Author Topic: For those interested in WWIIO  (Read 1197 times)

Offline Kieran

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For those interested in WWIIO
« Reply #15 on: January 13, 2002, 07:14:39 PM »
Actually, I first noticed the sheep while in a tank. Naturally I fired a round and got a nice red spray. ;)

Offline Vulcan

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For those interested in WWIIO
« Reply #16 on: January 13, 2002, 07:23:03 PM »
LMAO at the radio chat there...

hmm those graphics look like toejame. Specially the blood bursts.

Offline Pongo

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« Reply #17 on: January 13, 2002, 08:11:07 PM »
How did vulcan change from French to German so fast?

Offline weazel

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« Reply #18 on: January 13, 2002, 08:24:42 PM »
My last words on this steaming pile -o- crap, don't be surprised if it uninstalls your video card driver when you uninstall the game, it did mine! :mad:

Offline pimpjoe

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« Reply #19 on: January 13, 2002, 08:37:20 PM »
D/L'd it, installed it. waited 10 minuets to get into a 109k4, spun around in circles on the runway, uninstalled it, deleted it.

Offline Gadfly

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« Reply #20 on: January 13, 2002, 09:21:19 PM »
Not that it matters since you uninstalled it, but you should RTFM.  "/" will lock your tail wheel.

Offline Mighty1

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« Reply #21 on: January 13, 2002, 09:29:18 PM »
Well I loaded it all up and played 1 mission and quickly left!

It looked pretty much the same as before. My conx was a little better but not enough to make me want to stay.
I have been reborn a new man!

Notice I never said a better man.

Offline steely07

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« Reply #22 on: January 13, 2002, 09:41:20 PM »
Spent all day downloading it on 56k,installed,found my video,spent an hour trying to get throttle working,mapped keys for it,etc etc,deleted,emptied recycle bin......what trashy coding :)
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Offline Kieran

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« Reply #23 on: January 13, 2002, 09:56:04 PM »
I just played for three hours...

Opened with an all-out attack by the Germans on our airbase (I was British). Planes were swarming everywhere, but I managed to run the gauntlet and get airborne.

I spun circles for a little bit, looking for an opening to get out. I succeed, and am soon in pursuit of marauding 109's and 110's.  I latch on the tail of a 109 and score some strikes, but you have to be close and lay the fire on them to kill them. We went round and round, with enemies and friendlies alike buzzing hither and fro. I landed a few more on him, he began to scissor, and we got pretty low. He made one final reverse and my plane skidded out from under me (with no warning, just gone). Oh well, was my first Hurri flight in months. It did illustrate the Hurri still has nasty spin characteristics.

Next up I bagged a couple, a 109 and a Stuka. Got another couple in the next flight, was hit by something the next, and so on. Was fun, but soon the trickle of planes ended.

Moved north to the next airbase and saw why- we'd managed to contest the airfield and it was closed. Found an Opel running for the city, nailed it, and the infantry that jumped off it. Got stupid and hit the ground flying in for a closer look.

Decided to try the new Somua. Took it for a spin and managed two panzers, but was hit and died one-shot by something (probably an 88 I didn't see). It was just bang-black.

Night fell, and we were defending Berl bridge from their assault. I waited most of the night for the rush that would come near dawn, and at 5am WWIIO time my joystick stopped working.

I can say I had a good time, but I am not sold yet. I can fairly say it is much improved from my standpoint, and is playable for me, but I need also say there is much room for improvement yet.

Offline Wilbus

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« Reply #24 on: January 14, 2002, 03:53:12 AM »
Will download it as soon as I get home, I just hope WW2OL survives long enough to become the great game that it's got the potential to be! Woul dbe a shame to see it die before they can really get FM and everything worked out.

Not saying it should die after it's been worked out, that would be even worse.
Rasmus "Wilbus" Mattsson

Liberating Livestock since 1998, recently returned from a 5 year Sheep-care training camp.

Offline Nifty

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« Reply #25 on: January 14, 2002, 01:15:18 PM »
I'm only interested in the flight aspect of the game, and it's seen some improvement since the last time I've played, but overall, it still isn't ready.  I don't have a killer rig, but it's decent.  (900mhz athlon, 512mb PC133, gf2 gts 64mb).  I get playable framerates for the most part in the air, however things get choppy over a big battle (where there's a ground war going on, and the air units are going at it overhead.)  The absolute worst aspect of the battle is the fact that the game only can display so many objects.  This is the case in all games, so overall, it's to be expected that things will vanish on you temporarily.  However, when it's the 109 that you're following in your hurricane that vanishes, it's NOT a good thing.  It's possible that the coding doesn't take account what aspect you're doing (inf, tank, air) and uses the same priority to "hide" objects from you regardless.  In flight, the enemy planes should be the absolute last player controlled objects that vanish.  Yet, when I'm chasing an enemy plane over a town, he'll frequently vanish, but I'll see lots of blue names (representing friendly soldiers or tanks) on the ground.  The sad thing is that one 109 was seeming to do it on purpose, he'd just point at the town and fly over, not trying to strafe or anything, just trying to lose me in the lag.  Sometimes it'd be nice and leave the icon and range still there, but just remove the plane object.  I could at least kinda follow him then.  It just looked funny seeing red and blue text and circles chasing each other at about 5-10 frames per second...  :rolleyes:

The good aspects are there.  Sometimes you get shot down or just die and never know what hit you.  With no dead 6 view and no check 6 button, if someone gets in your blind spot in a fight, you're in trouble.  The immersion of fighting over Europe and over ground units slugging it out are nice (as well as when you're on the ground and planes are duking it out in the air.  I know some ground troops had a nice view of one of my kills, as the Stuka crashed about 100 yards in front of them!)
proud member of the 332nd Flying Mongrels, noses in the wind since 1997.

Offline Octavius

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« Reply #26 on: January 14, 2002, 01:26:55 PM »
I really dont need a lot of eye candy to be satisfied, waht matters to me is the 'feel' of it.   The FM is.. well.. bunk IMO.  I'm sure it could only improve.  The feel of being a foot soldier is laughable after playing Medal of Honor: Allied Assault and RTCW.  I'm sure this also can only improve from here.  

Kieren, how will that one week trial work?  Is it a definite to happen in the future?  I'm eager to test this out online :)
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Offline Am0n

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« Reply #27 on: January 14, 2002, 01:49:46 PM »
awesome..

i got a email from them today saying that it was free for me to play now.. im going to check it out tonight!



(ran great last time i tried 1.5)

Offline Kieran

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« Reply #28 on: January 14, 2002, 01:57:51 PM »
Oct-

All I know is they are supposed to open it to all sometime this month. You might try logging in occasionally to see what you think.

Am0n-

I'm warning you before you start; you aren't going to roll up kills like you do here, and the confusing nature of communications will make coordinating attacks difficult. You can play to live as you have noted in the past, but it is still something you have to get used to. I would also add you have to join missions to have access to the equipment you might want. Personally, I don't like that, but you may find it fulfills your desires as stated in an earlier thread.

Offline mrsid2

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« Reply #29 on: January 14, 2002, 03:19:21 PM »
I just downloaded it, installed it.. went fine no probs..

I pressed 'practise offline' button - error message.
Ok, no biggie, I found the setup.exe and set the options to get going.. Still wouldn't run from the desktop icon though, had to make a new shortcut to ww2ol.exe.

Next, I jumped into a stuka.. Ok, nothing in stick works. No throttle, no hat switch function.. I quit the game and went to keymapper.. I mapped throttle, started the game and got to air (didnt even lock tailwheel or anything, just kicked the engine running and up it went..)

Stuka seemed to fly real well.. TOO well.. It went like on rails and hard pulls on the stick snapped the left wing to a stall. Continuous pulling resulted in fast rolls without losing stability on the plane though, just release stick and it went nicely forward. Tried pulling the plane nose-up to stall speed but it made no effort of any kind of a spin.

Bombed a bit on the target circle and was wondering where the heck the bombs went.. Later I found out that the small holes on ground were actually the bomb impact marks. I could see no puffs or explosions from the bombs during bombing. No sound either.

I then landed the plane, ran out of runway and because tailwheel wasnt locked I spinned around in the end. Nose touched ground, plane spinned around, wings touched ground - nothing broke though. Propeller was happily spinning inside the earth and later I found out to my amusement that you can retract and extend landing gear in any plane (except stuka obviously) on ground and it lifts you up like a hydraulic lift. No damage occurred. I couldn't get airborne with the spit or hurri though, for some reason the throttle I just mapped to fly stuka no longer worked and reattempt to map it failed.

Terrain looked fairly nice from air, cockpits were horrid, FM is definately easymode with a touch of keyboard complexity in takeoff..

Infantry mode failed to impress me.. Any FPS of the day beats it here and back. The functionality was at the level of the first DOOM etc.. Shooting while running gave exactly the same gun dispersion as if I was shooting stationary.. heheh.

The game still had so many bugs even offline that I really wonder how on earth ANYONE managed to get in the air with the earlier versions. I think I'll try it during the free weeks just for curiosity.

Getting it for free enables me to leave it with a smile.. I'm really happy I didn't invest my $$ in this product.

That being said, it HAS potential and in some aspects was interesting. If CRS some day over the rainbow manages to root out the bugs, I may give it a go. This just isn't the day yet.. And I don't even see the silver lining on the cloud yet.

Feel free to comment, was my €.02 worth.