Originally posted by F4UDOA
That's why this is Cannon's High instead of Aces High. An obsolete A/C should not have a positve K/D in a 1944 Plane set. IRL the Hurricane was no match for the A6M5 in any respect.
IMHO the gunnery model or at least the damage model is way to sensative in AH. I have documented encounters of F4U's and F6F's returning from missions with 40plus 20Mill holes from NIK2's. P-38's returning with giant AA holes in the wings. In AH just a few hits results in either instant death or catastrophic damage. Their are way to many snapshot kills in AH. It just didn't happen that way.
Does anyone other than me think that the limited damage model in the TA is more realistic?
Well, four 20mm Super Hizookas can make a Taylorcraft a dangerous opponent. What makes the Hurricane so deadly is the combination of several factors.
Obviously, the guns are a big one. However, the ammo loadout is quite small. As a stallfighter, only the Zeke is superior. Hurris are also very stable gun platforms. Ultimately, the greatest factors are tactics and pilot skill.
Tactics: I use the Hurricane to punish inattentive pilots. Being engrossed in a dogfight, many pilots fail to check their own tail frequently, if at all. I slide in from behind and whamo..... Likewise, the Hurri is a perfect choice for airfield capping. It's low speed maneuverbility allows you to easily gain position and tackle anything getting airborne. Catching them low and slow with those Hizookas is devastating. Catching them still on the runway is pathetically easy. I don't like vulching them on the runway. But,
if I'm the only aircraft over the field, that's exactly what I will do. Letting one get airborne means getting gangbanged in short order. Why? Because once one is up, you have to pay attention to it, not the runways or the planes spawning on them.
Skills: For furballing, the Hurri can handle Spitfires and a well flown Hurricane will give Zekes all they can stand. Hard break turns almost always thwart the BnZ artists. Good deflection shooting skills makes it dangerous for enemy planes to cross in front of the Hurri, regardless of angle. I enjoy the in-close "knife fights", which means I love nothing more than my target to engage in a maneuver fight. When you fly the slowest fighter in the planeset, one needs to recognize that virtually any other fighter (and some bombers) can chase you down. So, running is seldom a viable option unless someone can cover your retreat. Therefore, situational awareness is even more critical than normal. In all likelihood, the Hurricane pilot will have to fight his way free of the enemy. This means that the pilot had better be able to extract every ounce of capability from the airplane. Indeed, the Hurri is not for the faint of heart or those obsessed with their kill/death stats. Yet, flown to its full potential, it can prove able to handle any encounter within the ability of its pilot. So, if the K/D ratio seems high for an early-war fighter, perhaps this is the result of good pilots exploiting the strengths of the Hurricane, vs average pilots in aircraft superior in only speed, climb and acceleration, which is not enough when the fight gets close-in.
My regards,
Widewing