Originally posted by Skuzzy
To make them part of the game in the light of being able to destroyed, flown under, and to support trains/roads as they are today, would require the bridge to be designed as an object in the game, much like hangars and such, but a bit more complex to do.
Seems like a bridge would be exactly like a hanger only with the ability to drive over it. I fly thru the hangers all the time (it'd be just like flyin' under a bridge) to piss the enemy off when I'm strafin'/vulchin' a field.
Originally posted by Skuzzy
Obviously, the current convoy and train system would have to be changed to be aware of "broken" paths in thier transit code. Options then would be to find another path to the destination, or to stop running.
The point of destroying a bridge would be to stop resupply. The convoy system and train system could just run off the broken bridge and be destroyed. I'm not a programmer, but it seems to me ya'd code it so the "destroyed bridge shape" of a bridge would have a invisible wall that anything trying to cross would hit and be destroyed against.
I'm sure it's just a matter of time before we see bridges in all the terrains.
Now, let's talk about
TRAIN TUNNELS, 'cuz those would be outstanding to fly thru!
Imagine placing a Panzer on the tracks at the entrance of a tunnel to blow up a train, like in the movie BATTLE OF THE BULGE OH MY!!