Author Topic: Planes needed in AH  (Read 1119 times)

Offline SirLoin

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Planes needed in AH
« Reply #30 on: March 28, 2002, 01:40:51 AM »
PSW 234 Puma...And perk the hell out of it.
**JOKER'S JOKERS**

Offline WBHoncho

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Planes needed in AH
« Reply #31 on: March 28, 2002, 01:48:39 AM »
If Hitech were to do it, it would be an aviation online first.  Warbirds teased us about this for years, but I think the HT crew will be the ones to pull it off.




Quote
Originally posted by WBHoncho
Stuka
p39

and this one I have hoped for for years....



http://www.nasm.si.edu/nasm/aero/aircraft/northrop_p61.htm

More stuff/videos

http://www.zenoswarbirdvideos.com/P-61.html

 

Offline J_A_B

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Planes needed in AH
« Reply #32 on: March 28, 2002, 02:14:01 AM »
"stuka BUT ONLY if they put the siren in it otherwise like all the other games ive seen with it in ill be dissapointed when it doesnt have it and ill refuse to fly it and sit in the corner with the hump! "

I used to love taking my Stuka up in AW now and then, spend ages climbing to an enemy base, then diving down and hearng that SCREAMMMMMMMMMMMMMMMMM......K nowing all the while that the poor slobs under me on their takeoff runs could hear it too....."the sound of inevitability"  :)   The little lines on the window were useful for aiming too, surprisingly so.

I'll never forget this one mass Stuka attack on A-81...the blasted Bz brought over about 20 Stukas....funny as hell, every time one of them dove down you'd hear the WHHIIIIIIIRRRRRRRRRRRRRRRRRRR RRRRR of that siren.  Only time I've ever heard 15-20 Stuka sirens going off at once.  Since my P-51 had what seemed like a 150 MPH speed advantage I just flew around them picking one off here and there while avoiding the ones with gunners who kept plinking away at me with that little tailgun (that tailgun had about half the lethality of a spud gun).

Then there was the time I was messing around in an IL2 and met up with an enemy Stuka....it wanted to hit my base but I could outrun him (how often do you hear about an IL2 outrunning anything  heh heh heh).  He could outturn me in the dogfight but I was in an IL2 and all he had was a pair of wimpy little noseguns and I think he ran out of ammo plinking away cuz he tried to run away again....didn't get too far though  :)

Oh how I loved the stuka--it was great fun  :)   It'd make a fine addition to AH.


AW had a few other sounds I miss in AH, like a SCRAPE when you bellylanded and best of all, CHUTE sounds.  When you'd bail out of your plane, your chute had sound effects.  If you got shot your poor little man would scream in pain as the screen went RED.   Even more fun was NOT opening the chute and slamming into the ground with a satisfying squishy CRUNCH.


Ah, memories......

J_A_B

Offline Shane

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Planes needed in AH
« Reply #33 on: March 28, 2002, 02:37:02 AM »
Quote
Originally posted by Hamish


UHmm how bout it's 20k bombload? defensive armament? a Buff pilots dreamride? it's got a higher bombload than the Lanc, better performance, and monster armament. i could easily see it as a 300 point perk, which i'd gladly pay for it :D

To each his own shane, i like bombing, i love shooting down dumb fighter jocks that don't know how to attack a bomber even more.

enjoy your ride.


sigh... where would the challenge be in flying a buff higher than almost all fighters could reach, faster, too, and with enough ordnance to pork 3-4 bases, all with the benefit of a laser guided bombsight and .50's.

is that concept too hard too grasp? the fact that it would be a totally unbalancing plane?
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
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Offline Seeker

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Planes needed in AH
« Reply #34 on: March 28, 2002, 06:45:29 AM »
My vote goes to the Whirlwind, because I think that despite it's unremarkable war time record it would fit in the MA perfectly, see a lot of use, be a Sim first (as far as I know) and would add to the early war set.

The ressons it failed to find fame in real life are not applicable to AH:

Unreliable engines (not modelled in AH)

High landing speed (like any one here ever lands....)

Lack of role. Designed as a cannon armed buff interceptor, by the time the Whirlwind was "ready"; the fight had moved else where. (In AH, any thing that kills buffs is guud...)

Whirlwind

Offline Taiaha

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Planes needed in AH
« Reply #35 on: March 28, 2002, 07:16:30 AM »
I have my personal favorites, of course (ME 410, the Owl, a DO 335 (with nightfighter option), P61 (and second the idea for rudimentary radar--there are a couple of excellently modelled p61s available for CFS2)).

But I think we need a couple of things more urgently than my fantasy list.  The recent Battle of Britain framework in the CT exposes just how short we are on anything that enables us to model an early war scenario.  The Allies were having to use the TBM as a Blenheim substitute (yes, flawless sense of immersion there!).  And the Lufties of course lacked the Stuka, as well as any of the more numerous bombers (HE 111 and the DO 17).

So, top priorities:
Stuka
111
Blenheim

Then I'd like to see a couple of new heavies put in.  I'd be happy with a B29 like any Buff addict would, although the idea of 300 perks is a little ridiculous--it certainly wouldn't unbalance gameplay anymore than a 262.  However, a better option that would arouse less panic amongst fighter jocks would be a B24, almost the same bombload as a Lanc, and doesn't lack teeth.  I also think it's about time we considered some heavy Luftie bombers: the Grief and the Kondor.  Possibly perked, but quite low (especially if the Kondor's tendency to break in half when trying to evade is modelled!).  This gives those squads who like to stick with LW planes as much as possible a chance to mount heavy raids without having to use Allied planes.  And in the same spirit, we need a JU 52, so LW afficianados don't have to use the C47 (the situation here is the exact reverse of Warbirds, where everyone complains about being restricted to the JU 52).

So, phase two:
b24
Kondor
Betty
JU 52

Hmm.  I'm noticing there are no fighters in my "most pressing" list.  I wonder why that is?

Offline muckmaw

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Planes needed in AH
« Reply #36 on: March 28, 2002, 08:09:28 AM »
I can see your point shane, but we're only talking about 6k more ordinance than the Lanc.  There is no Doubt that the 29, if ever implemented, should be perked. But as for unbalancing, I have to disagree with you. Would'nt you disagree that the 262 unbalances a dogfight?

Make the 29 a 300 Perk ride, and only available from Large airfields. I think that's a fair balance. And I'd still pay the perkies for it.

I also agree with another point Shane made about the laser accurate bombsight. Being a buff driver, I should not complain, but I perfer realism over hit percentage, so I would gladly give up the bomb precision as we have it now, in exchance for proximity damage.

I think HT is already at work on this angle though.

Offline Shane

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« Reply #37 on: March 28, 2002, 08:46:44 AM »
ok, compromise... i'll support the b-29 if the people who fly them promise to fly around for 5 hours before they drop ord - on strat targets only -  to simulate the long-range strategical bomber this was.

sound fair?  ;)

but yeah, i hope bomb dispersion and drift will eventually come into play.

as for the 262 unbalancing things, well, at most a 262 can effect the 2 or 3 (if the pilot is lucky or a very good shot) people he engages (and it's truly easy to avoid/ignore a 262) while a b-29 would have an localized impact affecting a lot of people, many of whom might not even see that 35k b-29.

simply put the b-29 would be damn near invincible for typical arena-play purposes.
« Last Edit: March 28, 2002, 08:50:28 AM by Shane »
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline muckmaw

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Planes needed in AH
« Reply #38 on: March 28, 2002, 09:46:37 AM »
5 hours!?!?!??

Make it 3 and you've got a deal!

:D

But let me ask you this shane, Will the extra 6k in ord on the 29 make that much of a difference from whats available on the Lanc?
At the current levels, a lone Lanc can shut down a small field. The 29 would be able to do that plus 2 more hangars.  (Though I agree, this whole debate would be mute if they added bomb drift and dispersion) I'm all for that. Drift and dispersion would really add an element of skill, and historical accuracy to the game.


Or are you more concerned with the 29's higher speed, Alt, and armament?

The 300 Perks would'nt satisfy you either?

(Please note, I am not being sacastic. I am asking this question in all seriousness.)
« Last Edit: March 28, 2002, 09:51:39 AM by muckmaw »

Offline Shane

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Planes needed in AH
« Reply #39 on: March 28, 2002, 10:02:14 AM »
combine all 3 factors (in the absence of bomb drift)

20k is enough for 6 hangars, that's an *entire* small field, plus change, being shut down by ONE person in a plane that effectively can't be touched at it's operating alt due to it's speed, manuverability, ability to take a ton of damage, and the defensive laser .50's

or you could wipe out all fh's along a front line, or behind it at 2 to 4 *bases*, again being nearly invulnerable while doing so.

i'm not against the "capture" the flag that is the MA game design per se, altho' i can take it or leave it, but damn, why should any ONE person have the ability to seriously disrupt any offensive or defensive efforts at  2 to 4 bases, depending.

as it stands currently  heavy buffs are being used out of their "historical" milieu of strategical bombing and being used tactically...  no biggie, they're not all that hard to kill as they're usually flown in this role (except 30k 17's which at most can take out 2 fh's).

put simply, the b-29 is just too much a plane for the game design and implementation as it stands now without bombdrift and bigger maps.

it is a damn cool plane, tho'.
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline muckmaw

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Planes needed in AH
« Reply #40 on: March 28, 2002, 10:45:29 AM »
You make a good point, Shane.

I can't say that I don't want the 29 anymore, but I have to agree that one pilot should not have the ability to knock out all the FH's on 2-4 front line bases.

Personally, I hate flying a buff to 30k and just bombing. It has no real pucker factor to it. That's why I prefer the 26. At 10-15k, you guaranteed at least one gunfight, and that's the best part of AH to me.

I'd be willing to let the 29 go for a fast medium bomber. Maybe the A-26 or somthing similar.

As for now, you'll never see me in a Lanc, occasionally in a 17, and more often than not, right in your gunsights in a 26.

See ya up.

Offline Taiaha

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Planes needed in AH
« Reply #41 on: March 28, 2002, 02:47:50 PM »
This B-29 as the uber-bomber makes no sense at all.  Shane, you argue as if this plane is going to spawn at 30K and tool around up there.  The 29s rate of climb wasn't bad, but it's not exactly going to win any alt-grab contests.  Half the buffs I nail are on their way up (because that's when most people are AFK. . .!)

I think restricting them to a single field would be a great idea, but can you guess which field is then going to become the target for every nme heavy?  I'm not saying not to have it, just that that would be another check on the 29s ubiquity.  So every nme 234 is going to be abandoning their high alt raids on headquarters in favor of nailing the nmw 29 field.  An interesting contest!

Offline JimBear

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Planes needed in AH
« Reply #42 on: March 28, 2002, 03:19:17 PM »
A6M2
F4F
Val-1
P38-F
Buffalo
Yak-3

Offline Raubvogel

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Planes needed in AH
« Reply #43 on: March 28, 2002, 03:41:36 PM »
Me410
He177A-5
Ki100
Ki84
Ju87D
Blenheim or Wellington

That is all

Offline Baine

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Planes needed in AH
« Reply #44 on: March 28, 2002, 04:06:57 PM »
What about some early war Pac planes:
Kate
Val
Wildcat
SBD
A6M-2
so we could do some Midway/Coral Sea/Santa Cruz scenarios? (You could also modify the Wildcat to give us the later GM version).
Add the P40, P39 and Betty and we can do Guadalcanal and Pearl Harbor. The P39 would also be good for Russian scenarios, the P40 for desert scenarios.
While we're at it, add a Jap-style carrier with a meatball on the flightdeck to the mix (I think they looked so much cooler than the American Carriers).

I would like more buffs, particularly the He-111 and B-24, although I fly with a buff squad and I know we could make really good use of a flight of B-29s on squad night.