Author Topic: On perks  (Read 532 times)

Offline J_A_B

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On perks
« Reply #15 on: March 26, 2002, 12:04:59 PM »
"Some people just don't get it, they sit there in the lower ENY planes (SpitIX, La7, N1K2, P51D) and wonder why they can't accumulate a lot of perk points. "


Its not that these people are stupid, it's that they don't have any FUN flying those other airplanes.  And what's the point of playing AH at all if it's not fun?  


J_A_B

Offline Alpo

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« Reply #16 on: March 26, 2002, 12:12:18 PM »
Quote
Originally posted by Apache
Here is a guy who is admittedly having difficulty obtaining perks while decent sticks have lots of points. I bet qts is getting killed by good pilots in perk planes too. The more we perk, the more it hurts the new/inexperienced folks.

Wonder how many more are out there in this same situation but we don't hear about them.



Actually, I was one of those perk envy pilots just a couple of months ago.  Of course, I didn't realize what ENY values meant in relationship to perks.  All I knew was that I could get a couple of kills per flight before dying in a SpitIX.  If I EVER registered a two perk point mission it was cause for celebration.  I was getting kills but never building the cache of perks I heard other pilots acquired per mission.

Once I figured out how perk points were generated, I finally started to try and discovered what OTHER types of planes could be flown with higher ENYs and get kills in.  I discovered the 109F4 for air to air and air to PT boat ;)  While F6f/Jug JABO mission became another perk gathering avenue which I had never explored before.  

Basically, the perks are there if you know where to look.
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Offline qts

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On perks
« Reply #17 on: March 26, 2002, 12:30:06 PM »
What do I usually fly? Spit  (V or IX), Mossie, Lanc, Goon, Field gun. My difficulty in accumulating perks seems to be an inability to shoot others down at all, not in flying a high-value bird and actually getting kills.

Offline AKSWulfe

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« Reply #18 on: March 26, 2002, 01:03:02 PM »
Quote
Originally posted by J_A_B
Its not that these people are stupid, it's that they don't have any FUN flying those other airplanes.  And what's the point of playing AH at all if it's not fun?  


J_A_B


I never said these people were stupid, you did.

Whether or not they have fun isn't the point. Making it fun is the point. I may not have fun flying a SpitI, but I'm going to find a way to make it fun.

And the fact is, they just don't get it.

Problem: "I can't accumulate perks, but I mainly fly _____" Any low ENY value planes.

Answer: "Well fly a plane with a high ENY value"

If you want to fly a 262, you gotta pay the price.

You can even rack up fighter perk points if you up in a F/B with a lot of ordinance and destroy one of the many unguarded (protected by ack only) facilities.

De-ack it, bomb it, strafe it, basically flatten it. You'll get out of there with a good amount of perk points, atleast 20 if you destroy a lot of stuff.

I took my lumps to get perk points, whether it was fun or not- I got them.
-SW

Offline Alpo

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On perks
« Reply #19 on: March 26, 2002, 01:37:01 PM »
Quote
Originally posted by AKSWulfe


I took my lumps to get perk points, whether it was fun or not- I got them.

-SW


Fun... as JAB noted is crucial.  Which is why when I'm in perk building mode, I go out loaded and hunt a nice GV or PT patch.  It's always fun to be able to drop bombs, rockets, etc. and get a nice kill message in the process.  The 109f with gondolas vs PTs was my favorite method of perk building.
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Offline Zippatuh

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« Reply #20 on: March 26, 2002, 01:47:48 PM »
The perk discussion rouses its head every so often.  Out of everything that has been proposed here is what I think should be added/changed.

1)  The ability to give perks to other flyers.  “.give xxx fperks flyerA” “.give vperks xxx flyerB” “.give bperks xxx flyerC”.
2)  The ability to repair damage to the aircraft.  Sortie ends, but kill streak continues.
3)  Add extra’s such as SW’s example with the 2/3 cannon load out with the LA7 as well as the FW example.
4)  Grant enough perks for the highest aircraft available to new accounts.

I would also like to see an amount of perk points given to every player at the beginning of each tour.  These perks can’t be rolled over to the next tour and must be used during the tour they were issued.  There has been some staunch resistances to this type of, I believe the name was given by Wotan, “welfare perks”.  I would probably start it out at 70, which would be enough for a Tempest, but not enough for a 262 to alleviate some type of “jet day” in AH at the beginning of each tour.  I my self do not have a problem with this.

As for gaining perks quickly, my suggestion would be to up a YakT where a lot of GV’s are spawning.  They can rack up quick with a few osti kills.  It can also go a long way to improve gunnery.  Your only carrying about 40 of those cannon rounds but gv’s pop just like ticks with a few good hits.

Zippatuh

Offline qts

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« Reply #21 on: March 27, 2002, 03:05:06 AM »
Can I redirect the thread to the original subject? We need some low-value perks. The question is what should they be?

Offline Staga

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« Reply #22 on: March 27, 2002, 04:11:14 AM »
qts try Bf-110G-2; I got 9,9 points from a fight where I shot down 3 spits and a lanc and 14 points when I was vulching a field.

Offline Orko

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« Reply #23 on: March 27, 2002, 07:13:15 AM »
Once more, the whole problem is the perk system.
It is the worst solution that was brougth to AH only to avoid imlement a RPS. In the begining that was fine ehen tha satable was only filled with a few mid-late war planes.
But now and in the future will be not the case.
If the game keep adding more and more perked planes and still worst, perked goodies and apliances, the fun will go away for many people.
If yo fly TO get peks, you are not flying for fun. You get stressed.
Once you get some perks and use them, again you may stress to fear of lossing them.
The fun gone again.
The perks are for the hot-rods flyers and for there who spent their lifes playing. for the rest of the mortals is just frustrating.
I have some 470 perks, I need more than one month to cumulate 200 perks....I cant afford to use then if I had a prefered perked ride/goodie.
In a couple of years the perked system will be completely outdated/outclased.
BRING RPS TO MA!!!!!

Offline Gremlin

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« Reply #24 on: March 27, 2002, 07:43:47 AM »
Quote
Originally posted by AKSWulfe
Some people just don't get it, they sit there in the lower ENY planes (SpitIX, La7, N1K2, P51D) and wonder why they can't accumulate a lot of perk points.


I don't buy that,  I'm almost exclusively a P51D jock, I've earned over 2000 perkies in it, admittedly I've lost about 1000 of these by ripping the wings off 262s etc.  If ya want perkies go land yer kills instead of looking for that extra kill.  Remember each time you make some kills you are now flying a perk plane, because if you die you will lose some of the perkpoints you just earned.

I am the first to admit to being an averageish pilot.  However I can go out and earn around 50-70 perkies on a good night if I fly with perkies in mind.  If I can do it then so can 1/2 the arena.  The guys who can't, well flying a 202 is not gonna work cause if ya can't land kills in a spitfire then your not gonna do it in a 202.

I would like to see newbies getting some free perkies, but not immediately because the first thing they gonna do is auger a 262 on take off after playing AH for 1 hour, hell some of them won't even know what this perk thing is all about.  Make it a 20hour anniversary present in each category, say 200 fighter and 120 bomber.  Gotta also say I don't like the idea of freebies each tour,  I think that would defeat the whole purpose of the perk system.



Gremlin.

Offline Dux

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« Reply #25 on: March 27, 2002, 07:48:02 AM »
Maybe perks could be weighted against player rank... not ridiculously, of course, but enough to give newer players an occasional treat.
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Offline Gremlin

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« Reply #26 on: March 27, 2002, 07:52:56 AM »
Dux,

That would be a good idea if the player rank actually meant anything.

Grem.

Offline straffo

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« Reply #27 on: March 27, 2002, 08:15:40 AM »
Don't forget that some poster in this thread fly more in one week than some subscriber in one whole month.


My position is the following (yet another opinion :D) :

Reset perk at each start of TOD.
Give a minimun Perk amount at start of TOD (perk walfare ;))
Reduce perk cost.

Look at CT it work with this kind of setup (I think).

Offline lazs2

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« Reply #28 on: March 27, 2002, 08:28:18 AM »
even if the guy gets enough perks to fly he will die horribly because, if nothing else, he has no time in the plane.

Get rid of the perkies or, "veteran welfare" and have a free perk plane day or so at the end of every tour.   people could fly the perk rides for free until they puked and get decent in em.   I think a lot of so called vets want to keep the perk welfare system so that they can continue to have a huge advantage over the little guy.   Real lowlifes in my opinion.
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Offline Alpo

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« Reply #29 on: March 27, 2002, 08:36:45 AM »
Quote
Originally posted by qts
Can I redirect the thread to the original subject? We need some low-value perks. The question is what should they be?


Off the top of my head (can't remember all the ENY < 20 planes).  I would like the...

Spit IX
La 7
N1K2

All in the 1-3 perk range... just MHO (actually... I don't think the N1K2 has the teeth it used to have when it had UFO energy) ;)

Quote
Originally posted by Orko
If yo fly TO get peks, you are not flying for fun. You get stressed.
Once you get some perks and use them, again you may stress to fear of lossing them.
The fun gone again.
 


Stress to get perks???  Hardly.  I just didn't know HOW to accumulate them.  The key is to find one of the lesser used planes... YES, that might mean "a little harder to fly".  But as Staga noted... blowing away a few Spits in a lower ENY plane is not only a good way to build perks, it's down right FUN!! :D

I wouldn't mind new PAYING players to get a deposit of perks to spend.  I don't think I would want it to be in the free two weeks, there are already too many questions about how to use the radio, change country, "can I be a gunner", "can I get a gunner" from people who disappear after their two weeks are up.  

I can only imagine the "I hit a building with my 262 and now I can't fly one" tirades on open channel ;)  Let them learn the game basics before getting the advanced stuff which would only upset them to lose.
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