"But rudder use in AH doesn't mirror my (admittedly limited) RL experience."
Well you may not have experienced but I recall many others that have. Two examples, Grizzly and Mosca, come right to mind.
While it was common knowlege that the AW developers thought that the average AW player needed coordinated rudders and other "helpers" in order to "play," for HiTech to do such a thing would take the bottom out right of his "hi-fidelity FM.' It would certainly change many perceptions on what he means when he says he'll never compromise his FM toor. IMO just because AH aircraft do not turn like what you've experienced in a glider or ultra-lite doens't mean HTC has borrowed a lame feature from AW. And there's certainly not any evidence otherwise to go around making it sound factual. Why dont' you ask them?
I understand what your saying there Lazs. Trim is just one of those features, or factors, that takes time to learn. Much like using a stall or slip in combat, "knowing" when to use flaps or learning to "ride the edge" of the flight envelope. There are no physical sensations that one would get in RL. Still, most "online pilots" earn the "feel" of the planes limits just the same. If they don't, they stick to bombers or drive a tank.
I do think the solution is between CT and MT because AH's manual trim has too much authority and imo is needed to be attended to more than was done in many planes in RL. Heck. Most did not have the P-51's complete in-flight trimming ability which they ALL do in AH
- Westy