Author Topic: Realistic Features Poll  (Read 1132 times)

Offline Maniac

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« Reply #60 on: January 24, 2002, 08:47:41 AM »
Yes i will stand inline with you others from now on, pretending that everything that HT implements in the game is for the sake of realism :rolleyes:

Lazs you elitist.
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Offline K West

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« Reply #61 on: January 24, 2002, 08:52:48 AM »
"trimming a realplane is easy and intuitive... "

 Does this apply to a typical "day one" flight  student?  Or does realplane trimming become easy and intuitive to them over time just like just anything else?  

 I ask because AH manual trim is now easy and intuitive to me but I have to admit it took a while for that to happen. I'm asking as I wonder if I'm just a "slow" learner or what?

 Westy

Offline Seeker

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« Reply #62 on: January 24, 2002, 09:17:42 AM »
One thing that seems to be missed...

Auto co-ordination. I'd like to be able to turn that off.

Offline K West

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« Reply #63 on: January 24, 2002, 09:27:21 AM »
What "auto-coordination"?   As in AW's rudder set-up?  

Westy

Offline Seeker

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« Reply #64 on: January 24, 2002, 09:42:29 AM »
CC. AH doesn't seem much different than AW in that regard.

Offline K West

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« Reply #65 on: January 24, 2002, 10:40:30 AM »
AH sure is.  There is no auto-coordination in AH.   Not sure why you think there is unless this is one of those BW grown misconception passed off as fact.

  Folks from AW who have twisty sticks find this out the most when they struggle with the "nose bounce" or "wobble." They're not used to the rudder not being "handled" for them and they need to adjust dampeners and the deadbands quite often.

 Westy

Offline Seeker

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« Reply #66 on: January 24, 2002, 11:12:33 AM »
I'm a former AW with a twisty stick and I don't recognise what you're saying.

Are you sure that AH doesn't auto co-ordinate the turn? I rarely, if ever use rudder in a flat turn; which I most certainly do when flying a glider or a micro-light (I know it's not a warbird, but it's as close as I'll ever come).

That's not to say I don't use rudder; as I do in a host of other situations. But rudder use in AH doesn't mirror my (admittedly limited) RL experience.

Offline lazs2

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« Reply #67 on: January 24, 2002, 11:20:58 AM »
westy... I am saying that trim in real planes is intuitive.  it is easily "learned".   not so much learned as "feel".   Computer trim is nothing like real trim in any way.   If it is in there then it is in there only to add a feature that is unrealistic.  It is useful (manual trim) for doing some realistic things like trimming out of compression but.... to use it to actually keep the plane in trim is so far removed from the real thing that it is more realistic to simply leave it out or, make it automatic.    in other words.... it would be automatic  for normal flying...second nature but it is nice to have the ability to manualy trim out of situations like compression.   It seems about right just the way it is.

This may all change of course when we all have force feedback sticks that work realisticaly and more true to life takeoffs.

oh... learning to "trim" in AH is not a flight or "sim" skill but a game skill.   much the same as learning to fly through ai ack is a game skill..   it is a skill that should not be highlighted IMO.  
lazs
« Last Edit: January 24, 2002, 11:24:25 AM by lazs2 »

Offline K West

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« Reply #68 on: January 24, 2002, 11:35:13 AM »
"But rudder use in AH doesn't mirror my (admittedly limited) RL experience."

 Well you may not have experienced but I recall many others that have.  Two examples, Grizzly and Mosca, come right to mind.
 While it was common knowlege that the AW developers thought that the average AW player needed coordinated rudders and other "helpers" in order to "play," for HiTech to do such a thing would take the bottom out right of his "hi-fidelity FM.' It would certainly change many perceptions on what he means when he says he'll never compromise his FM toor.  IMO just because AH aircraft do not turn like what you've experienced in a glider or ultra-lite doens't mean HTC has borrowed a lame feature from AW.  And there's certainly not any evidence otherwise to go around making it sound factual.  Why dont' you ask them?


 I understand what your saying there Lazs.   Trim is just one of those features, or factors, that takes time to learn. Much like using a stall or slip in combat, "knowing" when to use flaps or learning to "ride the edge" of the flight envelope.   There are no physical sensations that one would get in RL. Still, most "online pilots"  earn the "feel" of the planes limits just the same.  If they don't, they stick to bombers or drive a tank.  
  I do think the solution is between CT and MT because AH's manual trim has too much authority and imo is needed to be attended to more than was done in many planes in RL.  Heck. Most did not have the P-51's complete in-flight trimming ability which they ALL do in AH

   - Westy
« Last Edit: January 24, 2002, 11:48:08 AM by K West »

Offline lazs2

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« Reply #69 on: January 24, 2002, 11:47:05 AM »
Remove ability to use any auto-trim while wounded

Ok, but remove the red screen and allow wounded people to see.   If you are wounded so bad that you are passed out then  you are simply ded.   People that made it back that were wounded  were allmost to the point of passing out or dying when they landed

 Remove ability to use any auto-trim while in red/black-out.

Again... people didn't red or black out that often.   They greyed.   In AH we are simply blind.   I don't trim out of black or redouts anyway but don't see how it is a big deal.


 Remove the auto-retracting flaps

Ok.. no big deal but flaps need to be made a lot more realistic in other ways. too.  


Remove ability to go straight from a 7 o'clock view to a 5 o'clock via 6 view

well.... even with the ability to do that we have about 5 times worse ability to see our computer world than we do in real life.   fix it so that we have realistic vision first.    we are still way worse off than we should be.   We don't see anything as we flash from one view to another we need to keep bouncing around cause we can't pan or have peipheral vision.


Addition of a pilot stamina/fatigue model

Fine... but keep in mind that I am a lot tougher than you so should have a much higher tolerance.

Change clouds so icons and dots cannot be seen when flying inside

No real opinion.   I didn't think you really could see the con when they got inot a dense cloud in AH.   I think in "RL" cloud density varied.   sometimes you could see and sometimes not.

Remove ability to use the radio (text and AHVoice) while in a parachute

I guess but... no big deal.

Remove ammo counters on planes that did not have them.

Hmm... if WWII pilots had to fight like we do, short bursts at multiple cons in quick order, then most likely everyonme would have put on simple little ammo counters.    Still... I would say ok but.... at the same time that we do away with ammo counters we need  top be given more tracer options.   The ability to load multiple or different colored tracers  when the ammo load is down to say 50 rounds per gun or whatever or... no tracers at all till we get down to 50 (or whatever amount we choose) rounds.

Remove "moonlight glare" inside cockpits, add nighlighting Add a permanent squelch feature. Not realism related but it's needed
 
Fine,  no big deal tho.
lazs

Offline K West

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« Reply #70 on: January 24, 2002, 11:52:05 AM »
"keep in mind that I am a lot tougher than you so should have a much higher tolerance."

 We'll see some day ;)    I heard you were a wine spritzer type.

 
 None of those questions were a 'big deal' and I simply wanted to get input from the readers here as to what they though could be added, removed or changed in the name of making many different aspects of AH more realistic.  I thank you for adding your opinion and thoughts on those items (honestly).  I agree with several of your suggestions.  But I'm admitedly burned out with discussing gameplay changes as there's no comments from HTC (on this topic or other ones in this forumn as well as in "gameplay") to continue the discussion with.  And I know they're busy.  

  Westy
« Last Edit: January 24, 2002, 11:58:45 AM by K West »

Offline Doberman

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« Reply #71 on: January 24, 2002, 12:55:11 PM »
Quote
Originally posted by lazs2
westy... I am saying that trim in real planes is intuitive.  it is easily "learned".   not so much learned as "feel".   Computer trim is nothing like real trim in any way.   If it is in there then it is in there only to add a feature that is unrealistic.  It is useful (manual trim) for doing some realistic things like trimming out of compression but.... to use it to actually keep the plane in trim is so far removed from the real thing that it is more realistic to simply leave it out or, make it automatic.    in other words.... it would be automatic  for normal flying...second nature but it is nice to have the ability to manualy trim out of situations like compression.   It seems about right just the way it is.

 


Can you explain in what ways manual trimming in AH is markedly different than in a real plane?  

Curious how many real planes you've flown that have needed trimming.  I've flown a number and in my experience AH has it right in principle.  

D

Offline lazs2

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« Reply #72 on: January 24, 2002, 02:09:04 PM »
doberman..  I really haven't flown that many real planes.   A ti pacer, Mooney, a smattering of 150's and a 172 or two I'm not even licenced to fly currently.   Even with my slim experiance, trimming was easy, intuitive and by "feel".    AH may have the effect right except for the fact that trim seems to make bigger changes in AH but... There certainly is no "feel".    It's not a big deal but it seems that automatic trim is workable for 90% of situations.
lazs

Offline Toad

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« Reply #73 on: January 24, 2002, 03:59:47 PM »
The difference is that trim in an actual aircraft is NOT a primary flight control.

It's not how you trim, it's what happens when you do.
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Offline Hajo

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« Reply #74 on: January 24, 2002, 05:45:12 PM »
Good Poll Westy

Like the nightlights which did exist in fighters for cockpit lighting

also like getting rid of auto combat flaps, learn to fly :eek:

also self retracting flaps should be eliminated
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