Author Topic: Adjustment to "Fire in the Sky" fields...  (Read 1264 times)

Offline Sabre

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Adjustment to "Fire in the Sky" fields...
« on: January 31, 2002, 08:49:00 AM »
In a move I should have anticipated, the Japanese managed to sink all three Allied CV's last nite, apparently bringing the arena to a standstill.  I want to apologize to those who logged off in frustration, when suddenly presented with 75-mile flight times to find the enemy.  Hblair jumped an Allied CV to bring it back into reasonable range of Japanese bases, but by then most had already logged out.  We will take action as soon as one of the CT staffers can get home and into the arena (see below).

For what it's worth, I wanted to explain why the so called "Neutral Zone" (the band of non-active bases between the Japanese and Allied islands) was included.  While it hasn't been a big problem until now, I should have figured it would be.  No matter how careful we are in our set ups, someone will always find the weaknesses in them.  The reason for the neutral area between the two sides was to force the Allies to perform an amphibias assault to get their land-based planes into action.  This would give the Axis the advantage initially.  As amazing as it sounds, I just didn't anticipated the possibility of the Axis sinking all three Allied CV's.  It seemed an unlikely occurance; it would be self-defeating because it would kill the action (as indeed it did).

I didn't get on last night after about 8 PM EST; I meant too, but just got busy with family.  Sorry I didn't see this sooner.  We will activate for use the following bases:

IJ: 48 and 49; A6M5, Ki61, Ju88, C47, gv's
Allies: 45 - 49; F4U-1, TBM, C47, gv's

Again, my apologies to anyone who logged because of the Allies' crushing naval defeat (guess we got a clue as to might have happened if Midway had gone bad for the US, eh?).  Hope it didn't put anyone off too bad.

Sabre
CT Team
Sabre
"The urge to save humanity almost always masks a desire to rule it."

Offline K West

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Adjustment to "Fire in the Sky" fields...
« Reply #1 on: January 31, 2002, 09:07:01 AM »
"guess we got a clue as to might have happened if Midway had gone bad for the US, eh?"

:)  Kind of


 Wish I'd had time to get online and enjoy this setup.  Thanks for all your work CT team and especially for being flexible.

 Westy

Offline Ripsnort

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Adjustment to "Fire in the Sky" fields...
« Reply #2 on: January 31, 2002, 09:08:52 AM »
Let's get them historic terrains fixed and post them up, as long as we have the same maps that are used in the MA all the time, I doubt you'll get many in there...

Offline Nifty

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Adjustment to "Fire in the Sky" fields...
« Reply #3 on: January 31, 2002, 09:59:14 AM »
hehe, wtg Japanese!  about time we got those Allied boats off of our coast!  ;)

btw, it might have killed the action, but I think it was a very tactical move on the IJN/IJA players present.  There's very little you can do offensively when you've got Allied planes constantly spawning 5 miles away from your bases.  Of course, if the objective of the arena is to furball only, then forget I was happy.  ;)
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Offline Airscrew

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Adjustment to "Fire in the Sky" fields...
« Reply #4 on: January 31, 2002, 10:14:21 AM »
Maybe sinking all three CV's should be an objective of the IJN and conditions to win the reset.
CV's just dont respawn.

Offline Nifty

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Adjustment to "Fire in the Sky" fields...
« Reply #5 on: January 31, 2002, 11:15:51 AM »
Quote
Originally posted by MajTom
Maybe sinking all three CV's should be an objective of the IJN and conditions to win the reset.
CV's just dont respawn.


well, several things would happen if this was the case.

1) the IJN would suicide the heck outta the CVs and push for resets very quickly.

2) the Allied guys would see this, and keep the CVs away from the shore, but still close enough to launch attacks (this is what we want I think)

3)  Allies would say "screw this" and keep the fleets way in the back, or just off-map the things.  (this would be bad.  very bad!)

It's actually a good idea, I'm just afraid it'd make things worse.  :(
proud member of the 332nd Flying Mongrels, noses in the wind since 1997.

Offline mauser

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Adjustment to "Fire in the Sky" fields...
« Reply #6 on: January 31, 2002, 11:35:16 AM »
The first time I got into the CT when it was switched over to IJA/IJN vs USN/RN I flew axis despite wanting to fly allied for these Pac events due to numbers.  It was that first night that I found that when an allied carrier was spotted, most wanted to sink the cruiser and the escorts, leaving the cv up.  Personally, I tried to avoid flying near the cv's due to the chances of getting hit by ack.  I know if I was in the USN cv's and had to face taking off into a swarm of IJA/IJN aircraft I'd try to take as many down from the 5" as possible.  The dilema was either sink the cv and have no immediate hostile action, or leave it and face the ack/ack running.  Couple days ago when the CT reached 50 odd players, the axis was backed to the main island and the USN cv was parked right off of the coast.  The initial result was a lot of vulching as that field was one of only two left to the IJA/IJN.  Kill 11 by so and so, kill 7 by so and so, and on and on.  Some didn't like this obviously, and the ribbing on Ch. 1 "... Marianas Turkey Shoot!" didn't help it.  Eventually due to people logging on both sides and probably due to the USN aircraft being less suited to furballing, the axis gained the upper hand.  Eventually, someone sank the cv.  The RN cv then came in, but that was sunk too.  

It's hard to make everyone happy in these cases.  For the allieds, having the cv close to shore meant they could land lvt's quicker and have close support nearby.  For the axis though, it meant being vulched, ack running, etc.  It just sounds like enough people got fed up with having the cv's off the main island and decided to sink all of them.  People shouldn't blame the CT arena or the staff for no longer having places to fly from.  They should look more closely how they and their teammates are conducting the war.  

Thank you CT staff for taking the time to keep an eye on the arena and making changes when problems arise.  Sounds just like AH in general as a sim :)

mauser

Offline Pepe

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Adjustment to "Fire in the Sky" fields...
« Reply #7 on: January 31, 2002, 11:48:55 AM »
Quote
Originally posted by Nifty


well, several things would happen if this was the case.

1) the IJN would suicide the heck outta the CVs and push for resets very quickly.

2) the Allied guys would see this, and keep the CVs away from the shore, but still close enough to launch attacks (this is what we want I think)

3)  Allies would say "screw this" and keep the fleets way in the back, or just off-map the things.  (this would be bad.  very bad!)

It's actually a good idea, I'm just afraid it'd make things worse.  :(



Hmmmm....I rather think that:

1) Allied side will launch planes in the middle of the sea, and keep CV groups away from the coastline (wich is more real, IMO), instead of parking them just by the coast doing the ack-ack thing.

2) Allied side would try to capture some land base, in order to set a foot in enemy land, and shorten travel time.

3) IJN would devote (hopefully) some planes in scouting duties. If CV's are found, then (again, hopefully, and numbers allowing) launch an attack to sink such CV's.


I think this is a GREAT idea. Only CV's would have to be harder to sink. And no "respawnable" until reset.

Cheers,

Pepe


[edit note:] LVT's would have to have readjusted spawn points in order to avoid lengthy trips to the coastline. I would like to be able to set the spawn point manually within some radius from CV, but I guess that's beyond CT team setting privileges.
« Last Edit: January 31, 2002, 11:53:16 AM by Pepe »

Offline Airscrew

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Adjustment to "Fire in the Sky" fields...
« Reply #8 on: January 31, 2002, 12:08:48 PM »
"I think this is a GREAT idea. Only CV's would have to be harder to sink. And no "respawnable" until reset.
Cheers,
Pepe "

At first I thought no respawn and its a reset and also agreed with Pepe, but got to thinking a little.

How bout as long as there is at least 1 active CV then respawn 1 additional CV in 1 - 12 hours depending on how hard the CMs want to make it.   The USN did have more than 3 carriers in the PAC fleet, and this would represent reinforcements

Offline Hangtime

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Adjustment to "Fire in the Sky" fields...
« Reply #9 on: January 31, 2002, 12:23:04 PM »
Quote
As amazing as it sounds, I just didn't anticipated the possibility of the Axis sinking all three Allied CV's. It seemed an unlikely occurance; it would be self-defeating because it would kill the action (as indeed it did).


Henh.. there is no such thing as a secure CV operation in the CT.. no CV groups location is a secret any longer than it takes for a IJN or Allied player to hop from the tower to the map room to change sides and then enjoy the panorama of the enemy's CV locations displayed live and in color.

Now that the IJN is wize to the allied tactic of overwhelming the IJN's ports to capture their CV's and then use them against them, they are stalking our boats with buffs and kamakazis. No CV lives long enuff to get anywhere near a threat location because the enemy is reading our battle map.

The 'change country' thingy may become an even larger issue in future CT matchups. How do we balance the sides if we can't change sides as needed.. and how do we protect one side from the others spies?

(i got a headache already)
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Offline Pepe

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Adjustment to "Fire in the Sky" fields...
« Reply #10 on: January 31, 2002, 01:04:40 PM »
Quote
Originally posted by Hangtime


Henh.. there is no such thing as a secure CV operation in the CT.. no CV groups location is a secret any longer than it takes for a IJN or Allied player to hop from the tower to the map room to change sides and then enjoy the panorama of the enemy's CV locations displayed live and in color.

(i got a headache already)


Duh! Obviously right   :o

Pepe

Offline Tac

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Adjustment to "Fire in the Sky" fields...
« Reply #11 on: January 31, 2002, 02:23:56 PM »
I do have a question about the planes though.

Why is the P-38 perked? Or avaliable from either 50-mile behind enemy lines bases or from captured bases that are most likely to be under constant IJN cap?

Last night I took a 38, had to fly all the way from 57, refuel at 47, and was trying to fly to 30 (half the map!).. when the IJN took it.. so I flew back towards 28 (ours) where there was some action from an IJN CV just W of it. Every zeke and Tony, and even a TBM went for the HO or snapshot spray, I couldnt do any kind of fighting unless the other guy was on someone else's 6.

The Ki61 can dive with the P-38 and outmanouver it when slow. The Zeke can of course out-manouver it and can dive to near 420 mph speeds and is still able to aim and shoot (shouldnt its controls lock up at 350?), the N1k simply dominates the 38 in everything but a sustained dive and climb rate (of course, not climb rate during a fight).

Wouldnt the F6F be a much more logical choice for a perk? It turns better than 38, dives better, has higher top speed and e-retention, zooms very good , takes much more damage, can carry just as much ord.. and is CV capable.

Im having fun flying the Hog-1 , but its definetely NOT fun to fly 38 in the CT.

I would suggest allowing the 38 and P47d11 to fly from at least A47 (1 field behind front lines).

Offline Nifty

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Adjustment to "Fire in the Sky" fields...
« Reply #12 on: January 31, 2002, 02:54:49 PM »
Tac, the Zeke starts getting stiff about 300mph.  That's all I'm flying this CT, and I'm having Seafires dive away from me in my Zeke.  ;)  420mph?  maybe auto trim could pull you out of that compression...  at least in the Zeke I'm flying.

If the Hellcat was perked, you'd have on USN fighter from the carrier at the start of the tour (when all our perk points were wiped.)  Technically, the P38 carried 4 more hvar's than the Hellcat (I'm almost positive the Kittie carries just 6 while the Lightning carries 10) so ordnance is similar, but not equal (plus Lightning has the 20mm, but 2 extra .50s is just as good I guess.)

All that being said, I don't understand the perk on the P38 either.  How was it ruling the arena?

(btw, the N1K2 is perked at 8 points, so it's performance to the P38 is moot in a discussion to unperk the P38 from 4 points, IMO.)
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Offline Blindman

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Adjustment to "Fire in the Sky" fields...
« Reply #13 on: January 31, 2002, 03:31:46 PM »
Try this
change rooks to se corner, leave knights where they are.
enable c41 to have AC and c20 to usn enable 19 and 40 AC,

is always hard to fite north south along west side of map, but easier to fight east west along south side of map
Always cheat; always win. The only unfair fight is the one you lose.

Offline Raubvogel

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Adjustment to "Fire in the Sky" fields...
« Reply #14 on: January 31, 2002, 04:02:54 PM »
When was the P38L introduced? There's your answer.