Author Topic: WBIII ported to XBox???  (Read 386 times)

Offline CptTrips

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WBIII ported to XBox???
« on: January 25, 2002, 01:07:06 PM »
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After a mention of XBox support from CEO Wild Bill Stealey in a recent MacWorld story, HOTSEAT confirmed the report and added these comments in an AGW thread.. "We designed WBIII graphics for X Box, VOR was very right in supporting it. The X-Box version of WBIII would not be like anything you know now. X-Box requires a different kind of game than current WB. I doubt you guys would be sharing any real {arena settings} with an X-Box version. I think the X-Box version would be alot of fun, and it would be nice to not be worried about the "sim" aspect of the game all the time. I'm more interested in what other titles we could bring to X-Box, not so much WB."

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This is something I'd have more expected from WWIIOL.  I'm not sure how wise it'd be to tie yourself to YET another platform to support.  Mac is already an ancor tied around the neck of a drowning man for them.  Now XBox too? Now if they spin off a totally separtate game for that platform that isn't required to stay exactly in sync with the main WB line then maybe it will work.

If I was going to add XBox, I'd drop Mac if I were them.  Now THAT trade off would make sense.  There might be some money in XBox.  Mac is nothing but dead weight for WBIII.  Its constantly holding back developement, and features that the PC side COULD be enjoying are held back because they can't be matched on the Mac side.   They should cut their losses.  WBIII has not even come close to its assertions that features would be amazingly easy to add and progress would take place a an amazing rate with the new code structure.  I think the Mac dead weight around their neck is a big part of why they have failed to live up to the promise.  And you can tell HS would love to be able to just dump Mac at this point.  A lot of his comments have been vaguely suggesting that things would go much better if they didn't always have to drag that Mac corpse around.  At the least, I can see them eventually announcing that Mac version might not always have the features of the PC version and that features won't be held back for the PC.  That'll go over nice. ;)  I guess it sucks to have to expend 60% of your efforts to pacify 10% of your market.  But once you start, it'd be difficult to stop as its a wildly fanatical and loud minority.

Looks like HT and Pyro made the right decision from the start even though they caught all kinds of toejam for it from the Mac mafia.

Comments?  Thoughts?


Regards,
Wab
Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline AKDejaVu

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WBIII ported to XBox???
« Reply #1 on: January 25, 2002, 01:09:25 PM »
I'm curious if X-Box support would limit their ability to upgrade... and how much impact that would have on the PC version.

AKDejaVu

Offline K West

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WBIII ported to XBox???
« Reply #2 on: January 25, 2002, 01:11:50 PM »
hee hee hee.

I can see it now:

"tHiS SuXorS! My cOnTroLloRz doN'T wErk!  hOwDo  EyE dRiVe OnE oF tHoZe biGgPlAiNz???"


 Did you see the post where HS said "Bill is working on getting us the updated engine code. If we can't work something out, iEN will be looking of a new graphics / software engineer."

 Unbelievable.
 
 Westy
« Last Edit: January 25, 2002, 01:29:35 PM by K West »

Offline Eagler

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WBIII ported to XBox???
« Reply #3 on: January 25, 2002, 01:15:54 PM »
it'll be Airforce Delta Storm with WW2 skins


by the way, don't waste ur money on ADS - it stinks..
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Offline miko2d

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WBIII ported to XBox???
« Reply #4 on: January 25, 2002, 03:06:37 PM »
There is a minimal work required to convert a Direct-X PC title to X-Box.
 Also no pesky users to support with all kinds of strange/obsolete/untested hardware, drivers, etc.. If it works, it works.

 If they dumb down the flight model a bit and then sell it to the arcades where dozens of ceople could participate or over teh Internet, it may well bring them considerable revenue for minimal effort.

 miko

Offline Raubvogel

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WBIII ported to XBox???
« Reply #5 on: January 25, 2002, 03:11:38 PM »
So, X-Box owners could fly in the same arena as PC guys? Or would they be totally unrelated?

Offline Eagler

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WBIII ported to XBox???
« Reply #6 on: January 25, 2002, 03:15:03 PM »
my guess it would be two separate platforms

the XBox over the internet sounds kind of cool

co-worker and his son play Halo thru the Xbox NIC on his cable modem conn & enjoy the heck out of it
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Offline Cougar68

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WBIII ported to XBox???
« Reply #7 on: January 25, 2002, 03:28:05 PM »
HS has said that the X-box arenas would be completely separate from the PC and Mac arenas.  I think it's a good move to try and tap into a very lucrative market.

Cougar

Offline K West

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WBIII ported to XBox???
« Reply #8 on: January 25, 2002, 03:30:18 PM »
Well if they are seperate then it would be a good move imo for more customers.

  Westy

Offline NUTTZ

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WBIII ported to XBox???
« Reply #9 on: January 25, 2002, 05:23:45 PM »
Westy, I'd appreciate it if you didn't make fun of me on Public boards:)

NUTTZ

Quote
Originally posted by K West
hee hee hee.

I can see it now:

"tHiS SuXorS! My cOnTroLloRz doN'T wErk!  hOwDo  EyE dRiVe OnE oF tHoZe biGgPlAiNz???"


 Did you see the post where HS said "Bill is working on getting us the updated engine code. If we can't work something out, iEN will be looking of a new graphics / software engineer."

 Unbelievable.
 
 Westy