Well, maybe the interface is bad to them because they've never played on online game like this before?
Personally, this interface is great for me.
I want to change fields, I just double click on a field on the map.
I want to exit my plane, I just type / ".ef"
I want to change my ordinance, go to the hangar and select what ordinance I want on which hard points. Select how much gas I wanna carry, and set my convergence. It's all in one easy to find area.
I want to join a mission, now maybe THIS could be moved to something more accessible..
You must realise something though, this isn't the conventional interface. You don't have menu screens for one sole reason, once you get into the arena you are in the action. By being in the tower and allowing you to move around the field to select different things in terms of a split second.. it is possibly the greatest style ever.
How many games do you play where you go to a hangar screen (which takes time to load) and you have to go to the mission screen, which also takes time to load, and then you have to get into the actual game... which takes even more time to load.
AH has it all in one easy to use push-button setup... and it's all right there.
The fact that they don't like the interface is probably the same reason the majority of user's computers I work on in the Federal Government don't like upgrading.... they fear the change and having to learn something new.
There is _NO_ other game out there that offers a virtual airfield the way AH does.. everything else is a boring 2D menu screen.
-SW