Aces High 3.07 Patch 2 is live. The game updates itself the next time you start it. Steam and Oculus update through their stores.
New in this patch:
- Radar: radar contacts and seen contacts (enemies someone on your side can see) are now set up separately in each arena, each with its own update rate and display (dot or plane icon), and each can fade between updates or not.
- Friendly planes on the radar now show at their real position and no longer fade.
- Clouds: a plane inside a cloud now loses its target box along with its icon, and padlock lets go of it.
- Film viewer: an AI assistant can now connect to the film viewer to help direct and make films (Help > Making Films with an AI Assistant).
- Film viewer fixes: several crashes (rewinding, gunner positions, films with missing terrain, damaged films), faster and correct seeking, a film's missing terrain is downloaded, weapon events with a weapon camera, even frame timing in recorded videos, the cockpit after an outside shot, a fighter's gunsight after watching another film, and views no longer carry over from one film to the next.
- The patch installer checks for files in use first, waits for the game to close, and offers the full installer if the patch can't be applied.
- Full installer: a Use Default Folder button, and a warning when the chosen folder belongs to a Steam or Epic copy.
- Arena screen: ping graph and packet loss fixes.
- VR: OpenXR support. When Meta Quest Link or SteamVR (2.17 or later) is set as your OpenXR runtime, the game offers OpenXR first at VR start-up; Steam VR and Oculus are still offered after it.
- AI bombers: you can now join an AI bomber as a gunner with .join and the AI plane's name (for example .join AI16).
HiTech