Let me add this which helps to reason why I would favour airplane rations.
You jump in your plane, head out to the big furball just 20 clicks away, get shot down, go back to the same airstrip, get your favourite dweebmobile, fly out to 20 clicks, shoot someone down, they go back to the same airstrip, get their fav dweebmobile, meet you at 20 clicks and the whol thing goes round and round and round and round...only on a much alrger scale. Instead of just you flying out, it's 10 others meeting 10 bandits, and its the same level of non-strategy. It continues until someone finally makes it through the mess with a Lanc and demolishes your airstrip. It's the same old non-strategy.
To implement airplane rations means now wn you get hot down and go back to your favourite airstrip, your dweebmobile may not be available, perhaps you will now have to fly the zeke or some other lower class fighter. So what does this do? This forces you to fly from a different airstrip if you want your fav dweebmobile. Perhaps forcing you to flank the enemy. I think it would add a new level of realism IMHO.
fscott