To compare Killshooter with PNG in the first place is like comparing apples and oranges! Killshooter kills the shooter when fragging friendlies. The nearest equivalent in AW was actually "anti-fragging", which applied any damage to the person shooting. However even this wasn't used (or didn't work, not sure which) during recent times, as attempting to frag a friendly
had no impact whatsoever on either the shooter or the target. Someone attempting to frag a friendly was just wasting ammo and getting nothing to show for it - I used to find these players (usually newbies who didn't know any better) quite amusing more than anything else, but would always try to help them by telling them they would get better results by killing the bad guys, and indicating what colour to look for!
![Smiley :)](http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
During special events, however, fragging was usually enabled and this was just like having Killshooter OFF here, ie someone fragging a friendly would actually succeed in killing them, just as if they were an enemy, meaning extra care should always be taken during special events!
![tongue :p](http://bbs.hitechcreations.com/smf/Smileys/default/tongue.gif)
PNG was something totally different, in that it was more of a punishment resulting from killing
two or more friendlies. Killing one friendly would give the shooter a message, "You have killed an Ally" which was a warning to go careful for the next 24 hours. Killing another ally during the next 24 hours would result in being PNG for 24 hours. Usually, providing care was taken during the initial 24 hours, the impending PNG status would then be wiped clean... however, if the person went on to kill another ally during that time, PNG would follow. This meant no ammo - either bullets or bombs - for 24 hours at least, depending how many allies had been killed. However, because fragging didn't cause any harm in recent years, the only way to go PNG was to drop bombs either on a friendly, or too close to the target with gunners on board. This used to happen most often when someone was doing a torpedo run with more than one gunner on board - they would drop the torpedo, then fly over the target as it hit, killing themselves and their gunners - instant PNG!
![Big Grin :D](http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
I saw this debated several times during my Air Warrior days, and the answer was always that the Pilot was responsible for the safety of his crew!
![Smiley :)](http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
PNG could get quite complex if someone made a habit of fragging friendlies, and Mage once wrote an explanation of how it all worked, which I still have here if it is of any interest.