Heya Prop,
your dream may come true with version 1.03 since they will finally have real Z-Buffer in the engine. ELSA sell some stereoscopic glasses called 3D Revelator. They work with any Direct3D & (newly) OpenGL game that uses Z-Buffer. Though you still look at your monitor the 3D effect is amazining. Tomb Raider is a different game with the glasses!!! The only "sim" I have that works well with the Revelator is MigAlley but the landscape really looks cool (though the earths bending is overmodeled

) and you can tell the distances of the planes just by eye.
AH will look awesome, especially with the full 3D cockpit. The only prob I see are the icons. They're 2D what makes them appear on the upper most layer - hovering above the rest of the grafix. The only game I know that got the icon (cursor) 3D - compatible is Ultima IX. Still looking forward for v1.03.
For the technique: the Revelator drivers render 2 pictures with slightly different angle (adjustable) and display one picture for one eye at a time. They glasses shut synchronized with the displayed picture. So if the picture for the right eye is displayed the left eye on the glasses is shut (dark) and the other way round. The quality of the picture depends very much on the frequency of the monitor. 120 Hertz is good, 100 acceptable since it's divided by 2 (2 pictures!) = 50 Hertz... go with lower frequency and you'll get a bad headache!

The best about the glasses is that they're not expensive. I got mine (infrared version) for 120 sFr.- that's about 75 USD.
Kirin out