Author Topic: Why kills aren't based on who makes the kill? HiTech- next version?  (Read 991 times)

Offline cp52

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Why is it that if someone hits the ground near me I get a kill but if I shoot holes in a plane and it slowly dies and I get killed in the meantime, I don't get a kill?  To follow this to its logical conclusion, you should take the holes out of their plane, shouldn't you?
Why  doesn't the person who shot the plane down get credit whether they are still flying or not????????????

Offline Flossy

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Re: Why kills aren't based on who makes the kill? HiTech- next version?
« Reply #1 on: March 10, 2002, 01:05:00 PM »
Quote
Originally posted by cp52
Why  doesn't the person who shot the plane down get credit whether they are still flying or not????????????
You mean you want to be awarded a kill posthumously?  :D  Why should you get credit for a kill after you have died? :p
Flossy {The Few}
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Offline Lephturn

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Why kills aren't based on who makes the kill? HiTech- next version?
« Reply #2 on: March 10, 2002, 01:23:39 PM »
That would be silly.  The LAST thing you want to do is reward suicidal tactics.  I think the system as we have it works just fine thanks.  :)

Offline Khavren

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Actually
« Reply #3 on: March 10, 2002, 03:49:11 PM »
Flossy does have somewhat of a point...

Sometimes you get somebody go Head On against you, you shoot each other to pieces....both of you spiraling towards the ground, then it's a game of chicken to see who bails first.  The last to bail gets the kill.  While this may sound thrilling, it gets old really quickly.

At least give up a kill to the player if heshe bails (it wouldn't be posthumous after all).

Offline SKurj

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Why kills aren't based on who makes the kill? HiTech- next version?
« Reply #4 on: March 10, 2002, 07:00:20 PM »
Did they award kills in the war to pilots who died in collisions with other planes?

Sounds like thats all this guy wants.

Thats the only scenario i can see this happening...  If I shoot a guy up and his buddy gets me then someone else finishes im off  .. mmm no the guy that finshes him off would get the kill, in reality and in AH (fine by me +)


SKurj
« Last Edit: March 10, 2002, 07:06:15 PM by SKurj »

Offline MANDOBLE

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Why kills aren't based on who makes the kill? HiTech- next version?
« Reply #5 on: March 11, 2002, 04:35:29 AM »
Quote
Originally posted by SKurj
Thats the only scenario i can see this happening...  


As your enemy is spiraling down wingless you are disintegrated by hvy ack near an enemy CV, and a friendly PT gets the kill while trying to torp the CV. Do you want more scenarios? There are zillions of them ...

IMO, if u killed a plane, the award should be yours (alive or dead), and if you crash and no enemy has pinged you, no kill award should be given. Even more, if ack got u, the award should be for the ack, not for any nearby enemy.

Basically, if you want the kill, work for it and ping the enemy at least once. Proximity kills have no sense to me if you have been unable to place a single bullet in the enemy. And negating the fact that you downed an enemy just because you dead earlier has little sense too.

Just imagine these "suicidal" pilots tracking enemy bombers up to 30k along 30 minutes, firing at them and being shotdown while causing critical damage to the buffs. The interceptor pilot bails out and in few seconds is back into the tower. And some minutes after that the engineless buff crash and no kill award is given to the killer while the buff driver has been awarded with another fighter kill.

Flossy, remember that when you bail out you are not dead, this doesnt need to be a "posthumously" kill award.

Offline cp52

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Not suicides...
« Reply #6 on: March 11, 2002, 06:54:10 AM »
Flossy & Lephturn- you jump to extremes.  I never said anything about suicide tactics.  Mandoble is right on it!
Many times you kill someone and while they are slowly dying you are jumped by someone else (or many someone elses).  What does that have to do with the plane you shot down?
As was pointed out, in war if you shot down a plane and then were shot down you still got credit.  Makes much more sense than the "crash" rules we have now where you get credit for planes you never touched.

Offline Lephturn

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Why kills aren't based on who makes the kill? HiTech- next version?
« Reply #7 on: March 11, 2002, 07:56:12 AM »
YOU never said anything about suicidal tactics, but that's just what your suggestion would lead promote.  As it is we pay almost no penalty for getting shot down... we just hit FLY again.  Start giving out kills even if you are dead will just encourage even more rediculous behaviour IMHO regardless of what specific situations you are thinking about.

Getting kill credits is just fine.  You have to stay alive to get credit, so at least there is SOME motivation not to die repeatedly.  There are already plenty of suicidal folks out there in AH land... the last thing we need to do is further encourage those tactics by giving out kills after they are dead.  Staying alive to get credit for a kill is entirely reasonable in my book.  After all... if your dead, how did you report in and get "credit" for your kills?  Even if you just bailed.... how are you getting credit when you got captured/killed/lost your plane?

Want credit for all your kills?  Then use proper tactics and survive the attack.  Real simple.

Offline MANDOBLE

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Why kills aren't based on who makes the kill? HiTech- next version?
« Reply #8 on: March 11, 2002, 08:40:11 AM »
The theory about the "suicidals" has no sense at all.
There is a big difference between killing and landing the kill and killing and getting killed, the second will not give u any K/D increase and will cut your fun as soon as you suicide to get a single kill. Why some one would risk a suicide in an attempt to get a single kill?

Lephturn, based on your theory, u better keep near your victim till it crashes the ground or bailout, else, no way to confirm the kill and get the award.

About promoting "staying alive", is bailing out staying alive? Do u consider bails out in friendly territory? What about landing your plane in your field and comming back to the tower 5 mins before your damaged enemy crashes into to ground near his base?

What is better, to give the kill to the one that worked for it (even if dead), or to give it to the first one that simply dives with the falling foe to get the proximity kill?

Offline Lephturn

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Why kills aren't based on who makes the kill? HiTech- next version?
« Reply #9 on: March 11, 2002, 08:50:00 AM »
I'm not going to bother argueing with you WHINEDOBLE,  you've proven over and over it's a waste of time.

Read my pevious post again... especially the last bit.

Offline MANDOBLE

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Why kills aren't based on who makes the kill? HiTech- next version?
« Reply #10 on: March 11, 2002, 08:56:45 AM »
Yep Lephtard, arguing with my with so weak and simplistic arguments is a total waste of time, but u better use some more elaborated argumentation if u want to argue with cp52 :p

Offline FOGOLD

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Why kills aren't based on who makes the kill? HiTech- next version?
« Reply #11 on: March 11, 2002, 09:12:55 AM »
Silly argument. Enjoy the game. Get out to the pub a bit more:D

Offline cp52

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Will go to the pub ASAP, good suggestion!
« Reply #12 on: March 11, 2002, 10:25:47 AM »
I'll agree to disagree with you on the credit for kills after death Lephturn.  Historically, I feel secure in my position on that but this is not a historical game.
You repeatedly mentioned that a dead pilot shouldn't receive credit for a kill but how about a live one on a parachute?  When you bail out and are not dead, shouldn't you get credit for your kills?  I do believe that in war pilots are given credit for kills, even if they do bail out.  
I'm not trying to start a war, just would like to improve the game.

Offline SKurj

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Why kills aren't based on who makes the kill? HiTech- next version?
« Reply #13 on: March 11, 2002, 11:03:02 AM »
You do have some good points CP, though it doesn't ride high on my priority list.  The number of kills i have 'lost' to these circumstances is minimal.


SKurj

Offline mrsid2

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Why kills aren't based on who makes the kill? HiTech- next version?
« Reply #14 on: March 11, 2002, 11:28:24 AM »
LOL its the first time I see lephturn degrade into this level of discussion.. :)

In an earlier HT game (warbirds) kills were awarded to the guy who earned them, which is a better system IMO. I also liked that you could see on kill roster who killed who.

That made interesting to see two (or more) players mouthing off, daring eachothers to duel, then later you could see the outcome.

I got awarded dozens of kills posthumously in wb2.xx while sitting in tower (yeah I was a t&b spitdweeb back then) and that cut the edge of the aggravation of being shot down. It was very much fun to see sometimes 4-5 kills rack up afterwards.

But I guess we each have our preferences and opinnions, no use fighting over them.