The solution would be for HTC to add single .50 cal AA guns and quad .303 AA guns for the terrain editor and let us show how acks can be made better.
Midnight: I disagree in your observations of the ack firing at gv's and at planes following a friendly plane.
From my experience, if im in a gv and field gets taken and my gv is on a slightly higher terrain that the acks, they will hit the earth only. If im level they will hit me several times (they do miss like 4 out of 10 shots).
However, when im following a high speed con into ack, I get killed INSTANTLY by the gdamn sniper ack. If im following a 200mph con as he jinks and flies to or over his ack, I have a good chance of living through it (but the moment I fly OVER an ack gun I die. Trick: dont fly over the ack guns).
But it is true, a zeke , n1k or spit or any good turner flying below 200mph and turning can wipe a field by itself and not get hit. But a 580mph Me262 changing alts and jinking without returning to any of its previous positions (aka, left, down, left, up, level, up, right, down, right, down, left .. all done in 5 seconds or less). gets hit with incredible regularity. Just like the 450mph plane diving and corkscrewing to a side as it dive bombs (corkscrewing to keep speed under control).. and WHACK!