There is nothing to fix.
Long thin wings work great at high altitude.
Fighters use stubbier wings combined with horsepower to get superior speed and climb performance. But at altitude, engine performance falls off and wing performance dominates.
The F-15 is Mach 2.5+ and has better than 1.4:1 thrust to weight, but has a service ceiling of about 60,000 feet. The U-2 has almost no thrust to weight but awesome sailplane style high aspect ratio wing, which gives it a service ceiling well above 80,000 feet. I once saw an F-15E pilot make a statement on a bulletin board in reply to a complaint about the way the F-15's performance fell off at altitude in Jane's F-15. He made it quite clear that fully loaded KC-135 refueling planes outclimbed and outmaneuvered even lightly loaded F-15Es at 30,000 feet. At that altitude, the Strike Eagle is relatively close to its stall speed when subsonic, so it is at a relatively high angle of attack and needs to use a lot of power to compensate for the extra drag.
Bombers need more lift to carry heavy loads at altitude rather than speed, so they have wings more like a glider. Even the TA-152 with its long thin wings has too high of a wingloading to compare to the efficiency of the B-17. The B-17's vertical stabilizer and rudder are huge compared to fighters, so even at lower speeds, it still generates quite a bit of force. If the B-24 is ever added and modeled correctly, its wing was even better than the B-17 in terms of aspect ratio and aerodynamic efficiency.
I don't believe AH will ever get their flight models 100% correct using lookup tables based on a few data samples, but I believe they have done a very good job. A lot of the torque/stall/spin characteristics could probably benefit from extensive test data, but the basic performance and maneuverability seem to be pretty close to dead on.
If you don't believe what I am saying and have really good algebra skills, I recommend you read some aerodynamics books, gather some aircraft data, and try out some of the equations yourself. In the end, no single design can do everything well, so fighters sacrifice a lot to gain speed performance.