Author Topic: Perk the FlakPanzer  (Read 452 times)

Offline LePaul

  • Platinum Member
  • ******
  • Posts: 7988
Perk the FlakPanzer
« Reply #15 on: March 29, 2002, 01:01:43 PM »
Interesting thread

Im in awe of the Ostwind.  I cant hit a thing in it.  But there are some guys out there who have plastered me with 1 hit from over 2k away.

And they always seem to be in bunches...

Perk them?  Sure...something in the area of 5-10 perks.  But, i we walk down this "perk this and that" road, then I also think the successor to our F4-C, the LA-7, deserves review too.

Offline Tac

  • Platinum Member
  • ******
  • Posts: 4085
Perk the FlakPanzer
« Reply #16 on: March 29, 2002, 03:15:32 PM »
Lepaul, get GTR to show you how to snipe in the osty. Gawd knows how he can hit at extreme ranges that easily :)

Offline mipoikel

  • Gold Member
  • *****
  • Posts: 3521
      • http://www.llv32.org
Perk the FlakPanzer
« Reply #17 on: March 30, 2002, 06:40:50 PM »
I agree. Perk ostie.

Btw where is GTR? I havent seen her lately...
I am a spy!

Offline DmdNexus

  • Silver Member
  • ****
  • Posts: 901
Perk the FlakPanzer
« Reply #18 on: April 01, 2002, 01:00:43 PM »
Perk the Ostie and make Panzer AP and HE ammo do more damage.

Offline MrLars

  • Silver Member
  • ****
  • Posts: 1447
Perk the FlakPanzer
« Reply #19 on: April 01, 2002, 02:31:55 PM »
Interesting perk thread. I looked up the K/D stats of all responders with the exception of DmdNexus, I couldn't find his AH game ID. The results show that the 9 people that wish the Osty to be perked only 3 have more kills than deaths in and by them respectively. The 3 that don't wish it to be perked all have more kills than deaths of and in an Osty.

What does it all mean? :D

Offline weazel

  • Parolee
  • Silver Member
  • ****
  • Posts: 1471
Perk the FlakPanzer
« Reply #20 on: April 01, 2002, 02:49:33 PM »
Only if we get another AAA tank, maybe the Wirblewind?

Without the Ostwind armor has 0 chance of a successful base attack.

Offline Staga

  • Parolee
  • Platinum Member
  • ******
  • Posts: 5334
      • http://www.nohomersclub.com/
Perk the FlakPanzer
« Reply #21 on: April 01, 2002, 02:52:57 PM »
Perk Ostwind and add Wirblewind FlaKVierling :)

Offline Don

  • Silver Member
  • ****
  • Posts: 898
Perk the FlakPanzer
« Reply #22 on: April 01, 2002, 04:06:37 PM »
>>So, I say we make the Flak require some perks, 2-5 points, I mean, what have we got to use our vehicle perks on anyway until some new unit shows up that takes them.<<

I say fix the dam thing; its porked.:rolleyes:

Offline Alpo

  • Aces High CM Staff
  • Silver Member
  • ****
  • Posts: 1499
Perk the FlakPanzer
« Reply #23 on: April 01, 2002, 04:10:25 PM »
Quote
Originally posted by MrLars
Interesting perk thread. I looked up the K/D stats of all responders with the exception of DmdNexus, I couldn't find his AH game ID. The results show that the 9 people that wish the Osty to be perked only 3 have more kills than deaths in and by them respectively. The 3 that don't wish it to be perked all have more kills than deaths of and in an Osty.

What does it all mean? :D



Hehehe... it usually means that people try to strafe me using nice, level flight from a l-o-n-g way off.  If they do that, I can take a wing off at d900 most of the time.  It's kind of like the buff guns are too tough threads... fly up a B17s six and you get what you deserve.  Come in, nice and level, without rockets or a partner and a 37mm will meet you headon.
SkyKnights Fighter Group -CO-
R.I.P.  SKDenny 02/03/1940 - 02/19/2012

...

Offline MrLars

  • Silver Member
  • ****
  • Posts: 1447
Perk the FlakPanzer
« Reply #24 on: April 01, 2002, 04:21:28 PM »
Quote
Originally posted by Alpo



Hehehe... it usually means that people try to strafe me using nice, level flight from a l-o-n-g way off.  If they do that, I can take a wing off at d900 most of the time.  It's kind of like the buff guns are too tough threads... fly up a B17s six and you get what you deserve.  Come in, nice and level, without rockets or a partner and a 37mm will meet you headon.


LOL...I'm not much of an Osty driver but that 40mm Bofors gun on the PT gets exactly the same results :D

Offline tofri at work

  • Zinc Member
  • *
  • Posts: 97
Perk the FlakPanzer
« Reply #25 on: April 02, 2002, 05:44:38 AM »
Quote
Originally posted by Alpo



Hehehe... it usually means that people try to strafe me using nice, level flight from a l-o-n-g way off.  If they do that, I can take a wing off at d900 most of the time.  It's kind of like the buff guns are too tough threads... fly up a B17s six and you get what you deserve.  Come in, nice and level, without rockets or a partner and a 37mm will meet you headon.



Absolutely correct, Alpo!

I use Ostis frequently for base defense,
and mostly I know the names of pilots,
that kill me in one run.

Its pilots like 12345678 , who miss me on the first run,
make a wide turn and line up on me from 2k distance . Har Har :p

One Problem is, that some read postings about the miracle .50s and Hispanos.
Now they believe spraying at a GV should kill it instantly.  All nonsense.  

The only reliable weapons are bombs and rockets.
(BTW, where is the Panzerschreck2 ;) )

Perking it with 2-3 perks wouln't bother me really.  I have enough perks.

But there had to be a place to land a GV at enemy bases, otherwise you will lose the perks for sure if you launch a ground attack.

Offline CyranoAH

  • Gold Member
  • *****
  • Posts: 2304
Perk the FlakPanzer
« Reply #26 on: April 02, 2002, 07:04:37 AM »
I think it's simpler than that... just add a 2 second reload time for every 10 rounds fired. That should tone it down just enough to take the "uber" adjective from it.

Daniel

Offline MANDOBLE

  • Parolee
  • Silver Member
  • ****
  • Posts: 1849
      • http://www.terra.es/personal2/matias.s
Perk the FlakPanzer
« Reply #27 on: April 02, 2002, 07:11:31 AM »
Do you really find the Flak more dangerous than the M16 against planes?
Basically, if you HO any of them to make gun straffing passes instead of using bombs or rockets, you will be history.

Offline Flossy

  • Aces High CM Staff (Retired)
  • Plutonium Member
  • *******
  • Posts: 11070
      • Flossy's Website
Perk the FlakPanzer
« Reply #28 on: April 02, 2002, 09:03:16 AM »
Quote
Originally posted by Alpo
Hehehe... it usually means that people try to strafe me using nice, level flight from a l-o-n-g way off.  
Well, you just have to look at my stats for March to see how I got most of my kills that month!  :D  I don't think it's a case of the Osti being too poweful - quite a few times I had died extremely quickly when someone has caught me by surprise!  However, most of my successful kills have been when they come straight in, as Alpo says.... always has me grinning with delight when I see somebody doing that!  Other times, I have managed to catch a more sneaky attacker after hearing their engine approaching and swinging my gun around.  This hasn't happened overnight though... I believe my skills in an Osti have improved recently, resulting in my almost 3:1 K/D ratio last month....  :)  That and the fact I didn't do much in the way of flying last month LOL.  Hopefully, I will continue to improve and get better at catching the sneaky attackers...  :p
Flossy {The Few}
Female Flying For Fun

Offline Alpo

  • Aces High CM Staff
  • Silver Member
  • ****
  • Posts: 1499
Perk the FlakPanzer
« Reply #29 on: April 02, 2002, 09:27:19 AM »
Quote
Originally posted by Ripsnort in another thread:

if you out of ord, and have guns only, the "Bait and switch" tactics work well, have your wingman bait him by diving in, then pulling out before your wingy gets within a lethal range, meanwhile, your behind the target, just about 3 seconds behind your wingman from an opposite direction, strafing the target. Coordination is the key.



This tactic always leaves me with the "I'm gonna die here" thought running through my mind.  :p

I wish I could remember the pair of pilots but I saluted them after about a half dozen of my deaths and an equal number of theirs.

I was spawning near their base and they would both coordinate their runs while their other buddies died nicely around them.  I could only sit and watch as they parked themselves on opposite sides at 2.5k.  With my engine off, I could hear the engines whine on the dive.  As I got my gun on the "attacker", he would break at about 1.5k and I would soon hear the pinging on my turret.  Most of the time followed by a diabled gun.

It took a couple of times (I just figured I was being ganged), but finally I saw the intelligence being used... a rarity sometimes in the MA  :D  

So, I simply spotted the "bait" plane, took a quick shot so they saw my tracer (hoping to deceive them) and swung my gun in the opposite direction and blew the real threat away.  I then reversed and killed the other as he tried to retaliate ;)

Of course, when they upped with ordinance... I died quickly.  Good fun regardless.
SkyKnights Fighter Group -CO-
R.I.P.  SKDenny 02/03/1940 - 02/19/2012

...