Originally posted by K West
I mean in one engagment; dive, pull up sharp , twist, roll down hard flat turn hard left slit S, pull up hard again nose over but pull up hard break right and down fast pull up hard ... etc etc.
All those maneuvers and the redouts/blackouts within seconds of each other would have take a fantastic physical toll on any pilot. But in AH you can do all that and more.
Westy
Westy, not picking at you but have you ever read any WW2 Fighter Pilot memoirs that described a fight like that?
I've read a bunch, and I've never seen a fight described that was anything like that.
My take is that we can do things that just couldn't really be done in a WW2 cockpit
OR for various reasons just WEREN'T done (not that they couldn't be done.. but weren't.) I don't think fatigue was the reason though.
As to the other thing, considering all these polls...
Let me ask a question.....
How many of the poll-takers that are listing all these things that need to be improved immediately have taken the time to either call the HTC offices and/or E-Mail them and say "Thanks... this is a truly great game" ?
Catching them in the arena and saying "WTG" is not what I'm talking about.
They get PLENTY of criticism, some of it quite heated... and we all know that.
How many of yas have taken the time to make them feel truly appreicated?
That's why I'd like to see that last option/pick I mentioned. Balance. Let them know that not everyone is hopping up and down on one foot waiting for these "gotta have" items.
