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Why Bother?
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Topic: Why Bother? (Read 1068 times)
Wotan
Platinum Member
Posts: 7201
Why Bother?
«
Reply #15 on:
April 27, 2002, 10:56:17 PM »
understood
but if theres some way to add a point multiplier for objects not destroyed at the end of frame it may encourage a balance between the offensive and defensive objectives.
I dont know if you can calculate whats left at an attacked base to give some sort of percentage to adjust a multiplier.
ie say 80% of the structures at a5 were destroyed the say a 0 multipier is aplied to the total score
if 80% of the structures are still standing then a 4.0 multiplier is figured in the final score.
the numbers i used are not what i would suggest but are used as an example.
and again I dont know if it possible to score damage per airfield.
However i do agree that anything that brings a balance between an offensive and defensive objective would add for better gameplay overall.
Also i dont want my post to appear as if i disagred with the allied strategy. I just feel that if in the future that if there is no defensive cap then it may lead to less fun gameplay.
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Midnight
Silver Member
Posts: 1809
Why Bother?
«
Reply #16 on:
April 28, 2002, 06:51:49 PM »
Sorry about A3
We wouldn't have even attacked it if we had know so many fugging LW were still north of us.
We were flying and saw none, so decided to hit A3 as we went home.
Unfurtuately, I lost my Radiator to AA and then the LW showed up...
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Why Bother?