Author Topic: When  (Read 1356 times)

Offline Downtown

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When
« on: November 01, 1999, 11:07:00 AM »
 

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[This message has been edited by Downtown (edited 11-01-1999).]

Offline indian

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When
« Reply #1 on: November 01, 1999, 11:36:00 AM »
ditto

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-towd_

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When
« Reply #2 on: November 01, 1999, 11:57:00 AM »
did i miss somthin purty picture of clouds and ditto? you edit som thin out (pleas tell me that is a screenshot of our new clouds.

Offline Downtown

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When
« Reply #3 on: November 01, 1999, 12:01:00 PM »
I am asking When we will get the Pretty Clouds to Hide in.

Its the basic windows Clouds Wallpaper bitmap.

But I want the CLOUDS!!!!

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"I could feel the 20MM Cannon impacting behind me so I made myself small behind the pilot armor" Charlie Bond AVG
lkbrown1@tir.com
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Very Opinionated Person.

Offline JoeMud

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When
« Reply #4 on: November 01, 1999, 12:05:00 PM »
<looks around> <big grin>

2 WEEKS!!!!  

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Gijoey,Joetwo,JoeMud=me
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Brethon

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When
« Reply #5 on: November 01, 1999, 06:37:00 PM »
Well ain't that a purdy paintin'?  You'z got skillz dude, you gotz Mad Skillz  

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"Do unto others....and get your head blown off." -Brethon

Offline Mark Luper

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When
« Reply #6 on: November 01, 1999, 06:57:00 PM »
Looks like Windows background to me... If it isn't DT, forgive me, your abilities are far away better than mine  


MarkAT
MarkAT

Keep the shiny side up!

Offline Thorns

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When
« Reply #7 on: November 01, 1999, 07:07:00 PM »
I hope HiTech will put in clouds that allow one to hide from the enemy completely, and not like brand x where you can still see the dot of the plane.  ;-)

Butchawk

ArcTangent

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When
« Reply #8 on: November 01, 1999, 10:59:00 PM »

Are rendered clouds, each, just one big honkin' translucent polygon?  Has anyone seen clouds done well in a flight sim?
Please enligten.


Arc T

P.S> - Would be great to be able to use clouds in ACM tactics, but can it be done?

 

-floo-

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When
« Reply #9 on: November 02, 1999, 12:28:00 AM »
Closest real clouds I've seen were in Fighter Squadron.

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Offline Wicked

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When
« Reply #10 on: November 02, 1999, 02:08:00 AM »
Both Jane's WWII Fighters and Parsoft/Activision's Fighter Squadron:Screamin' Demons Over Europe had volumetric clouds.  That is to say nice puffy 3D clouds that you could fly through and hide in.  WWIIF's clouds weren't too friendly on framerates.  FS:SDOE were good, but you have to remember that both were NOT massively multiplayer.

The main obsticle to overcome is having the clouds appear in the same place on everybodies system, assuming that they are somewhat dynamic and will move.  Not much different than other strat elements but just adds more cpu cycles to the mix.

I am really looking forward to clouds in a online WWII flightsim, something long overdue.  Not only will they provide a tactical element but they will also help convey a sense of space for us to fly in.

Wouldn't it be cool if the clouds were part of a simple weather model in which they would form, drift, and dissipate.  Perhaps a cloud cover would form over an enemy field, something a reconnaissance mission would have to discover.

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Wicked
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Luckyone

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When
« Reply #11 on: November 02, 1999, 02:42:00 AM »
Joemud had to let em para-keets out!

Offline leonid

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When
« Reply #12 on: November 02, 1999, 03:35:00 AM »
To be honest, if I recall correctly, long ago in WB Pyro once stated that Hitech's dream was to implement clouds.

I may be wrong, but there you have it.


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ingame: Raz

Offline Jekyll

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When
« Reply #13 on: November 02, 1999, 04:17:00 AM »
Oooohhhh

Clouds... and a sun you can actually hide in (unlike the present situation)

Bring it on!

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Offline Wicked

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When
« Reply #14 on: November 02, 1999, 05:05:00 AM »
One of the major factors that prevented them from implementing clouds was due to their support of the Macintosh, which to date, is still without a 3D version.

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Wicked
The Pale Horses
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