Author Topic: Perk Everything Post-1942  (Read 765 times)

funked

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Perk Everything Post-1942
« on: April 16, 2001, 02:38:00 PM »
 

Offline LLv34_Camouflage

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Perk Everything Post-1942
« Reply #1 on: April 16, 2001, 02:44:00 PM »
..and lower the perk costs the further we go into the tour. Earlier introduced planes first, of course. Kinda like an RPS but with perk points.

Camo

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Offline Skysix1

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Perk Everything Post-1942
« Reply #2 on: April 16, 2001, 02:49:00 PM »
why not just take the Special events arena that sits empty unless there is an event and make it a "Mid-Late War Arena" and then just rename it "Special Events" and close it down about an hour before the Special Events start and then turn it back on after the event is over?  Then there would be a limited planeset with nothing perked.  

If people show up and use it, then keep it. If noone shows up or there seems to be little interest, then my idea sucks and just return it to how it is now.  


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Offline LLv34_Camouflage

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« Reply #3 on: April 16, 2001, 02:53:00 PM »
Splitting players between two arenas is not good.  Imho, one arena with 150 players is better than two arenas with 75 players each...

Camo
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Offline Maverick

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Perk Everything Post-1942
« Reply #4 on: April 16, 2001, 02:59:00 PM »
Perk perk points. Let every player fly whatever plane they want for their $30.00 a month.

If you start reducing the available plane set you reduce the reasons for anyone new or not interested in accumulating perk points to play.

Mav
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Offline LLv34_Camouflage

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« Reply #5 on: April 16, 2001, 03:21:00 PM »
I don't know why HTC really set up the perk system, but imho this would be a good way to use it. The current late war arena isn't the optimal solution.

Camo
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Offline Jigster

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Perk Everything Post-1942
« Reply #6 on: April 16, 2001, 04:09:00 PM »
Yer such a Spit dweeb Funked...  

Offline LaVa

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Perk Everything Post-1942
« Reply #7 on: April 16, 2001, 04:34:00 PM »
Perk system is the only way to introduce planes such as the temp, ta-152, Me262, f8f, etc etc

YOU CANNOT PUT THESE INTO A PLANESET ON A FULL TIME BASIS!

Otherwise, it would be 262High, YOU know it and I know it.

That is the reason for the perk system.

If you dont care to fly these airplanes then
DONT BUY EM, but let others that want them be.

Perk whiners get laid.  Get better or go home.

LaVa

Offline LePaul

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Perk Everything Post-1942
« Reply #8 on: April 16, 2001, 05:49:00 PM »
 
Quote
Originally posted by Maverick:
Perk perk points. Let every player fly whatever plane they want for their $30.00 a month.

If you start reducing the available plane set you reduce the reasons for anyone new or not interested in accumulating perk points to play.

Mav


I agree completely, and I'm sure we'll get flamed for it.  Seems a lot of people expected Arados all over the place when it was introduced.....guess what?  Dont seem em often...more likely due to people afraid of loosing their points to crashing, disconnects or server issues.




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Offline StSanta

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« Reply #9 on: April 16, 2001, 05:56:00 PM »
Instead of categorically setting a date, I'd say perk a selected list of well-to-do planes. The A8 for instance is a after 42 but isn't that hard to run down and kill.

Kirin posted a list of potential planes, could do a search for the thread.

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Offline Karnak

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« Reply #10 on: April 16, 2001, 06:12:00 PM »
My roommate's take on the perk idea was that the base idea was great, but they cost way too much.  When it takes a whole tour to earn a single flight in a Tempest (which it does for me) your average flyer is never going to use them.  It just takes too much work to get the points for what they give.  I flew 1 Tempest and I got hit once by an Fw190D-9 at a high deflection angle and that 1 bullet cost me an entire tour's worth of points whereas I didn't hit anything with the Tempest.  My best fighter perk gaining flight happened when I shot down a Tempest and a N1K2 with a Spitfire MkV and then managed to land it.  For that I gained 9 perk points and my roommates comment about the incredibly rare flight was "Great, now do that 8 more times and you can fly a Tempest."

In addition I have noticed that the ENY values of the aircraft are all on a consistently downward trend.  When I started to fly the A6M5b it had an ENY of 35, now its 25, the SpitV had an ENY of 35 and now it is at 30.  This makes it harder and harder to gain perk points.  I spent 70% of Tour 14 in the Spitfire MkVb trying to gain perk points, but I'm beginning to feel that the N1K2 or Spitfire MkIX are better for perk point gaining because they are so much easier to kill in and survive in.  

I am now saving all of my perk points for when the Spitfire MkXIV is added and I have begun to build up bomber perks for when the B-29 is added as well.  I don't like the fact that the perks cost so much time that using them isn't fun, I'm not sure I'll be able to enjoy my Spitfire XIV when I finally get it anymore.

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AKSeaWulfe

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Perk Everything Post-1942
« Reply #11 on: April 16, 2001, 06:19:00 PM »

Offline SOB

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« Reply #12 on: April 17, 2001, 01:03:00 AM »
I hate you Funked.  
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Offline Goner

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« Reply #13 on: April 17, 2001, 02:19:00 AM »
Splitting players between two arenas is not good.

it is good when you have 2 groups of players with different ideas of what they want to fly ... so create an extra arena for the über-planes.

just sayin' ...

Goner

Offline Kirin

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« Reply #14 on: April 17, 2001, 07:46:00 AM »
I agree with Funked to a certain extent - not thinking of a paricular date though. For those who are to lazy to search the old thread (like me) I repeat myself (more or less):

Perk those:
190D9,109G10,P51D,La7,F4U-1C,Yak9,N1K2

That's about all I have in mind. The intention is to get some more early/mid war planes into the air. Sure, there are some die-hards who will fly the underdog planes in any enviroment - but most won't take out a 190A5 when you can have a Dora for free. And you just feel a bit underpowered in a 109F4 with La7s zooming around you. Just make those late war planes cheap perks - like around 5-10 perkies. Therefore I would set the price on the *real* perk planes even higher. Didn't HT say at one point that an average player would gain a perk plane in 3 weeks?

The perk system per se is a great idea to balance the arena but surely needs some tuning. Unless we get a (several?) historical arena (maybe RPS - yuck) it's the only chance that 202s can co-exist with Tempests.

The ENY ratings surely need a look-over though. In my opinion the 190A8 is relatively overrated (= too low ENY) compared to a D-Hog for example. (not to mention OBJ rating!!!)

Sidenote: Karnak - fly early war stuff and you'll build perkies quickly. With the ocean (yuck) map it's very probable to run into CHogs en masse - kill 2 of them in a 109G2 (quite do-able) and win 10 perkies. 5 such sorties and you'll get the big prize...   Clearly N1K2 and CHog drivers won't get rich on perkies - but as in RL you have to work for your cash!!


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[This message has been edited by Kirin (edited 04-17-2001).]
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