Author Topic: prop driven perk planes are too expensive cept f4u1c :)  (Read 709 times)

Offline Fatty

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prop driven perk planes are too expensive cept f4u1c :)
« Reply #30 on: March 28, 2002, 12:17:07 PM »
On the cheap perks I don't Karnak, that's why I think it's more an appease the plane hater token perk.  The higher value are that much better though.

The Spit14 is obscene.  It isn't the fastest on the deck but level it off the runway and watch the speedometer rise.  Throw in cornering and climbing and once the novelty runs out I don't think people are going to be killing many of these in the MA.

F4u4?  I took it heavy with bombs, rockets and full fuel by accident yesterday.  When I noticed I was climbing faster than I normally do clean I noticed I was lacking the yellow nose and realized I was in the wrong plane.

The difference between an LA7 and a tempest is that when I pull the la7 down into turning he has to fight, but the tempest can still bug out.

I agree the f4u1c isn't really worth perking, but if it is perked then 1 in 8 flights doesn't exactly seem extravagent to me.

I do like the idea of monthly free perks (maybe 200, cost of highest plane) granted each new tour to paying accounts.  Heck I'm not really even a fan of the perk system, but if we're going to have it then I'd rather have it than some half-hearted please everyone single digit perk costs.

Offline spitfiremkv

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prop driven perk planes are too expensive cept f4u1c :)
« Reply #31 on: March 28, 2002, 04:14:01 PM »
in the H2H arenas, the most used perk planes are the F4U,Tempest and Spit14. Sometimes u see a 262 or going by, but they are rather useless in dogfights.

Offline AKDejaVu

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prop driven perk planes are too expensive cept f4u1c :)
« Reply #32 on: March 28, 2002, 07:04:12 PM »
Are people really asking to see more of the perk planes in the arena?

Right now they are a neusance at best.  You rarely see them.. and if you do they rarely engage an alert fighter.

What you are basically asking for is more perk planes that will still rarely engage an alert fighter... but will now be cheaper.

If people have a plane that is faster than all others around.. they will always keep it fast.  It doesn't matter how much/little perks it cost.  All you are really doing is attempting to get newbies in the perks sooner so everyone has a better chance of shooting a perked plane down.

AKDejaVu

Offline lazs2

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prop driven perk planes are too expensive cept f4u1c :)
« Reply #33 on: March 29, 2002, 02:49:21 PM »
deja is correct and... as i have said... if they are cheaper and less stigmatized then they will hover over every fight and be a huge, unfair pain in the butt.... even more "veteran welfare" than they are now...  No.... more like "veteran subsidy"   a subsidy for people who don't need it.

Waste of time developing them???   well.....yeah  bout as big a waste as developing early war planes in the current arena eh?

No... make em free for everyone for a couple of days a tour and let people fly em till they puke in an atmosphere of parity .. unless.... an unfair advantage and not parity is what you want?

my vote?   early war "area" and perk plane free days.   rest of the map and the tour belong to the most popular mid/midlate war..   as it should be.
lazs

Offline Karnak

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prop driven perk planes are too expensive cept f4u1c :)
« Reply #34 on: March 29, 2002, 09:12:33 PM »
Laz,

Then you'll willing give up flying your F4U?

Didn't think so.
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Offline lazs2

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prop driven perk planes are too expensive cept f4u1c :)
« Reply #35 on: March 30, 2002, 09:18:51 AM »
karnak.. certainly I am.   I would love to fly a mediocre early plane like the p40 or f4f in an early war area and I would not mind flying a -4 or bearcat in a late/late war area or on perk plane days.   I just don't want to have a plane that performs to far off the norm.
lazs

Offline Urchin

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prop driven perk planes are too expensive cept f4u1c :)
« Reply #36 on: March 30, 2002, 12:32:46 PM »
Lazs, what is your opinion of the Ta-152?  You seem to think that all the perk planes offer an inherent advantage over all the non perked planes, but this does not seem to be the case with the Ta-152 (at least in my opinion).

Up to 20k, the Ta-152 is inferior in top speed, acceleration, turning, and climb rate compared to the P-51d,La-7,109g-10,and 190d-9.  I'm sure it is somewhat inferior to some other planes as well, but those 4 are fairly common (as well as unperked).  The only things that I can see as advantages for the 152 is that it dives better than the 109g-10 and the 190d-9, but it also has wings that tend to rip off when you pull out of a fast dive to quickly.  On top of the wings, it also has a big old radiator that buffs tend to hit first when you try to attack them, making it kinda hard to fight if you are flying at the altitude the ta-152 was designed to be good at (which I guess is 35k and up).  

Just curious, as I really don't have any experience in the other prop driven perk planes so I haven't formed any real opinion on them.  The 262 is maybe a bit overpriced at 200 points, but I think it is terribly boring to fly (not to mention it is as fragile as a Ming vase), so I don't fly it too often.

Offline LLv34_Camouflage

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prop driven perk planes are too expensive cept f4u1c :)
« Reply #37 on: March 30, 2002, 11:14:46 PM »
Quote
Originally posted by sourkraut
I just don't understand why HTC is developing these planes if no one ever gets to use them (or does). Seems like a waste of valuable time.
 


Well said! I'm all for lowering the perk prices.

(Pssst: How about a rolling perk set?)

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Offline lazs2

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prop driven perk planes are too expensive cept f4u1c :)
« Reply #38 on: March 31, 2002, 09:28:56 AM »
urchin...my opinion of the 152 is that it should not have even been put in the game.   I was not aware that it climbs/accelerates worse than a pee 51 nor that it is slower at all alts lower than 20k.   To be honest, i don't htink it is such a hot arena plane but... The fact that it is not used in the MA is a good thing.   We don't really need any more runners.
lazs

Offline sling322

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prop driven perk planes are too expensive cept f4u1c :)
« Reply #39 on: March 31, 2002, 05:21:58 PM »
Ya know I see this Ta152 is mediocre talk all the time and I dont really understand where it comes from.  I dont fly it much at all but I took one up the other night and got 4 quick kills before succumbing to a HO from an F4U that I just wasnt quick enough to dive under.  It is a wicked plane against buffs.  I am 4 and 1 in it this tour and 3 of those kills were B17s that were flying in relative close formation.  The fourth was their 190 'escort'.  Its a great buff killer if you're carefull with it and plan your attack approach well.

Offline mrsid2

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prop driven perk planes are too expensive cept f4u1c :)
« Reply #40 on: March 31, 2002, 05:45:49 PM »
Perk plane cost is way too high considering they're tagged..

Every fight becomes twice as hard when 3-4 spit***** see a perk plane because it is guaranteed each and every one of those range markers are going to start to decrease the second they see you in a perkie.

A La-7 is fast enough to cause prop perks trouble and if you make the mistake (or be forced to) of turning with one, the spits catch you and from that situation there is no way out.

The spit ix dives so well that nothing escapes it from energy disadvantage. The spit will turn 180 behind you, end up to your 6 at d400 while you push 0 g dive wep on in tempest for example.. The gap starts to grow so slow that you're forced to make evasive manouvers because of the spraying spit. That then enables the spit to catch you because theyre ridiculously fast in dives. Maybe they really were that way, dunno.

The dive performance alone is not a problem, the amazing E hold in hard 180 turns is. Countless times I've met a co-E spit HO, dived under him and continued level flight only to see that he managed to reverse behind me and follow at near co-speed after the hard turn. For some reason it doesn't seem logical to me that a plane that dives slightly and flies straight should be caught by the plane that passes you and then reverses direction from full speed. I've understood that one of the basic laws of physics is that an object is prone to keep it's kinetic energy state..

Therefore in order to reverse the direction of a few tons of iron and fabric, you need to apply a considerable amount of opposing energy to make that happen. Part of it comes from gravity if you reverse in vertical, still you should think the plane would at least slow down when the aoa is changed rapidly.

I'm beating a dead horse here and hijacking.. but who cares :)

Offline ccvi

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prop driven perk planes are too expensive cept f4u1c :)
« Reply #41 on: March 31, 2002, 06:35:59 PM »
Quote
Originally posted by Ripsnort
I'd be all for any perk point re-structure, as long as all perk point accumulated were reset to 0.


Don't reset to 0, but set a limit for pp taken from one tour to the next (about 1000 pp or so). Maybe that would make the players saving many kps (kilo perks :) ) use them.

I think all planes newer/more powerful than SpitV or 109f should be perked, but very low, maybe about 0.5 to 1.0 pp. If flying anything there would be a reason to either bring it back or kill something.

Offline DmdNexus

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prop driven perk planes are too expensive cept f4u1c :)
« Reply #42 on: April 01, 2002, 12:51:28 PM »
HiTech,

Please make Perk points transferable and sellable on eBay.

Muhahaha

Offline Dead Man Flying

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prop driven perk planes are too expensive cept f4u1c :)
« Reply #43 on: April 01, 2002, 02:00:57 PM »
Quote
Originally posted by DmdNexus
HiTech,

Please make Perk points transferable and sellable on eBay.


Yes, please.  I'd like to pay off my mortgage.

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