Author Topic: Two changes to make the MA more interesting & why it will never happen  (Read 519 times)

Offline SOB

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Two changes to make the MA more interesting & why it will never happen
« Reply #15 on: May 01, 2002, 05:39:17 AM »
Sneaking up to an undefended base and bombing/capturing it = GOOD

Massing an armada and flying en mass to the nearest enemy base (all the while on dar, giving the enemy the opportunity to mount a meaningless defense) = BAD

Just wanted to be sure I was reading your post correctly, as it makes absolutely no sense.  For the senselessness of the post alone, I rate it a 3.5...you lost a lot of points for the lack of truly inflammatory material, tho'.  Sorry.


SOB
Three Times One Minus One.  Dayum!

Offline fffreeze220

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Two changes to make the MA more interesting & why it will never happen
« Reply #16 on: May 01, 2002, 07:22:07 AM »
1 more reason to spend some hours in AH.... a good chat :-)
Sometimes its more funny to talk BS after work with some pals instead of killing or getting killed :-)
Freeze

Offline Sikboy

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Two changes to make the MA more interesting & why it will never happen
« Reply #17 on: May 01, 2002, 07:33:12 AM »
Quote
Originally posted by beet1e

Pbirmingham, If that’s what you want, fine. But I can tell you that the pilots of WW2 did not liken their skills to a martial arts contest. There was none of this WTG stuff that we see in various sims. My father was in the Royal Air Force during WW2 (though was barred from aerial duties on medical grounds). He knew enough of the pilots to know that most were scared stiff. The average life expectancy for those front line guys was about 6 weeks. I know there were aerial aces who got hundreds of kills, but I am inclined to believe that it was due to circumstances in addition to skill. They didn’t go up with the intention of honing up their “martial arts” skills; they went up not knowing if they would still be alive at the end of it.



See the pilots in WWII were scared. They were scared that they were going to die. I'm scared when I play AH. I'm scared that I might spill my beer trying to scissor with Shane on my 6. WWII pilots were actually killing people. Killing people is a very grim business. I have yet to literally kill anyone while playing AH. AH is NOT a grim business. It's fun. And although I've never read HTCs business model, I'm pretty sure that that's what Aces High is meant to be. No matter whether there is any bar dar or Mission Editor I will not be scared to fight in AH. No matter what changes you envision I will not feel remorse for my opponents, because they will not be dead. Instead, I will use Runny's Martial Arts metaphore, Just as Shaw used it in the Introduction to the AWDOS manual.



If you want to have a vigil, and pay your respects to the Men of the RAF that's great. You can light ensense and chant the roll call of honoured dead if that's your deal. But I'll be busy diving into a furball with a cyber-death-wish.  If you want to be dead serious about Aces High, that's your call too. But I'm going to be drinking a beer and having fun with friends.

As far as your grand strategy goes, you might want to look into the scenario corps.



-Sikboy
« Last Edit: May 01, 2002, 07:38:07 AM by Sikboy »
You: Blah Blah Blah
Me: Meh, whatever.

Offline Boozer

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Quote
Originally posted by beet1e
[/list]

> It is clear to me that surreptitious stealth missions do not have a chance in Aces High

   That sounds like an "as it should be" . How many stealth mission were pulled off in WWII?

>As for the Mission Editor, at first I thought this might be a good idea, but it?s nothing more than a gangbang generator

  Or a target generator, depends on your point of view I guess. I'm certainly not going to ask YOU to use your head and pick off planes from an advantage vs the targets. You must be a knight.
 

>OK, and here is why HTC will never implement these changes. And the main reason is that the typical AH player likes gangbangs, and enjoys flying in a group of 10 guys vulching a couple of cons trying to defend their field.

 Or like last night, 2 MOL capping a field (your "couple cons") that called up 12 low knight targets for us (woohooo, targets), go figure, you can make your own action if you actually engage your brain.

> Seems that Doofus-Dweebius wants nothing more than to smash down the enemy by brute force, and as I have said before: the outcome is about as predictable and interesting as pondering the fate of a wine glass when dropped from a height of 10 feet onto a stone floor. :rolleyes:

  Hmm, those are my targets, my outcome certainly differs from yours. Your predictability is noted though. Become a Doofus-Dweebius hunter lad.


>I would prefer a thinking man?s game akin to Chess

  engage the noodle chuckie

> and not the aerial boxing match/tag wrestling fight that we have right now.

  noodle disengaged obviously

>But, it seems that we will never see that in AH :(

  well, you wont for a few years I think

>Finally, I need to add that the number of replies to this post will be in direct proportion to gangbangery quotient and overall co-efficient of dweebery in Aces High.  Come on, don?t disappoint me, guys. :D

  Do gangbang hunting chess masters count?

>  And Rude ? consider me up for the WotW nomination :D

 *hic*

 [/B]

Offline gofaster

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Quote
Originally posted by beet1e
My two changes would be:
  • Get rid of the Bar-Dar feature on the maps.
  • Turn off the Mission Editor.
It is clear to me that surreptitious stealth missions do not have a chance in Aces High, because the Bar-Dar alerts the enemy to the approaching attack, even if the stealth group is below radar cover. Add to that the flashing warning on the map, the siren and Yankee warning that there is a ”Base under attack”, and any stealth mission is doomed to failure.[/B]



Not entirely.  You should try running a ground attack when the sun starts to go down.  Enemy pilots will get up to 5,000 alt lickety-split and never think to look low in the bush.  And there's also the advantage of being on the offensive - you know which base you're going after, or what target you're going to hit, whereas the defending nation has to get some pilots together and launch in time to intercept you before you get too close.

Quote
Originally posted by beet1e
As for the Mission Editor, at first I thought this might be a good idea, but it’s nothing more than a gangbang generator. I never join these missions because I know they’re just going to develop into gangbangs. Where’s the challenge in that?


The challenge is getting the base before enough enemy planes come up to smack down your gooney.  The Mission Editor is a great equalizer to the limited sneak attacks that can be done.  If you're looking for a smaller fight, don't join the group.

Quote
Originally posted by beet1e
OK, and here is why HTC will never implement these changes. And the main reason is that the typical AH player likes gangbangs, and enjoys flying in a group of 10 guys vulching a couple of cons trying to defend their field. Seems that Doofus-Dweebius wants nothing more than to smash down the enemy by brute force, and as I have said before: the outcome is about as predictable and interesting as pondering the fate of a wine glass when dropped from a height of 10 feet onto a stone floor. :rolleyes:


Actually, if I'm in a situation where there's a concentration of friends and foes, I usually stay on the periphery of the furballs, preferring to pick off the straggles that come out.  Either that or I go on a high-alt bomber intercept patrol.  I do enjoy flying with groups, and capturing fields, and marching across the map like Sherman marched across Georgia.  Isn't that the ultimate goal strategically?

Also, if you don't want a gang-bang base capture situation, why are you so concerned about making it easier to capture a base with a sneak attack?  You want to make it easier for you to capture a base by yourself; to rule the world on your own?

Quote
Originally posted by beet1e
Finally, I need to add that the number of replies to this post will be in direct proportion to gangbangery quotient and overall co-efficient of dweebery in Aces High.  Come on, don’t disappoint me, guys. :D  And Rude – consider me up for the WotW nomination :D


Nick Leeson of the Barings Bank is keeping a running tab in his '88888' account :)
« Last Edit: May 01, 2002, 08:06:46 AM by gofaster »

Offline lazs2

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Two changes to make the MA more interesting & why it will never happen
« Reply #20 on: May 01, 2002, 08:28:04 AM »
hmm... seems you are at cross purposes.

Turning off the dar makes it harder to find a fight.   If yu let ppeople know where the action is they will furball there..  simple as that.    Furballs are not gangbangs.   Gangbangs happen with organization or... with lack of info.   if you fly a sector and a half and run into 20 cons circling a base... you will get gangbanged.  If you knew they were there you woulda stayed away.   4 pee 51's above you when you are alone looking for a fight is also a form of gangbang.   8 guys going out to meet 12 half way between fields is not.

mission editor...  sissy crap.   ego massager for the skilless and wanna be " leaders of men."
lazs

Offline Horn

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Two changes to make the MA more interesting & why it will never happen
« Reply #21 on: May 01, 2002, 12:49:10 PM »
Quote
Originally posted by lazs2
mission editor...  sissy crap.   ego massager for the skilless and wanna be " leaders of men."
lazs


Ur of course entitled to your opinion, but my favorite thing about the ME is the elimination of the, "Howmuchgas, Wherewegoing, Dowecarrybombs, Who'sgotthegoon, Wholeadsflight type of incessant questioning that was prevalent w/o it.

dh

Offline Rude

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Two changes to make the MA more interesting & why it will never happen
« Reply #22 on: May 01, 2002, 01:24:08 PM »
Quote
Originally posted by lazs2
hmm... seems you are at cross purposes.

Turning off the dar makes it harder to find a fight.   If yu let ppeople know where the action is they will furball there..  simple as that.    Furballs are not gangbangs.   Gangbangs happen with organization or... with lack of info.   if you fly a sector and a half and run into 20 cons circling a base... you will get gangbanged.  If you knew they were there you woulda stayed away.   4 pee 51's above you when you are alone looking for a fight is also a form of gangbang.   8 guys going out to meet 12 half way between fields is not.

mission editor...  sissy crap.   ego massager for the skilless and wanna be " leaders of men."
lazs


What do ya call it if four squadmates are enroute to a base one sector away to fight against eight enemy and while enroute, they notice one lone enemy aircraft below and attack it, killing it and then proceed to the original destination, all the while laughing and insulting each other and poking fun at comments made on channel 1?

Just curious.

Offline pbirmingham

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Two changes to make the MA more interesting & why it will never happen
« Reply #23 on: May 01, 2002, 01:31:18 PM »
Quote
Originally posted by beet1e

Pbirmingham, If that’s what you want, fine. But I can tell you that the pilots of WW2 did not liken their skills to a martial arts contest. There was none of this WTG stuff that we see in various sims. My father was in the Royal Air Force during WW2 (though was barred from aerial duties on medical grounds). He knew enough of the pilots to know that most were scared stiff. The average life expectancy for those front line guys was about 6 weeks. I know there were aerial aces who got hundreds of kills, but I am inclined to believe that it was due to circumstances in addition to skill. They didn’t go up with the intention of honing up their “martial arts” skills; they went up not knowing if they would still be alive at the end of it.


And these men would have been insane to think of war the way I think of Aces High.  They were risking their lives for their families and countries, while I'm doing this for fun.  SikBoy put it best, when he said (I paraphrase) that they stood to lose their lives, while we stand to spill our beer.

When my wife's uncle told me he flew fighters in WWII, my first words were "I envy you except for the 'getting shot at' part."  He understood.

Still, even with death around every corner, some of these men engaged in mock dogfights with their comrades.  Bob Hoover's autobiography tells of mock dogfights he had with Chuck Yeager.  So, yes, their business was conducted with deadly seriousness, but many of them enjoyed developing and using the skills it involved, even in "sparring matches" that weren't associated with the war.

Offline Midnight

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Two changes to make the MA more interesting & why it will never happen
« Reply #24 on: May 01, 2002, 01:46:20 PM »
Quote
Originally posted by funkedup
But it's full of things to blow up.  :)
Wing up, get kills, be happy.



That will cost you $0.50 in royalties there funked ;)

Offline Midnight

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Two changes to make the MA more interesting & why it will never happen
« Reply #25 on: May 01, 2002, 01:58:53 PM »
Quote
Originally posted by lazs2
4 pee 51's above you when you are alone looking for a fight is also a form of gangbang.
lazs


Poor Lazs...
I would say that the fight found you then, didn't it?

Quote
Pseudo posted by lazs2
I want to know exactly where the fight is at all times.

I want to be able to be in the fight without having to fly to it, but I don't want it too close that I will be vulched on the runway.

I want the odds to be close to even so I don't have to be gangbanged or join in the gangbang. If I get jumped by more planes than me when I am all alone, it's a gangbang, but not if I jump another plane when I have a wingman and he doesn't.

I want and endless supply of ammo because I want the enemy to be able to spawn endless planes, no matter how much of the base is destroyed, in fact the base should be indestructable.

If anyone does not like the way I play, or wants to play another way, it is my right to call them start-potatos, sky accountants, gangbangers, land grabbers, or whatever other low-brow expression I can think up at the time.

pseudo-lazs


Offline Taiaha

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Two changes to make the MA more interesting & why it will never happen
« Reply #26 on: May 01, 2002, 03:41:14 PM »
Quote
Originally posted by Rude


What do ya call it if four squadmates are enroute to a base one sector away to fight against eight enemy and while enroute, they notice one lone enemy aircraft below and attack it, killing it and then proceed to the original destination, all the while laughing and insulting each other and poking fun at comments made on channel 1?

Just curious.


Depends.  If I'm the poor sod flying alone, I call it "serves me right."

If I'm with squadmates, we call it "a light snack."

Offline mipoikel

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Two changes to make the MA more interesting & why it will never happen
« Reply #27 on: May 01, 2002, 03:54:53 PM »
Beetie!

Why dont you come to rooks! Thats the solution for you. We dont have huge missions. We dont have even dar bar or radar because our HQ is down most of the time. In rookland you have target rich environment and gives you all you want from online sim.

:D :D :D :D :rolleyes:
I am a spy!

Offline Kuben

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Two changes to make the MA more interesting & why it will never happen
« Reply #28 on: May 01, 2002, 05:09:37 PM »
OMG Mipoikel, that was to darn funny and remarkably true!!! :D

I thought Beet1e was a Rook though...I saw him flying Rook the other morning unless there is another Beetle out there.

-Kuben

Offline BOOT

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Two changes to make the MA more interesting & why it will never happen
« Reply #29 on: May 01, 2002, 06:42:03 PM »
ROFLMAO

:D :D :D :D :D :D :D

I think you hit the nail on the head there mipoikel...
It does seem that ROOKLAND fits most of his description...
With the exception that we have FUN...

BOOT