Author Topic: We is watching  (Read 327 times)

Offline Jontolope

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We is watching
« on: Yesterday at 05:28:14 PM »
Been lurking forums as a guest for the past 4-5 years....seeing that some effort is being put into this wonderful game has me thinking Santa might not be as good to the kids as he is me this year. I assure yah, there is at minimum, a notable amount of folks that will/are going to come back the moment stagnation in development ceases. Stoked. Keep up the work hi-tech!  :banana:
« Last Edit: Yesterday at 05:56:59 PM by Jontolope »

Offline Lazerr

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Re: We is watching
« Reply #1 on: Yesterday at 05:47:34 PM »
 :aok

Think the subscription model is the biggest hurdle.. but the new development is promising

Offline Jontolope

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Re: We is watching
« Reply #2 on: Yesterday at 05:56:13 PM »
:aok

Think the subscription model is the biggest hurdle.. but the new development is promising
The subscription plan is so lame and outdated. It's the one thing that has always kept family members and friends from hopping on occasionaly with me. To most seasoned players, 14.95 is much cheaper than a therapist, but it's a hard pass for younger folk.

Offline Animl-AW

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Re: We is watching
« Reply #3 on: Yesterday at 06:20:37 PM »
Or a McDs happy meal you eat in 10 min, and export 10 min later.
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Offline Molsman

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Re: We is watching
« Reply #4 on: Yesterday at 07:03:35 PM »
Well hope to cya come back to the game,,, The Special Events are also fun so Check them out when ya come back they carry a more historical aspect of the game .

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Online Dadtallica

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Re: We is watching
« Reply #5 on: Yesterday at 07:11:17 PM »
Everything is a subscription now literally almost everything. How does that make cases high outdated?

I think pioneer is the word we’re looking for.
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Offline Jontolope

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Re: We is watching
« Reply #6 on: Yesterday at 08:21:25 PM »
Everything is a subscription now literally almost everything. How does that make cases high outdated?

I think pioneer is the word we’re looking for.
less than 1% of online games are monthly subscription based. Like I said, price doesn't bother me. Retaining new players while they are barely into the bell curve is nearly impossible, especially when they can't get off the fugin ground cause the same 3 egotards won't let them. No sense in paying for a game that required you to die for months straight before some skills start to take.

Offline Meatwad

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Re: We is watching
« Reply #7 on: Yesterday at 08:25:05 PM »
If there was a FTP option you could learn at your leisure online and sub when you are ready. But a free 2 weeks and then locked out by a paywall is not the future of games, just causes people to walk away
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Online Dadtallica

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Re: We is watching
« Reply #8 on: Yesterday at 08:34:53 PM »
less than 1% of online games are monthly subscription based. Like I said, price doesn't bother me. Retaining new players while they are barely into the bell curve is nearly impossible, especially when they can't get off the fugin ground cause the same 3 egotards won't let them. No sense in paying for a game that required you to die for months straight before some skills start to take.
Oh, the game may not be a subscription, but wherever you’re getting it from usually is. If have to buy the game outright for some stupid price you then get to enjoy micro and micro transactions all the way out.

Not saying it’s perfect. I’m just saying it’s normal.
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Offline Spikes

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Re: We is watching
« Reply #9 on: Yesterday at 08:40:13 PM »
Been lurking forums as a guest for the past 4-5 years....seeing that some effort is being put into this wonderful game has me thinking Santa might not be as good to the kids as he is me this year. I assure yah, there is at minimum, a notable amount of folks that will/are going to come back the moment stagnation in development ceases. Stoked. Keep up the work hi-tech!  :banana:
What was your old in-game name? Welcome back.

If there was a FTP option you could learn at your leisure online and sub when you are ready. But a free 2 weeks and then locked out by a paywall is not the future of games, just causes people to walk away
Having it based on in-game time would be nice. 7 days of in-game time for example. Takes some pressure off of a 2 week period, especailly for those who have stuff going on and can't maximize their time in that 2 week window.
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Online Shane

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Re: We is watching
« Reply #10 on: Yesterday at 08:46:07 PM »
If there was a FTP option you could learn at your leisure online and sub when you are ready. But a free 2 weeks and then locked out by a paywall is not the future of games, just causes people to walk away

You mean... like... allowing custom arenas that are free to set up and play and can hold a decent number of other players?

If only there were something like that...
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Offline Jontolope

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Re: We is watching
« Reply #11 on: Yesterday at 08:51:39 PM »
Oh, the game may not be a subscription, but wherever you’re getting it from usually is. If have to buy the game outright for some stupid price you then get to enjoy micro and micro transactions all the way out.

Not saying it’s perfect. I’m just saying it’s normal.
so 1 time fee it and sell some perks. Also, not at all my complaint, but a simple browse of the web rating and such gives pretty hard evidence that many many folks don't come back the day 2 weeks is up because the bell curve don't work on a 2 week run. Normal people (not many of us here) would have a tough go putting a real skill gaining amount of time into the game in 2 weeks.

Offline AKKuya

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Re: We is watching
« Reply #12 on: Yesterday at 09:09:36 PM »
You’re argument is not really sound on 2 weeks trial for learning how to stay alive.  The trial is to show the game.  Exploring the website and forum enables where to learn the game.  There are training videos on the website and players plus squads in the arena to learn from.  Also, a training arena with trainers,

$14.95 a month for complete access to all arenas is cheap by all standards. 24 hours a day for average of 30 days a month equals 720 hours availability.  How a player uses the 729 hours is their choice.  I, myself, when subscribing may use only 30 hours a month on average for 50 cents an hour of gameplay.  The first few years put me at 100 hours a month.  My learning years.

What you suggest as an alternative form of subscription model with details?

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Offline Jontolope

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Re: We is watching
« Reply #13 on: Yesterday at 11:25:25 PM »
You’re argument is not really sound on 2 weeks trial for learning how to stay alive.  The trial is to show the game.  Exploring the website and forum enables where to learn the game.  There are training videos on the website and players plus squads in the arena to learn from.  Also, a training arena with trainers,

$14.95 a month for complete access to all arenas is cheap by all standards. 24 hours a day for average of 30 days a month equals 720 hours availability.  How a player uses the 729 hours is their choice.  I, myself, when subscribing may use only 30 hours a month on average for 50 cents an hour of gameplay.  The first few years put me at 100 hours a month.  My learning years.

What you suggest as an alternative form of subscription model with details?

I always welcome back former players to the game.
I don't entirely agree, based of of actual written reviews on steam and the internet. However, my post is being not about the economic works of the game, so I'm not going to spend any more time hashing that small detail out. All I can say is, their was plenty of days between age 12 and now 30, that 14.95 was the only thing between me and playing. Fortunately life is good these days, and 14.95 12 times a year doesn't mean space be heaters off anymore.  😅

Offline Spikes

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Re: We is watching
« Reply #14 on: Yesterday at 11:27:37 PM »
What was your previous in-game name?
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