Originally posted by hitech
The whole point is there is NOT a dispation of work.The spring simple STORES the work, then the spring puts all that work back into the plane structure. All work done is stll done to the structure, it's just done with less of a force over a slightly longer period of time.
Very true, and because that, the paper ball doesn't shake in the second "ball" example with the spring. And that is just my point, If the mechanism minimized that shake effect then my head should keep mostly stable when firing. Just imagine that the pilot's head is the small paper ball, jumping in the first example but inmobile in the second one.
As far as I've understood of your previous explanations, there are two main effects modeled in AH when firing the guns:
1 - Graphical shake with a stable (fixed) gun sight (eye candy?).
2 - Real displacements applied to the airframe due shooting.
The first point affects your head possition, but your real head is stable in front of your monitor, as stable as the gunsight, so, no problem with this graphical effect... ...well, I disagree with that cause some of us dont use the sight as a referece to fire as I told before. If my reference point is the top of the sight mounting, and you are applying an imaginary and eyecandy shake to this, my entire amming is being ruined. Of course, if these simulated head shakes were accurately calculated, then I haven't had anything to complain about.
If we forget about springs mechanisms and so, and we do a crude comparation with hispano, the result is as follow (PlaneX vs PlaneY):
PlaneX, 1x30mm Mk108, 0.312 Kg per bullet with a muzzle vel of 500 m/s
PlaneY, 1x20 hispanos, 0.130 Kg per bullet with a muzzle vel of 880 m/s
If we use kinetic energy (1/2m*v^2) as an aproach to compare the shake probable effects for same place mounting guns:
PlaneX 39000
PlaneY 50336
Does that means that even forgetting about springs, etc, a Me262 should a more stable firing platform than a Typhoon?