 56th Fighter Group.