Author Topic: Perk Everything Post-1942  (Read 764 times)

Offline Fokker

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Perk Everything Post-1942
« Reply #15 on: April 17, 2001, 07:47:00 AM »
As long as we can choose from both early and late war planes i believe a perk system is neccessary. It makes sense that the later modell the plane is the more perks it will cost.

lazs

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Perk Everything Post-1942
« Reply #16 on: April 17, 2001, 08:28:00 AM »
It's the perk system that sucks guys.  if you  introduce early war planes you will have to perk at least half or more of the current set.... Those who like to fly only one or two planes will be pissed.... new guys will be pissed because the entire deck will then be stacked against em all the time ... mediocre guys will be pissed because there will never be a parity rich environment to fight in it will allways be a 'dodge the superplane' arena.  The only guys who will kike it will be some anal dweeb who spends hundreds of hours a tour on line.   ruin everyones fun to spice up this jerks fun?

The only reason perks "work" now it that the super planes that are perked are not head and shoulders above the nest thing down (which went up in popularity) and they are very expensive and embarassing to do poorly in..

In short... the perk system works now because it isn't used.   The more it get's used the less well it will work.  Even RPS is better than this crap... "area" arean would be a whole lot better than either tho.
lazs

Offline anRky

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Perk Everything Post-1942
« Reply #17 on: April 17, 2001, 09:34:00 AM »
It's obvious that the MA is not intended to be a historical representation of WWII air combat, or a place to practice air combat in WWII aircraft.  Instead, it's a strategy game, and some of the 'pieces' are WWII aircraft.  

In that light, providing some type of limitation on available aircraft would provide additional complexity to the game which should not only require, but inspire people to develop many different tactics.

While I don't think that providing the better aircraft to the better pilots, or the pilots that spend more time online is the best idea, I certainly wouldn't mind having all post-1942 aircraft perked to some extent.  

anRky

Offline Karnak

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Perk Everything Post-1942
« Reply #18 on: April 17, 2001, 10:44:00 AM »
Kirin,
Yes, I know about flying early war stuff.  Thats why I spent a tour in the A6M5b and then in the Spitfire MkVb.  Of course the ENY values on those two aircraft are now 25 and 30 respectively.  This tour I shot down an Fw190D-9 and an La7 in one mission while flying a C.202, almost got a P-51D too, but I hit the ground before he did.

Flying early war aircraft IS how I manage to earn a perk per tour (actually I earn about two Ta152Hs per tour).  Given how long it takes to earn those perks, flying Spitfire Vs and A6M5s that are hoplessly out classed, and given how the current perks are not significantly better than the topend free aircraft, I will hoard by perk points for the Spitfire F.MkXIVc.  Not because I think it is significantly better, but because I like that aircraft, unlike the current perk planes.  The only aircraft that I think will be significantly better than the free aircraft are the Me262,He162, Me163 and, maybe, the Meteor MkIII.

I will say this, the game became significantly less fun for me when 1.06 was released.  The arena has become MUCH faster since then and unless I fly someting fast I spend each fighter flight fighting from a defensive position.  Making repeated break turns to avoid boom and zooming P-51s, La7s, Fw190D-9s, Bf109G-10s and F4Us while hoping that somebody messes up gets really old.

------------------
We few, we happy few, we band of brothers;
For he to-day that sheds his blood with me
Shall be my brother

Bring the Spitfire F.MkXIVc to Aces High!!!

Sisu
-Karnak
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-

AKSeaWulfe

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Perk Everything Post-1942
« Reply #19 on: April 23, 2001, 08:53:00 PM »
Damn it Funked, stop flooding the BBS!
-SW

Offline Blue Mako

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Perk Everything Post-1942
« Reply #20 on: April 23, 2001, 09:13:00 PM »
 
Quote
Originally posted by LaVa:
Perk system is the only way to introduce planes such as the temp, ta-152, Me262, f8f, etc etc

YOU CANNOT PUT THESE INTO A PLANESET ON A FULL TIME BASIS!

Otherwise, it would be 262High, YOU know it and I know it.

The game is already F4U-1CHigh (to quote a player on last night).

Perks were meant to be a way to prevent planes from unbalancing the arena.  There have been plenty of threads showing that chogs are hogging all the kills (pardon the pun).

PERK THE CHOG.

This has nothing to do with them being uber or overmodelled or whatever.  It has to do with them being used by too many people i.e. unbalancing the arena.

My $0.02.

Offline LaVa

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Perk Everything Post-1942
« Reply #21 on: April 24, 2001, 12:09:00 AM »
go for it..perk the f4c..take it out of the hands of the newbies, that way i will not have to worry about new meat in a decent aircraft and have it all to myself

Sort of a catch 22...Make the chog a cheap perks..newbies will not fly it, but the average guy will.  Usually, i find new meat in the chog waiting to be poked.

F4uc is not hard to beat 1 on 1.  It is when 2,3 or 4 show up that you know yer ruined.  If I can spend 10 perks to be the only chog in my airspace, then the idea is starting to smell sweet.

I love you big blue..muahaaaa  

LaVa