Author Topic: Just how hard are the new hangers???  (Read 837 times)

Offline SC-GreyBeard

  • Zinc Member
  • *
  • Posts: 10
      • http://www.picknowl.com.au/homepages/oneshot/main.htm
Just how hard are the new hangers???
« on: April 14, 2000, 04:50:00 PM »
I dropped 6 1000 lb bombs in the span of 30 minutes on each of two fighter hangars at a30...
(12 bombs total in less than 30 minutes)

Neither went down....

at this rate if there are to few people to mount an un-stoppable raid,, (ie late at night..)  there will be no reason to play this.  it would be great if we always had 40 people up on a side to mount large scale raids, but we don't.

PLUS you shortened the time it takes to rebuild??  but you didn't shorten our flight times......

Noticed we're back to basic furball, and field vultching..... (discounting the tank battles)

Think the hangar hardness increase and rebuild time change was a bad move.

Other than graphics, FM and service, this will become just another WB.....

------------------
GreyBeard, Squadron Leader
Commander, "E" Flight, Aces High
Senior Staff Council
"The Skeleton Crew"
"Fly with Honor"[/i]
"Keepin' the Faith"

funked

  • Guest
Just how hard are the new hangers???
« Reply #1 on: April 14, 2000, 05:15:00 PM »
I hope this is just a bug...

Offline Baddawg

  • Zinc Member
  • *
  • Posts: 78
      • http://www.dogfighter.com
Just how hard are the new hangers???
« Reply #2 on: April 14, 2000, 05:33:00 PM »
 It takes 3000lbs to take out a hanger now so now a Co-ordinated Buff effort is needed to close  and take over a base.
Unfortunately this does not bode well for those who do not inhabit A1.

 

[This message has been edited by Baddawg (edited 04-14-2000).]

Offline Sunchaser

  • Copper Member
  • **
  • Posts: 179
Just how hard are the new hangers???
« Reply #3 on: April 14, 2000, 05:55:00 PM »
3000 to kill a hanger??
Last month for this kid.

------------------
When did they put this thing in here and WTF is it for?

Offline CavemanJ

  • Silver Member
  • ****
  • Posts: 1008
Just how hard are the new hangers???
« Reply #4 on: April 14, 2000, 06:16:00 PM »
3k w/ a downtime of 15min is way to much.  Even if we're on the short end of the stick.

Maybe 2000lbs.  This would still call for at least 2 bombers to kill every hanger on any field (1 B17 could only take down 3 hangers).
The jabos/panzers could roll in and kill the ack while the bombers are doing the hangers.  Then the gooney bird (or halftrak) could roll in and kick out the drunks.

Offline Nash

  • Plutonium Member
  • *******
  • Posts: 11705
      • http://sbm.boomzoom.org/
Just how hard are the new hangers???
« Reply #5 on: April 14, 2000, 06:23:00 PM »
Sunchaser - you are giving up AH simply due to the hardness of the hangers? I know it's a little out of whack right now, but remember - it was WE who asked for this change. HTC responded very quickly imho. It's just that, well, it now might be a bit too much in the other direction. No doubt HTC will be just as responsive to us regarding this *as ususual*, and change it.

Don't assume HTC immediately have all the right answers and don't make mistakes. They implement change, find out how it affects gameplay, and adjust it accordingly.

Unless this hangar issue is 'the final straw' for you, I'm a bit dumbfounded by your reaction.

Offline Udie

  • Gold Member
  • *****
  • Posts: 3395
Just how hard are the new hangers???
« Reply #6 on: April 14, 2000, 06:24:00 PM »
 This isn't intended as any sort of flame...


 GreyBearrd,

"Other than graphics, FM and service, this will become just another WB..."

 For me those are 3 of the 4 BIGGEST reasons I fly Aces High and not Warbirds. Also, large scale raids DO happen  


 Baddawg,

   That's just awesome.  Now a lone wolf bomber can't climb up to 30k and close all the hangers on an entire front, we also might see more buff boxes to shoot up  


AS FOR VULCHING

 Please, please, PLEASE don't ever get rid of vulching.  It IS my theropy  

Udie
I/JG2 Richtofen

Offline Fariz

  • Silver Member
  • ****
  • Posts: 1087
      • http://9giap.warriormage.com
Just how hard are the new hangers???
« Reply #7 on: April 14, 2000, 06:33:00 PM »
I hate vulturing.

1000lb is ok for hangars with standard 30 minutes or rebuild. Other way no one want to deal with hitting the hangars.

The one of the few things I liked in a 1.02 was that number of vulture fests decreased strongly. Now they are back.

Also -- it seems that HTC works toward the adding to the game more cooperative team play, but as for now it does not work. With 1.02 game became even more chaotic. The raids on HQ which always were the example of a team work are history now.

I understand that with such a major changes it takes some time to ballance a game play.

FAriz
The 12th Legion

Offline Saintaw

  • Platinum Member
  • ******
  • Posts: 6692
      • My blog
Just how hard are the new hangers???
« Reply #8 on: April 14, 2000, 07:12:00 PM »
Too big, Too small...too big, too small...too big, too small...too big, too small...too big, too small...too big, too small...too big, too small...too big, too small...too big, too small...too big, too small...too big, too small...too big, too small...too big, too small...too big, too small...too big, too small...too big, too small...too big, too small...

Tsssssssss.........  

------------------
Saw/Saintaw
=XO=II/JG2~Richthofen~
GMT T.O.D. SITE
 
JG2 "Richthofen"
Don't shoot ! I am only an observer......

[This message has been edited by Saintaw (edited 04-14-2000).]
Saw
Dirty, nasty furriner.

Offline will

  • Zinc Member
  • *
  • Posts: 2
      • http://www.easycashonline.net
Just how hard are the new hangers???
« Reply #9 on: April 15, 2000, 12:00:00 AM »
Woohoo the action is back..I love it

Wil

Offline Ghosth

  • AH Training Corps (retired)
  • Plutonium Member
  • *******
  • Posts: 8497
      • http://332nd.org
Just how hard are the new hangers???
« Reply #10 on: April 15, 2000, 12:51:00 AM »
Just back from a 3 kill + 4 assist sortie in spit 9 over 25. (OK one of those was a vulch)

Last week such was impossible, you ran out of gas before finding 2 cons.

As to hangers, well I think rebuild time should go back to 30 min. But leave the 3k of bombs (or go down to 2 at most)

If teamwork is required to take a field, then teamwork will develop.

Low furballs & vulching fields is simply too much fun for it to go away.

BTW Salute to all of those at 25 tonight.
Dunno about you but I had a blast.

Offline easymo

  • Parolee
  • Silver Member
  • ****
  • Posts: 1640
Just how hard are the new hangers???
« Reply #11 on: April 15, 2000, 12:55:00 AM »
 The boys done good.

------------------
 Easymoney
 Your the banger, or the bangee. Skill aint got much to do with it.

eskimo

  • Guest
Just how hard are the new hangers???
« Reply #12 on: April 15, 2000, 01:38:00 AM »
I vote 1K, 30 min on hangers.

1 B-17 could shut down air opps at 2 fields, max, with no misses.  A large field would take at least 2 buffs, not including ack.

As it stands now, Gronk and I could not shut down 3 hangers at a small field with 2 B-17's and no misses.  A fighter can't even take down a hanger.  I can't think of why I would want to fly buffs anymore?  Should it really take 3 guys 1 or 2 hours of flying each just to shut down air opps at a small field for 15 min?  

I guess 1 B-17 could bust the ack and a few fighters could shoot planes as they try to take off?  Hmm... that sounds a bit familiar...?  

eskimo

HaHa

  • Guest
Just how hard are the new hangers???
« Reply #13 on: April 15, 2000, 02:27:00 AM »
2k - 20 mins seems best to me OR
3k - 30 mins

15 mins is waaaay too short for 3k.. for instance I take my tank in with a bunch of other guys, after slaughtering a field the stuff finally goes down. We whip back, grab a goon/reload etc.. and everythings back up.

The only way to get a field now is if it's undefended.

Offline Duckwing6

  • Copper Member
  • **
  • Posts: 324
      • http://www.pink.at
Just how hard are the new hangers???
« Reply #14 on: April 15, 2000, 03:15:00 AM »
yea 2 x 1000lb so that a JABO can take out a hangar.. and down time 30 mins so that we can at least think about getting a goobn on site