AH default gun sounds are around 0.124 seconds long. That's point 124 seconds, just over a tenth of a second. Not much audio-wise is it? To get around that, and make a gun sound like it fires faster, you crop the sound down to say .108 or so. Now if you've got several shots in that .108 seconds, that's what you'll hear. AH handles each gun shot for shot, instead of a 6 shot series. Otherwise you'd hear firing when you weren't shooting! I know several guys here who are confused enough as it is!
Anyhoo odds are your sound is several seconds long with only one shot in it. In Goldwave look at the bottom gray status bar, there's a total length listing for the sound. Using the right mouse button, move the right hand marker up so it's right on the edge of your gun sound. The gun sound being that funny looking squiggle in the middle
. Next? Whack Delete to crop it. That should solve your problem.
As a reference:
0.124 seconds = 480 rounds per minute
0.114 = 522 rounds per minute
0.100 = 600 rounds per minute
Quick tip: If you're trying to offset gun sounds, make sure there's at least 0.04 seconds difference between the two. That's about as tight as you can get it and actually hear a difference. Otherwise you'll get a doppler shift effect when firing the guns, it really sounds weird.
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Flakbait [Delta6]
Delta Six's Flight SchoolPut the P-61B in Aces High"For yay did the sky darken, and split open and spew forth fire, and
through the smoke rode the Four Wurgers of the Apocalypse.
And on their canopies was tattooed the number of the Beast, and the
number was 190." Jedi, Verse Five, Capter Two, The Book of Dweeb