My two changes would be:
- Get rid of the Bar-Dar feature on the maps.
- Turn off the Mission Editor.
It is clear to me that surreptitious stealth missions do not have a chance in Aces High, because the Bar-Dar alerts the enemy to the approaching attack, even if the stealth group is below radar cover. Add to that the flashing warning on the map, the siren and Yankee warning that there is a
”Base under attack”, and any stealth mission is doomed to failure.
As for the Mission Editor, at first I thought this might be a good idea, but it’s nothing more than a gangbang generator. I never join these missions because I know they’re just going to develop into gangbangs. Where’s the challenge in that? I look at the map, and when I see a green blob I know that the Mission Editor has been activated. Several times an hour, I hear the call go up for
LANCs, B17s, Tiffies, P38s and Goons to up from field Axx. On one recent mission, the organiser called for ten goons. Yes, TEN goons! A gangbang, if ever there was one, assuming the count of other aircraft was in proportion to the number of goons.
OK, and here is why HTC will never implement these changes. And the main reason is that the typical AH player
likes gangbangs, and
enjoys flying in a group of 10 guys vulching a couple of cons trying to defend their field. Seems that Doofus-Dweebius wants nothing more than to smash down the enemy by brute force, and as I have said before: the outcome is about as predictable and interesting as pondering the fate of a wine glass when dropped from a height of 10 feet onto a stone floor.

I would prefer a thinking man’s game akin to Chess, and not the aerial boxing match/tag wrestling fight that we have right now. But, it seems that we will never see that in AH
Finally, I need to add that the number of replies to this post will be in direct proportion to gangbangery quotient and overall co-efficient of dweebery in Aces High. Come on, don’t disappoint me, guys.

And Rude – consider me up for the WotW nomination
