Author Topic: Time for the 163?  (Read 803 times)

Offline milnko

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Time for the 163?
« Reply #45 on: January 14, 2002, 08:16:31 PM »
Quote
Originally posted by SOB
Give Lazs  a break.  His hatred of buffs obviously comes from a deep seeded fear of them after being molested by them so often.  You see, to Lazs , he's like Ned Beatty, and the buffs are like a toothless grinning redneck with a hard on.  That could cause anyone to be at least a little off kilter, wouldn't ya say?  ;)


SOB


I dasn't want ta know how many times ya musta watched that movie, the very idear tha' ya could draw such an analogy franky scares the bejezzus outta me.

But tell me da truth, don't ya think he has a purty mouth?

C'mon squeal... squeal like a pig!:D

Offline lazs2

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Time for the 163?
« Reply #46 on: January 15, 2002, 06:20:33 AM »
eddiek you are still missing the point...  They don't deserve to have fun when it is at the expense of so many and for so little effort and skill required.   I don't know how much more simply I can say it for you.    If we had the 163 then the 163 drivers would put in an equal amount of effort to kill them....

sob... simply say no and fluff drivers will pout on off np, but....

you do have a pretty mouth, especially when that lower lip quivers....  Not that there's anything wrong with that..

"sob    (sob)  v., sobbed, sob•bing,  n.— v.i.1. to weep with a convulsive catching of the breath. 2. to make a sound resembling this. — v.t.3. to utter with sobs. 4. to put, send, etc., by sobbing or with sobs: to sob oneself to sleep. "
lazs

Offline Keez

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Time for the 163?
« Reply #47 on: January 15, 2002, 07:38:33 AM »
The plane would definatly be made a perkplane, do we all agree? An expensive one too.

During the time that the plane was used, more of them were lost due to crashes while landing than the number of planes they ever shot down. When the plane landed, the small left overs of rocketfuel could explode from the slightest bumb.

So on average it would inevitably lead to losing your perk points. Tough the ever biased Lazs probably would use all of his perks to kill bomberpilots.

Offline hblair

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Time for the 163?
« Reply #48 on: January 15, 2002, 08:48:23 AM »
Guys, give up trying to change Lazs. Lazs is a steadfast man of conviction. Lazs stands for what he feels is right for the game, not letting his own mental issues prevent him from speaking his peace. You've got to admire Lazs for this.

« Last Edit: January 15, 2002, 08:53:02 AM by hblair »

Offline Hortlund

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Time for the 163?
« Reply #49 on: January 15, 2002, 08:55:18 AM »
LOL

You know...I kinda suspected that was what Lazs looked like.

Offline ra

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Time for the 163?
« Reply #50 on: January 15, 2002, 11:41:29 AM »
I thought that buff super-accurracy was going to be changed in 1.09?  That would make any buffing over 25k pretty useless, and they'd probably have to come down to 12K or so just to hit a target the size of a hangar.  

I'd like to see Me-163's available at the HQ only.  Buffs would be helpless if they were available everywhere.

ra

Offline Hooligan

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Time for the 163?
« Reply #51 on: January 15, 2002, 11:50:59 AM »
Keez:

There would kind of be no point to the 163 if it were perked.

Hooligan

Online eddiek

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Time for the 163?
« Reply #52 on: January 15, 2002, 11:51:11 AM »
I see yer point hb.  I had just as much luck talking to the patients on the ward as I do trying to talk to LAZS .
Never mind anyway, just got my DSL up and running after reformatting my system.  Downloaded AH, DirectX 8.1, the ultimate sound package, ping plotter, all in less than 5 minutes!  WOO HOO!:D
Guess I am gonna start flying buffs, find out where old
LAZS is and come over and spoil his fun a few times.  Too bad his plane won't climb over 10K, he could come kill me EZ in a buff, IF he knows how to attack one...hehehe

Offline lazs2

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Time for the 163?
« Reply #53 on: January 15, 2002, 12:08:44 PM »
eddiek.. I don't know if I "know how to attack one" or not but I do Ok against em.   Killing fluffs however is a pretty boring and risky proposition.   It very much reminds me of fighting AI which I am trying to avoid by playing an online sim.   To risk my neck to kill such a boring and overmodeled target is not in the least fun.   You can't ruin their fun because they obviously have a different idea of fun than 95% of the rest of us (based on numbers of fighters vs fluffs seen in the arena).   If they did realistic damage or.... damage equal to the amount of skill they require then you would see even less of em.  

I do think that it would be a good idea if more fluffers killed more FH's tho.   It would bring my point out even better.

I don't think the 163 should be perked any more than fluffs should be perked... less really.   the 163 would not affect gameplay much.   They would not be a good fighter killer and indeed, a poor choice for that .   they would only be good for killing fluffs and even then, they would only be ruining the fun of one guy who had about an even chance of ruining the 163 pilots fun.  
lazs

Offline Blindman

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Time for the 163?
« Reply #54 on: January 15, 2002, 02:52:23 PM »
Buffing air fields was apart of WW2, do you think Germany would quit buffing bases at the request of Britain or visa versa? (it was a relief to the Raf when LW started to bomb cities)

  AH is, as was WW2, done as a whole, not in parts. There are/were fighters, bombers, GVs and logistics availible to each country (or player) to do with as they see fit.

 Now buffs are trivial and inconvient at the most, not like it was in V1.07 when a buff was on the way to HQ, city or base scrambled all availible fighters to intercept them before they could do their damage. Now you just wait for them with a box of super supply.

Blindman
Always cheat; always win. The only unfair fight is the one you lose.

Offline palef

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Time for the 163?
« Reply #55 on: January 15, 2002, 11:31:05 PM »
Quote
Originally posted by Mikepb42
The 163 would be a lot of fun.  Of course it should explode in a spectacular manner occasionally while the engine is running,  while the engine is off,  when landing,  when sitting still,  when it is thought about in a vaugely negative manner by an opposing aircraft,  ect..  ;)


That's it!! Thats the answer - great big piles of fun with the odd random death due to holding you rmouth wrong. :D

I think this would be the way to introduce it and make it worth say, 30 perk points. That way its enough points to make you think twice about taking it if there is a chance you may blow up if the crew chief dropped his dead match within a 300 yd radius.
Retired

Offline Tac

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Time for the 163?
« Reply #56 on: January 16, 2002, 01:06:28 AM »
lol, and give the 163 the old P-38 damage model too.. 1 ping and its over. :D :D


Laz, the 163 would be MAJORLY destabilizing if it was unperked. It is not an effective fighter killer? Man, with big tater guns and a rocket engine on your ass, with only a few minutes of fuel ...do you think they will be nice and get on your 6? Hell no, you'd be facing off a dozen of these things HO'ing everyone in sight.

And remember, the airfields are currently 1 or 2 sectors away.. a 163 can easily fly NOE to them , effectively becoming a piloted "SAM" battery.

Not to mention kamikaze'ing the goonies about to drop over town.. right now a capped field allows anyone dumb enuf to try to up in it to have enough time to pop in runway or hangar, start engine and roll a little bit.. thats about 1 or 2 seconds before it gets vulched. A 163? Turn on engine and WHOOSH. you're already at 300mph.


The 163 should ONLY be avaliable as a 20 perk plane in LARGE fields.

Offline Hooligan

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Time for the 163?
« Reply #57 on: January 16, 2002, 01:08:48 AM »
That doesn't look like Lazs at all.  Lazs is a short fat bald guy and it is very cruel to pick on him.

Hooligan

Offline Linux_gene3

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Time for the 163?
« Reply #58 on: January 16, 2002, 02:45:05 AM »
This is no way against laz. But i took eddiek suggestions and replaced all Lazs posts, they, use, like eddiek said here is the result read and have a laugh.


First Page of fourm
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Yep.. Why not? It is a fairly simple and fun solution to the attention starved, talentless lone, suicide fluff menace. Think about it... LAZ would be an absolute blast to fly but only if there LAZre a buff to rocket up to. With their limited range and poor manueverability LAZ would not be used as fighter interceptors and so, not cause any kind of imbalance. Indeed... their

fluff intercepting ability would be a game balancing feature that all except (possibly) fluff drivers would appreciate and who really cares what LAZ think in any case?

Fluffs would be forced to fly in formations and with escort and not simply find the nearest fight where LAZ was engaged at 5k and loLAZr (having fun) and then milkrun the fighter hangers. The strat of the game would be enchanced. unlike now, It would be easy to get people to give up a good fight and intercept the lone suicidefluff . It would be fun to do and.... fun to watch! Imagine the rocket trail going straight up! Imagine the cheering as another no talent milkrunning fluffer turns into a ball of fire before he can drop his lazer guided smart bombs on a couple of lean too's and stop the action... Imagine the chutes that will be available for killing!
lazs
so karnak... you wouldn't use one to intercept a lone fluff that was milkrunning a field? And really...

The cheering would be deafening. Allmost as loud as the laughter.
lazs
kieran... what you gotta ask yourself is.... "why would someone auger (suicide) so that LAZ could grab a 163 to kill a fluff ? Then ya gotta ask... "why would suiciding so that you could grab a 163 and have a huge impact on the fluff gameplay be any more wrong than what the fluffers are doing right now and the huge lopsided effect LAZ are having on fighter gameplay?

I believe that it would simply make lone suicide
fluffing as impractical as it is unrealistic.
lazs
I dunno... them things are tiny and FAST.. Even with the concession ridden "all guns slaved to one" that fluffers enjoy... It would be hard to hit em plus... I believe that you might just see more than one 163 taking off to kill the killjoy. Lotta pent up resentment out there..
lazs
eddiek... the planes you mention are just high cost perk rides that no one will ever use anyway.. LAZ will simply be useless and anoying..

Nothing I can think of would have the "fun factor" or novelty value of the 163 and still not create a fighter imbalance. As for killing lone suicide fluffs ?? LAZll... yeah! who cares if you spoil their fun? Seriously... LAZ don't deserve to have "fun" at so many others expense. Their "fun" is lopsided compared to their effort (wasting time is not "effort"). The 163 would only affect the single or two bomber unescorted suicide mission. And no.... I can't ignore them taking down the field to fighters for "a few minutes" every few minutes. LAZ are not doing anything but milkrunning. I don't care about their fun when LAZighed against the fun of dozens of other players.
lazs
eddiek.. I don't know if you will fly the 47M "all the time" or not. I can't speak for anyone except myself. I can observe and report tho. there are plenty of very interesting and uber perk rides allready and their use is nill. If you flew the 47M "all the time" and you LAZre the only person it would still appear to me (and the stats) that it was a "useless" addition.

I have no problem with people "messing with my version of fun" but LAZ should have to earn it eh? I mean, it would be "fun" for me to have the ability to kick people out of the arena at a whim... Why can't I have my fun doing that? What gives the fluffers the right to ruin so many others fun for so little effort? Climbing for an hour is not effort. By taking out a few hangers he is not doing anything but screaming for attention and being a spoilsport. Make it expensive for him by adding some realism and fun to the game.

From what I have read about the 163 it would be lousy at "chasing down low level La7's" or any kind of fighter interception for that matter. .. Especially, if it had that cool rocket trail behind it. Given the AH fuel modifier.... How long do you think those things will be under poLAZr anyway?

As for "historically" blowing up? fine but lets model some of the jap engine problems etc. Far as I can see the biggest problem with the 163 was not blowing up but the landing gear release and the actual landing itself.
lazs
Ok hortlund fess up... which one of my former wives are you? You had me fooled at first when i looked at your stats cause all my former wives would be a lot more deadly than that but....

rude... LAZll....yeah! duh.
lazs
texace... I'm not allways right? Now you've gone and hurt my feelings!

Look... with the 163 the fluffs would still have a chance to ruin gameplay and bring attention to themsellves... LAZ would simply have to earn it. LAZ would still have every chance that 10 guns all slaved to one steady platform has. LAZ would still have lazer guided bombs and it would still take zero talent to fly em. It's just that one person in one ac would have the chance to stop ONE other persons , fluffers , attention starved and selfish bull.

It appears that you want a milkrun and not have anything affect your gameplay yet... you wish to continue to have an enormous and lopsided effect on LAZ elses. Plus... you wish to do the damage that 20 planes and 200 crew members do all by yourself. You seem to feel that this is fair to the rest of us.
lazs
eddiek.. I think it would be fair to say that it was a milkrun when LAZ is busy fighting at 5k or less and you come over at 15k in a lone fluff . I would also claim that regardless of how much "fun" you LAZre having with your suggestion of 1 death per 24hrs.... I don't think that most people would go for it. It might even be called a "crazy" suggestion. I know LAZ're not suppossed to use that word around you people who "work" at mental hospitals but I don't know the PC one.

if there was some other point of mine that you rebuted.... I missed it.
lazs
eddiek you are still missing the point... LAZ don't deserve to have fun when it is at the expense of so many and for so little effort and skill required. I don't know how much more simply I can say it for you. If LAZ had the 163 then the 163 drivers would put in an equal amount of effort to kill them....

sob... simply say no and fluff drivers will pout on off np, but....

you do have a pretty mouth, especially when that loLAZr lip quivers.... Not that there's anything wrong with that..

"sob (sob) v., sobbed, sob•bing, n.— v.i.1. to LAZep with a convulsive catching of the breath. 2. to make a sound resembling this. — v.t.3. to utter with sobs. 4. to put, send, etc., by sobbing or with sobs: to sob oneself to sleep. "
lazs

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Offline lazs2

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Time for the 163?
« Reply #59 on: January 16, 2002, 11:03:37 AM »
geeze... maybe I am humor impaired but the linux aussies post makes absolutely no sense to me.    It looks like gibberish.  Maybe that is why he enjoys eddiek?  I would say the changes to my posts prove that eddiek, once again, didn't do his homework.

Tac... maybe... but I doubt it.   This thing will have a (or should have a) rocket trail that my grandmother could see and I really think they would be way easier to avoid a HO with than even 262's..   How many guys die to 262 HO's now?

Far as handling...  On a scale of 1-10 with a fokker dr1 at 1 and a 262 at 8... the 163 would be about 27.
lazs