Author Topic: Bug with map?  (Read 561 times)

Offline Tac

  • Platinum Member
  • ******
  • Posts: 4085
Bug with map?
« on: March 10, 2002, 08:39:26 PM »
Depots have FH's... unkillable FHs. Depots spawn planes in the middle of a town...

The depot E of A6.. upped 4 times in heavy jugs, 4k b26's and heavy 38's... bombed, rock'd and strafed each of the FH's, none show hit sprites. None die even after the pounding I and others gave it.

I dont understand why planes can even be spawned from a depot less than d9.0 from a field.. right now its just a HO fest :(

Offline 10Bears

  • Silver Member
  • ****
  • Posts: 1509
Bug with map?
« Reply #1 on: March 10, 2002, 09:58:57 PM »
Sorry that's not part of the design Tac. The new version has a veh spawn at depots only. Some manable gun positions.

The hangers you see nearby east of A6 is a spawn point from somewhere else.

The current version, if you destroy all the buildings and ack at the depot, it should be capturable.

Hope Brady turns off a/c from depots... That might be kinda dweeby :)

Offline brady

  • Platinum Member
  • ******
  • Posts: 7055
      • http://personal.jax.bellsouth.net/jax/t/y/tyr88/JG2main.html
Bug with map?
« Reply #2 on: March 11, 2002, 12:31:22 AM »
Already have at some depos, will look at the rest soon.

Offline Tac

  • Platinum Member
  • ******
  • Posts: 4085
Bug with map?
« Reply #3 on: March 11, 2002, 09:40:06 AM »
Cool.

You know, it would really awesome if there was some way to make the airfield (A6) only spawn early war planes & TBM if any of the depots around it get captured. Would really encourage a ground war between the field and the depots.

Offline keyapaha

  • Nickel Member
  • ***
  • Posts: 561
Bug with map?
« Reply #4 on: March 11, 2002, 09:51:22 AM »
i did a lot of ground pounding last would have been nice to have some  allies defending in gv's instead of ai ack.  but did seem weird to up planes from depot.

Offline keyapaha

  • Nickel Member
  • ***
  • Posts: 561
Bug with map?
« Reply #5 on: March 11, 2002, 09:53:11 AM »
i did a lot of ground pounding last night would have been nice to have some  allies defending in gv's instead of ai ack.  but did seem weird to up planes from depot.

Offline Tac

  • Platinum Member
  • ******
  • Posts: 4085
Bug with map?
« Reply #6 on: March 11, 2002, 10:06:38 AM »
Oh, BTW, can you make the clipboard map be black and white? Theres so much clutter in the current color clipboard map that its very hard to read the text or tell things apart.

Offline 10Bears

  • Silver Member
  • ****
  • Posts: 1509
Bug with map?
« Reply #7 on: March 11, 2002, 03:30:46 PM »
CC new cb map is much easier to read.. Plus I've readded field numbers in BIG font.