Author Topic: Some of our cockpits need a SERIOUS face lift  (Read 387 times)

Offline Ripsnort

  • Radioactive Member
  • *******
  • Posts: 27260
Some of our cockpits need a SERIOUS face lift
« on: May 03, 2002, 08:02:55 AM »
Just a opinionated statement.

Offline BUG_EAF322

  • Gold Member
  • *****
  • Posts: 3153
      • http://bug322.startje.com
Some of our cockpits need a SERIOUS face lift
« Reply #1 on: May 03, 2002, 08:10:18 AM »
agreed we should start with the lightning
:)

Offline hblair

  • Platinum Member
  • ******
  • Posts: 4052
      • http://www.cybrtyme.com/personal/hblair/mainpage.htm
Some of our cockpits need a SERIOUS face lift
« Reply #2 on: May 03, 2002, 08:18:46 AM »
Pony D is at the top of the list, with the 190 not far behind. B17 could use a redo too.

Lightning looks great to me. :)

Offline BUG_EAF322

  • Gold Member
  • *****
  • Posts: 3153
      • http://bug322.startje.com
Some of our cockpits need a SERIOUS face lift
« Reply #3 on: May 03, 2002, 08:21:34 AM »
nah
 :p

Offline robsan

  • Copper Member
  • **
  • Posts: 104
      • http://home.netsurf.de/robert.sander/
Some of our cockpits need a SERIOUS face lift
« Reply #4 on: May 03, 2002, 10:01:21 AM »
like this?



:D

Offline Wanker

  • Platinum Member
  • ******
  • Posts: 4030
Some of our cockpits need a SERIOUS face lift
« Reply #5 on: May 03, 2002, 10:13:58 AM »
I'd rather that they finish the entire planeset before using up SUPERFLY and Natedog's time with cockpit revisions.

Offline devious

  • Nickel Member
  • ***
  • Posts: 703
      • http://www.jg301-wildesau.de
Some of our cockpits need a SERIOUS face lift
« Reply #6 on: May 03, 2002, 10:18:24 AM »
I want metric instruments for ze german planes.

Offline hblair

  • Platinum Member
  • ******
  • Posts: 4052
      • http://www.cybrtyme.com/personal/hblair/mainpage.htm
Some of our cockpits need a SERIOUS face lift
« Reply #7 on: May 03, 2002, 10:25:31 AM »
I agree to an extent banana, but Hop in a 109E, look around,  then in a P51D. Supe and Nate have really tweaked the graphics on the newer ones. The PonyD doesn't even look like the same game. It is a popular plane and is probably used the most by newbies because it's one of the best known fighters of WWII.

The Pony-D (IMO) is too important to put off til later.

Offline Wotan

  • Platinum Member
  • ******
  • Posts: 7201
Some of our cockpits need a SERIOUS face lift
« Reply #8 on: May 03, 2002, 10:34:40 AM »
id rather see more planes 1st as well.

Offline Midnight

  • Silver Member
  • ****
  • Posts: 1809
      • http://www.brauncomustangs.org
Some of our cockpits need a SERIOUS face lift
« Reply #9 on: May 03, 2002, 11:26:43 AM »
I agree 100% with hblair.

P-51D really needs an update. Even when compared to the P-51B there is a great difference in the graphic quality.

On average, I spend 90+% of my Aces High time sitting in the P-51D cockpit. It would be great if it looked as nice as some of the newer aircraft.

Wing up, Get kills, Be happy!

Major Midnight - CO


The 412th is actively seeking P-51 Mustang pilots. E-mail me for more information       davidlj@charter.net

Offline J_A_B

  • Gold Member
  • *****
  • Posts: 3012
Some of our cockpits need a SERIOUS face lift
« Reply #10 on: May 03, 2002, 11:45:27 AM »
The P-51D's cockpit isn't even the worst.   The early FW-190's and the F4U are the worst IMO, and the gunner positions on a lot of bombers.

When I show off AH to people they generally like it except for the cockpit graphics.  The functionality of the AH cockpits don't impress them as much as their "ugliness" turns them off.  IMO the cockpits are one of three things in AH which really need to be re-worked before AH has a chance of becomming seriously popular.  The other two things are the interface and the pitiful lack of sounds in the main download.  The exterior plane models are generally fine--you never really see them up close in-game anyway.  Stuff you actually SEE is a lot more vital.

For someone who's never played AH before and is used completely to boxed games or well-polished online games, AH looks like a beta product.

J_A_B
« Last Edit: May 03, 2002, 12:14:15 PM by J_A_B »

Offline AKSWulfe

  • Parolee
  • Gold Member
  • *****
  • Posts: 3812
Some of our cockpits need a SERIOUS face lift
« Reply #11 on: May 03, 2002, 11:58:12 AM »
If custom sounds are added into the download, that tacks on another 30MB.... it's easy enough to find them, there's a forum dedicated to 'em... Maybe a readme or something that indicates you can replace the game sounds with any wav file would help, but keeping downloads small is one of HTC's biggest concerns.

later on down the road, when the planeset is more complete... then sure, dedicate an entire version to redoing all older cockpits.
They just redid the Spit artwork, and they redid the La5 artwork.. I suspect they'll do new P51D, and all the other planes, when they can find the time.

No point in bringing this point to their attention, it's not like it's something out of the blue and not known.

J_A_B, "IMO the cockpits are one of three things in AH which really need to be re-worked before AH has a chance of becomming seriously popular."

I don't think it can become anymore seriously popular than 400+ people in the MA nightly... unless they add an easymode arena.
-SW

Offline J_A_B

  • Gold Member
  • *****
  • Posts: 3012
Some of our cockpits need a SERIOUS face lift
« Reply #12 on: May 03, 2002, 12:35:39 PM »
AH could easily attract more than its current numbers, even without adding an "Easymode" option.

However, AH has two hurdles.  A lot of people don't even know it exists, and many of those who do find it are turned off by its general lack of "polish".

I'm not just making stuff up either; personally I don't care what the interface or cockpits look like and I have plenty of custom sounds.  I'm just saying the most common complaints I hear when I show AH off to people (most recently my brothers and their friends, whom I just met for the first time).

J_A_B

Offline AKSWulfe

  • Parolee
  • Gold Member
  • *****
  • Posts: 3812
Some of our cockpits need a SERIOUS face lift
« Reply #13 on: May 03, 2002, 12:41:39 PM »
Well, maybe the interface is bad to them because they've never played on online game like this before?

Personally, this interface is great for me.

I want to change fields, I just double click on a field on the map.

I want to exit my plane, I just type / ".ef"

I want to change my ordinance, go to the hangar and select what ordinance I want on which hard points. Select how much gas I wanna carry, and set my convergence. It's all in one easy to find area.

I want to join a mission, now maybe THIS could be moved to something more accessible..

You must realise something though, this isn't the conventional interface. You don't have menu screens for one sole reason, once you get into the arena you are in the action. By being in the tower and allowing you to move around the field to select different things in terms of a split second.. it is possibly the greatest style ever.

How many games do you play where you go to a hangar screen (which takes time to load) and you have to go to the mission screen, which also takes time to load, and then you have to get into the actual game... which takes even more time to load.

AH has it all in one easy to use push-button setup... and it's all right there.

The fact that they don't like the interface is probably the same reason the majority of user's computers I work on in the Federal Government don't like upgrading.... they fear the change and having to learn something new.

There is _NO_ other game out there that offers a virtual airfield the way AH does.. everything else is a boring 2D menu screen.
-SW

Offline Wotan

  • Platinum Member
  • ******
  • Posts: 7201
Some of our cockpits need a SERIOUS face lift
« Reply #14 on: May 03, 2002, 05:25:58 PM »
Quote
Originally posted by AKSWulfe
Well, maybe the interface is bad to them because they've never played on online game like this before?

Personally, this interface is great for me.

I want to change fields, I just double click on a field on the map.

I want to exit my plane, I just type / ".ef"

I want to change my ordinance, go to the hangar and select what ordinance I want on which hard points. Select how much gas I wanna carry, and set my convergence. It's all in one easy to find area.

I want to join a mission, now maybe THIS could be moved to something more accessible..

You must realise something though, this isn't the conventional interface. You don't have menu screens for one sole reason, once you get into the arena you are in the action. By being in the tower and allowing you to move around the field to select different things in terms of a split second.. it is possibly the greatest style ever.

How many games do you play where you go to a hangar screen (which takes time to load) and you have to go to the mission screen, which also takes time to load, and then you have to get into the actual game... which takes even more time to load.

AH has it all in one easy to use push-button setup... and it's all right there.

The fact that they don't like the interface is probably the same reason the majority of user's computers I work on in the Federal Government don't like upgrading.... they fear the change and having to learn something new.

There is _NO_ other game out there that offers a virtual airfield the way AH does.. everything else is a boring 2D menu screen.
-SW


fyi everything you do with the interface you can pretty much do with a dot command.

you seenwbs interface? thats supposed to be better?