Author Topic: HTC.. What is up with AA?  (Read 1098 times)

Offline B52Charlie

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HTC.. What is up with AA?
« Reply #15 on: July 26, 2001, 10:01:00 PM »
Apparently nobody knows how a AA sight works, very high speed will help in RL if you're low due to exposure time but higher it just makes it easier to hit you, ever heard of jinxing? hard to do at 300-450. Even early WW2 alot of AA sights were set for fast planes only and when ships were attacked by biplanes like Swordfish they couldn't be shot down, the Germans learned it the hard way with a couple of the crown jewels of their fleet-their battleships. As far as the AA in AH, in the 3 years i've played i've been shot down once..yes once by flak, in a p38 vulching a large field then chasing a typhoon at sea level, but that was only after the flak pinged me 2 times earlier. I tried the p51 out in the AA, still ez to kill the aa and just fly off to the the next base and kill them and the next base also, so don't know what the problem some people have with the p51.

Offline DanielMcIntyre

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HTC.. What is up with AA?
« Reply #16 on: July 28, 2001, 09:43:00 AM »
Can you post a film of this B52Charlie, not that I don't believe you, I do, have seen others go thru a large field and kill all ack.  I'd like the film so I can see how the hell you do it, I always die in ack?

and yep have tried real fast, jinking, slow etc, still die?

Chow

Offline StSanta

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HTC.. What is up with AA?
« Reply #17 on: July 28, 2001, 10:25:00 AM »
The only one I know that repeatedly can strafe down acks in a b&z'er without dying all the time is blitz. I'd be interested in seeing films too, especially of first 1 base, then another, then a third  :)

Offline Steven

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HTC.. What is up with AA?
« Reply #18 on: July 28, 2001, 09:30:00 PM »
Charlie,

__________________
Apparently nobody knows how a AA sight works, very high speed will help in RL if you're low due to exposure time but higher it just makes it easier to hit you, ever heard of jinxing?
___________________

Yeah, I've heard of it...it's where you put a curse on someone.  I curse the Ack a lot but good thing my mic aint on.

I do wonder about that lazer beam ack sometimes myself.  Is it supposed to be radar directed?  It seems to be that accurate to me.  The closer you get to an ack gun the more deadly it is too which strikes me as how radar calculated lead would work too.  Normally, a round has some distance to travel and it'll take a few seconds time to reach an aircraft but in that few seconds the aircraft might actually change course.  Close range, the chances of survival in AH are much less.  


If not, is it barrage fire tactics or can you consider the guns mounted by men trying to visually track an aircraft while manipulating the manual optical sight to lead an aircraft?  If the latter, it strikes me as being overly accurate in my opinion because it's not that easy a thing to do.

As for that big black puffy ack, that strikes me as being just eye candy and there is some calculation made by the simulation to determine if you are hit or not.

-Puke
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Offline CRASH

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HTC.. What is up with AA?
« Reply #19 on: July 28, 2001, 10:13:00 PM »
I regularly deack fields in a pony without much trouble.  Best to stay over 300kn when over the base.  You need to work the edges first, hit the ack ur aiming at as far out as possible, as soon as u get a good burst into it, turn away, jink and or tight barrel roll.  You cant fly straight, the ack will predict ur course.  I usually come in at about a 45 degree angle to the ground.  Pony has enough ammo to kill all the ack at a small field and then stay around and vulch a bit  :)

CRASH


 
Quote
Originally posted by Midnight:
(Read this as a whine if you want, but this is getting lame)

And when is it going to be fixed?

I am getting tired of 20mm and 40mm single ping wing / tail loss or just death while I am flying past AA at over 350MPH TAS.

Why is it that an N1K can come to a field and lazily turn around and though AA, methodically killing each one without being shot down?

Why is it a B-17 can fly over a VH at less than 500 feet and not be shot down? (Saw this happen yesterday after pinging up the B17 and left him go for AA to finish the job)

Why is it a TBM can fly at 2000 feet, straight and level through all AA at a Large field and not be shot down?

I am getting so frustrated by this garbage that the AA can't hit jack when it's low and slow, but when you fly a Mustang near it at 350 or so, it single pings you and you loose major components.

It just happened to me 2x at A29.
I was at 10k, started a dive, fired rockets at 8k, killed ammo and 1 AA gun, began a climbout and right turn, BANG half right wing shot off!

Second hop, attacking a spit near the deck, can't get kill shot, turn to SE corner AA to kill it as I go past at 400 TAS, BANG entire right wing shot off!

Something really needs to be done. It makes it very un-enjoyable when I keep seeing this same kind of BS every time.

   :mad:    :mad:

Offline Midnight

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HTC.. What is up with AA?
« Reply #20 on: July 29, 2001, 07:51:00 PM »
I know how to de-ack a field, and when I go to one for that purpose, I do it quite well.

What I am talking about is how these AA guns can hit a plane that is flying over 300 MPH even at long range, when in the other 2 examples I cited, it can't hit jack.

And not ment to be offensive, but I really don't care who thinks they can or have done it all the time or whatever. That is not the question I asked.

Offline Spatula

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HTC.. What is up with AA?
« Reply #21 on: July 30, 2001, 01:04:00 AM »
This happens to me too. To such an extent i avoid going near flak emplacements or CVs completely in my p51. The real shame is when im on there aint too many people online and when its the island map its damned hard to find a any action without those pesky flak guns.

Cant comment on whether its just the p51 that seems to be an ack-magnet or not, as its about the only plane i fly.

Spat.
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Offline Staga

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HTC.. What is up with AA?
« Reply #22 on: July 30, 2001, 02:04:00 AM »
No problems de-acking a base.

If you see hit-sprites in ack in your sights you're already almost dead.
I dive for ack with speed, use rudder to get plane in small sideslide, short burst and pull up without looking if I hit ack or not.

Offline Seeker

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HTC.. What is up with AA?
« Reply #23 on: July 30, 2001, 04:01:00 AM »
I won't fly any where near the C.V. Flak, it's killed my spit at 20K out of visual range far too many times, it's the worst aspect of the game.

Offline Ripsnort

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HTC.. What is up with AA?
« Reply #24 on: July 30, 2001, 09:43:00 AM »
FYI, ask Blitz about the P51D, he de-acks fields REGULARLY with the P51D, most times he takes out all the ack (minus VH ack) in 2 passes, I shiit you not.  Maybe you just need to jinx alittle?  Anyway, he has no problem, I personally don't use inline engines for de-acking, gimme a radial!

Offline Weave

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HTC.. What is up with AA?
« Reply #25 on: July 30, 2001, 10:48:00 AM »
Well, I've ran into a few field vh acks that refuse to die to 50 cal hits. A33 in the Mindando to be specific.  :(

Offline BaneX

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HTC.. What is up with AA?
« Reply #26 on: July 30, 2001, 11:30:00 AM »
Quote
FYI, ask Blitz about the P51D, he de-acks fields REGULARLY with the P51D, most times he takes out all the ack (minus VH ack) in 2 passes, I shiit you not. Maybe you just need to jinx alittle?

The question is not whether or not a p51 can deack a field. There is no question it can. I've done it, midnight has done it and many others. The thing is it seems like 90% of the time a P51 gets near ack of any type at just about any speed you hear CRACK and down you go.

With any of the other planes they can fly in and out of the ack at will without a ping.

How many times have you seen a P51 vulch a field and live to tell about it for 10 or 15 minutes when the ack is up?

I watched a niki, a 190, a p38, and an f4u do it just last night.

For whatever reason, the P51 seems to attract the ack like a fly to manure. There is something wrong and we're just trying to find out what it is and have it fixed.

Bane

Offline AKSWulfe

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HTC.. What is up with AA?
« Reply #27 on: July 30, 2001, 11:36:00 AM »
I believe that the way ack/flak is programmed is independant of the plane type.

It must run on a cyclic loop though. The closer you get, the easier it can hit you... the straighter you fly, the faster it tracks you and can compensate so it can hit you... the more you jinks, the more it's aim gets thrown off...

Maybe somewhere in the program though, there's a point at which the ack reaches that magic number in the speed area that it makes the ack aim faster and better.

Just speculating.
-SW

[ 07-30-2001: Message edited by: SWulfe ]

Offline Steven

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HTC.. What is up with AA?
« Reply #28 on: July 30, 2001, 12:02:00 PM »
Seeing these terms mixed up a lot and maybe someone might be interested...

jinx = curse
jinks = quick, short maneuvers


-Puke

Offline Midnight

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HTC.. What is up with AA?
« Reply #29 on: July 30, 2001, 01:12:00 PM »
Quote
Originally posted by SWulfe:
It must run on a cyclic loop though. The closer you get, the easier it can hit you... the straighter you fly, the faster it tracks you and can compensate so it can hit you... the more you jinks, the more it's aim gets thrown off...

Did anyone read my original post?

A B17 (That I had heavily damaged) at less than 1000 feet and slower than 250 MPH flew DIRECTLY across a Vehicle field with the AA shooting at it the whole time, and he LIVED. Prior to him going accorss the field, he had 2 engines out and MANY hits across both wings.

A TBM at about 2000 feet, flying STRAIGHT and LEVEL, again that I shot up, flew DIRECTLY over an ENTIRE large airfield without being shot down.

Both times I had to go back and finish the job that I was sure AA would do for me.

Now I can fly and kill AA in the P-51. I really don't care who else can at this point either. What I want to know is...

HOW do these other planes seem to be able to go right through with no problems when a P-51 gets a single ping of death almost every time?

Now if someone cares to actually address the original questions and problem observation, I would be glad to listen.