Author Topic: Nationalism in AH.. what?  (Read 769 times)

Offline Hangtime

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Nationalism in AH.. what?
« on: February 05, 2001, 08:12:00 PM »
Concept.. squads and individuals banding together to fly and fight for the "nation" they are ALL in; I.E expanding or defending territory.

Counter Concept.. individuals and squads looking after their own intrests, exclusive of national intrests. I.E not expanding or defending territory... "I'm just lookin fer cons to kill; can't help in mission stuff; soooo sorry..."

Question.. when faced with an organised 'national' adversary (thats mowing down YOUR nations fields), is it advisable to organise a defense?

Question.. if you answered yes to the above but do not ever get organised, what WOULD make you organise?

Last Question.. is The MA the place for 'nationalisim'? They give us all these strat tools, mission planners; maps, vehicles; ships, the terrain, points for national capture conditions... are they in the wrong arena?

I'm just curious.. (and getting tired of trying to herd cats)

When you reply; lemme know what 'nation' as AH defines it you fly for. I may have to transfer to where I don't have to re-invent nationalisim every time a necessary mission goes up, if such a place exists.

Thanks fer yer replies..



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Hang
1st/AG "Bishlanders"  << Recruiting!!
The price of Freedom is the willingness to do sudden battle, anywhere, any time and with utter recklessness...

...at home, or abroad.

Offline NHFoxtro

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Nationalism in AH.. what?
« Reply #1 on: February 05, 2001, 08:16:00 PM »
    Hang it sounds like to me your getting stressed out again.  

Offline Hangtime

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Nationalism in AH.. what?
« Reply #2 on: February 05, 2001, 08:29:00 PM »
Nope. Not at all. Just wanna fly and fight with others that have the same goals in mind.

Don't you?

------------------
Hang
1st/AG "Bishlanders"  << Recruiting!!
The price of Freedom is the willingness to do sudden battle, anywhere, any time and with utter recklessness...

...at home, or abroad.

Offline Zigrat

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Nationalism in AH.. what?
« Reply #3 on: February 05, 2001, 08:33:00 PM »
hangtime sounds like a rook

Offline Westy

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Nationalism in AH.. what?
« Reply #4 on: February 05, 2001, 08:35:00 PM »
n'er mind.


[This message has been edited by Westy (edited 02-05-2001).]

Offline Hangtime

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Nationalism in AH.. what?
« Reply #5 on: February 05, 2001, 08:42:00 PM »
Cat get yer tounge; Westy??  
The price of Freedom is the willingness to do sudden battle, anywhere, any time and with utter recklessness...

...at home, or abroad.

Offline NHFoxtro

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Nationalism in AH.. what?
« Reply #6 on: February 05, 2001, 08:52:00 PM »
   Of cource I do, like you as well.Have you asked anybody else that flys with you on the mission planners to set one up themselves.

   Hang you do a great job on those planners. I'm speaking from expierence two weeks ago. It was well organized and I had a great time that night as well. I just think that people get to comfortable with you doing it, for three reasons.

   1-  You care about the Bishes and there  
success
   2-  Your very good at organizing strikes with great results
   3- The Bish squads don't mind breaking off and following you for one night a week

   Wouldn't you feel comfortable under these conditions. If you need help and I'm on just give a shout. Your doing a great job for the Bishes. <S>


Offline milnko

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Nationalism in AH.. what?
« Reply #7 on: February 05, 2001, 08:54:00 PM »
 
Quote
Originally posted by Zigrat:
hangtime sounds like a rook

I wouldn't mind wingin' with ol' Hang sumtime, but 'til he gives up flyin' bish, wearin' women's clothin', hangin' out in Truck Stops tryin' to pick up knits, I'm afraid it just ain't gonna happen.  

Give in to your anger! Fly with us ROOKS! Come over to the darkside Hangtime, you don't know the real power of the force 'til ya do.

I may be evil, but I feel so good!

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<< MILENKO >>
ACES HIGH ASSASSINS Website
WB/AH ASSASSINS Website

AKSeaWulfe

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Nationalism in AH.. what?
« Reply #8 on: February 05, 2001, 09:00:00 PM »
Give up on herding cats Hang, that was last year's SB Commercial... Come run with the squirrels with me! (This years SB Commercial)

Seriously, trying to get a country organized here is like talking to a dog(or cat).. he hears you, but doesn't understand a damn word you are saying.
-SW

Offline Kieren

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Nationalism in AH.. what?
« Reply #9 on: February 05, 2001, 09:23:00 PM »
Is it possible, with only three sides, to have the homogeneity you seem to seek? I can't see how it is possible. You aren't the only one to express this thought, but I just don't know how realistic an expectation it is.

The MA, or even to some extent an HA, just isn't structured enough to have that "oneness" of mind. Scenarios work because you can boot a guy's butt if he doesn't play ball. Here, they tell you what you can do with your war.

I have expressed my opinion enough on the war concept (fine if you want it, fine if you don't), but short of that I'm not sure what you are calling for.

Defending a nation? At times that is incredibly hard to do. You have both opposing sides burning the candle at both ends, you are undermanned, and they have shut you to two fields. You can fight, but most usually it is in vain. Then you hear the geniuses telling everyone what they did wrong, if only they had listened, people start yelling at each other... reminds me of one of those plane crash scenes in the movies where everyone is up in the isle screaming and waving their hands around.

In concept, I suppose it would be nice if people cooperated more, I am all for that. The core problem with that thought is, if you have a whole country coordination you must have an all-country leader. God forbid it. Got only two words for that- "Bus-Boy".

I don't want to flog a dead horse, but here is an example of a good night... I log in, find a base that is in trouble. I get to hop up 3, maybe 4 times. I fight a few, die a couple maybe, then it is time for me to be out. I may help save the base, it may be lost. Then starts the "why are you wasting time over there you idiots!" type comments. I'm telling you, if we had an A-bomb, and I by some miracle had enough points to acquire one, ground zero would be our resource area. (Not really, but I sure do enjoy the image of THAT text buffer!  )

In the end we don't seem to be able to exist in the same world peacefully, but I don't know what the answer is. People who take the strat seriously look at furballers as time wasters, wasted resources and effort, and let that detract from their own fun. Furballers don't want to get entangled in a war in which they have no interest. The only thing a furballer hates is not having an open field.

As to the country nationalism is concerned, I wouldn't agree with extending that too far. I think it is ridiculous to hear people made a pariah because they switched countries. Big deal. I've always been a player that will switch to a low side if they are overwhelmed, sometimes right in the middle of the session. In the games I have played I find it is much more fun to have an opponent to fight than to find empty fields to rape. But oh, let someone do that, and you really hear it. I know, heard it plenty myself. I will never understand how it can be fun to take over bases that aren't even challenged, at least after the first ten times or so.

The most detestable act I have witnessed is the act of holding a country down to its barest minimum of fields and resources, and setting up vultch parties. I have tried to defend fields enough in this situation, never again. This feeds off the desire to defend one's country to the end, for some patriotism, and in the end you just pad some pilots scorecard. No, patriotism shouldn't extend to the point where you are exploited because of it. Making it an offense to switch sides only feeds this behavior. Just today someone posted they felt the need to log off because his team was being overrun, and they didn't have enough fields left to fly. That cannot be good for business.

My counter-question then would be, is it desirable to have opponents in war simulation, or is it better to pound the other side down into a defenseless position and hold them there? Is it better to have that occasional lone-wolf sortie where you find the perfect pilot that is a match for you, you have a 10-minute duel, and win or lose you had the time of your life, or find that same guy alone and you bounce him along with your four other buddies, each fighting for a piece?

What is really the issue is that many have the desire to play the game like chess, that is be in overall control of the group or country, and move players (pieces) to just the right place to counter every enemy move. Others just enjoy the chance meeting with a skilled opponent, fighting an epic one-on-one, judging his energy vs. yours, playing every card in your deck and hoping he makes the first mistake. They don't have to be mutually exclusive, but in some minds it is.

Understand Hang, this is not directed personally at you, rather the situation.

Offline jcy19

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Nationalism in AH.. what?
« Reply #10 on: February 05, 2001, 09:28:00 PM »
Well Hangtime


you know if you see me on, ill most likely
help in anyway possible. as i like your
vision on things. just takes time for
others to see the big picture is all.
but i do understand, there are days i
just want to fly and die. not do much
in the way of real stuff. give me holler
if ya need me  


------------------
 


JCy19
CO |||AirWolves||

[This message has been edited by jcy19 (edited 02-05-2001).]

Offline Cobra

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Nationalism in AH.. what?
« Reply #11 on: February 05, 2001, 09:53:00 PM »
When you can snatch the pebble from my hand, then you will obtain the wisdom you seek, young grasshopper......


Oh, and join Rooks, the Musketeers are always up for this stuff.

Cobra

Offline Staga

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Nationalism in AH.. what?
« Reply #12 on: February 05, 2001, 10:18:00 PM »
I'm not a nationalist but I like to kill Rooks. They stink and I heard they're all commies too.
 

Offline Staga

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Nationalism in AH.. what?
« Reply #13 on: February 05, 2001, 10:29:00 PM »
btw here's another reason why I "need" to fight Rooks.
Maybe we could now get rid of third country and begin two sided war?
After all Rooks already got twice as many players than Knights or Bishops?

   

Offline iculus

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Nationalism in AH.. what?
« Reply #14 on: February 05, 2001, 10:40:00 PM »
The MA seems almost too dynamic to really set missions up well in advance.  I'd be nice to be able to set up missions a few hours before hand, like a HQ raid.

Other ideas might be a defensive mission, such as a fighter sweep.

It's late, I'm rambling

<S>IC