Ah, I see, Sikboy! :-) Thing is, we are heartily sick of hyper-accurate completely unrealistic laser-bombing. We'd like to see tons-on-target have some useful effect - in WB that is exactly what KG2 and the other dedicated bomber units are doing, and it looks as if there's some hope that kind of thing might get implemented before I start drawing a pension, even!
Learning to bomb AH-side took me about 2 minutes (and most of that was spent finding the command to look through the sight), it's similar enough to WB. Learning about the targets... (shrugs) we PREFER to just be told what to bomb and go do it, but aye, we do research what is needed to destroy what sufficiently for our purposes. I've no doubt that the WB lads will have no problems on that score - most of 'em are better bombardiers than me, anyway... :-} (we've also been looking at other sims due to dissatisfaction with WB for so long that learning new setups is almost second nature now! We also do SERIOUS amounts of offline testing of various things even in games we're familiar with, anyway :-} )
I'm not on my 2 weeks; I have had a paying account now for a few weeks. It's the rest of the WB KG2 crew that will be on their 2 weeks trial (and one of those, my friend Raisen, has flown a little online AH from my account to try it out). KG2 already has two "local" recruits, and we're getting as much airtime together as we can, finding out what works and what does not in AH. Low-level flak is way over-modelled in some respects in AH (no "wake-up" time, bit over-accurate IMO), though I like the high-level flak being something to be feared rather than being completely ignorable.
It was always the case that when flying as KG2, you'd never find me in anything other than a bomber or transport plane. Given the TOD rules, I may well have to be a bit flexible on that, but it's what I'd prefer. I'd also prefer to stay Axis-side if possible, but again, the rules decree otherwise. Maybe as and when attendance is large enough and reliable enough...? :-) Main thing is I'm happy to do my bit to help make the game succeed and be fun for all concerned.
Doubt very much we'll be taking part in a Friday TOD - even more unsociable hours than the WB S3's are, though with the advantage of the following day being Saturday rather than Friday, tis true.
Jordi; our best, aye, we give that. But we hate the "MA-flip" (wild gyrations to kill multiple targets per plane with one bomb per target, over 2-3 passes), preferrring to do drops in as few passes as we can, and in as realistic a manner as we can. We fly as if our lives actually depended on it, when we fly "seriously", and wil abort an attack rather than die pointlessly. Despite which, KG2 in WB became one of the most effective units in WB.
Yes, Flossy, you personally are an even more dedicated bomber pilot than I am! :-) I do fly fighters for fun when not flying KG2 raids. Was fun "winging" with you in those Ostwinds the other week.... - nice to have flown on a few MA missions along with you, too. What I had in mind more was units that concentrate on bombers as a unit... I'd love to see large organised bomber raids in the MA (as well as elsewhere). Might even try setting some up myself, once I have some more experience.
Anyway - it's kinda nice being almost back at the start of things with the unit here, having the fun of learning the ropes, building the team up, meeting new people online... :-)
all, and many thanks to those who've already been helpful in various ways, and to everyone for being so friendly!
Esme