Well, played it for a bit. Amusing, but not as good as I'd hoped.
The colour selection makes it hard to distinguish good guys froom bad ones. Also, the camo is a bit overdone: sometimes it is virtually impossible to see the enemy. Some kind of dynamic lightning would help.
That's not my main problem though. Obviously, it has some other prediction algorithm than in AH., It seems what happpens on my FE doesnt produce a result -rather it is something else. Many times I've shot directly at an enemy, dead on, and missed. And, I've fired, then taken cover, only to get hit when I am well behind cover.
I might suck, but notn this bad. It is annoying to have a perfect shot go amiss - then when you actually miss the enemy, you get a kill. As long as you were leading the enemy a bit (very close distance).
Also seems there are at least some cheaters out there. I cannot believe that some people can shoot you the very same microsecond as they see you - especially as they have to turn 180m degrees to turn. No one is THAT good.
I hope there's a WWII game based on, say GR's engine. Would be cool.
I'll try it a bit more, and compare to MOHAA. Will see.