Author Topic: B17 durability under enemy fire  (Read 679 times)

Offline fdiron

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B17 durability under enemy fire
« Reply #15 on: May 06, 2002, 05:09:46 AM »
Firing from beyond the range of the B17s guns is very inaccurate though.  For whatever reason, if German fighters could find B17s that were unescorted, the Germans could almost fight with impunity.  Even at close ranges the German fighters were able to blow bombers out of the sky with ease.

Offline mrsid2

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B17 durability under enemy fire
« Reply #16 on: May 06, 2002, 05:42:40 AM »
Now tell that to NOD fdiron, he claims the b17 could dogfight, outturn and shoot down 25 a6m's in one mission let alone those pesky 109's.

A P47 is a good long distance buff killer.. It can be parked 1.5k away from the buff and then shoot long bursts painting the buff up. In most cases the buff is too confused to even shoot back and will eventually lose vital parts.

Offline Seagoon

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FWIW
« Reply #17 on: May 06, 2002, 09:32:59 AM »
From articles I've read by and interviews with LW pilots who actually attacked B17s - several things were obvious:

1) There was an enormous amount of respect for the massed gunfire of the "boxes" - they basically made quick slashing attacks whenever possible at high speed, with high deflection. Whenever possible they attacked "stragglers" that were out of the box. Certainly none of these guys who lived made slow climbing attacks on the 6 of the box.

2) The preferred attack was from directly ahead, with the objective of firing directly into the cockpit. This nullified the resilience of the buff overall. 2 dead pilots and a wrecked flight deck meant one dead bomber. Early models of the 17 without the beefed up front guns were very succeptible to this kind of attack.

3) The second preferred attack was a diving attack from above almost straight down - this attack didn't produce many direct "kills" but the objective was usually to disable engines and produce stragglers that could be picked off more easily.

Kills were usually the result of multiple attackers scoring a few individual hits.

Buffs in AH seem much tougher than historical buffs because, we generally attack alone and from behind going for the single pass kill - this usually results in one dead fighter. Multiple attackers, deflection attacks, and patience are a must for safely attacking 17s. The same proceedures that worked IRL will work in AH, we just seldom have the patience to employ them. This may be in part because real LW pilots didn't get to up a new fighter after they had gotten themselves killed by employing suicidal tatics.

- Seagoon
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"We have no government armed with power capable of contending with human passions unbridled by morality and religion... Our Constitution was made only for a moral and religious people. It is wholly inadequate to the government of any other." - John Adams

Offline fdiron

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B17 durability under enemy fire
« Reply #18 on: May 06, 2002, 09:53:44 AM »
Buffs in AH fly at full throttle, real B17s couldnt do that for very long.  I think B17s cruised inbetween 150 and 200mph.  They do ~300 here in AH.

Offline weazel

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B17 durability under enemy fire
« Reply #19 on: May 06, 2002, 09:55:02 AM »

Offline Toad

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B17 durability under enemy fire
« Reply #20 on: May 06, 2002, 10:27:09 AM »
Quote
Originally posted by fdiron
Buffs in AH fly at full throttle, real B17s couldnt do that for very long.  I think B17s cruised inbetween 150 and 200mph.  They do ~300 here in AH.


... and heavy armored vehicles go down hills at 100+ mph.

So what's yer point?  ;)
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline fdiron

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B17 durability under enemy fire
« Reply #21 on: May 06, 2002, 12:54:59 PM »
My point is- Model engine overheats and thrown tracks/cracked axles.

Offline mrsid2

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B17 durability under enemy fire
« Reply #22 on: May 06, 2002, 01:12:15 PM »
AH B17 has all guns in same convergence and the gunners can shoot through fuselage.. That means there is always an unrealistic amount of fire being shot at the fighter.. This aspect is porked in relation even to all other buffs in AH. It's time to get it fixed.

If the gunner is good not even slashing attacks or especially high speed ones will save the attacker. High speed attacks are murderous for the reason that the attacker can't manouver much during the dive if he wants to aim anything and that makes him an easy target for an experienced buff gunner. Try attacking a b17 with a 262 at 600mph and see how many pieces of you will fall to the ground :)

In reality the gunners in a bomber were not acting as one robotic unit but actually all tracked individual targets and also missed targets flying by even if the rear gunner was tracking him etc..

In real life a B17 or B26 couldn't outturn the top-of-the-line fighter that was attacking it, especially if he wanted his gunners to be able to shoot at anything. Now a 20k b26 can outturn a 262 making a vertical attack from below and actually gain separation on it if the 262 tries to follow to the turn. During and immediately after the turn the bomber can also shoot accurately with all its guns.

So the net effect is that a single bomber in AH is probably about as leathal as a full 'box' of bombers were in reality. Also the effect of bombing of a single bomber is greatly bigger than in real life. That is also why people do suicide attacks from 6 - they know that if they spend time climbing to a position enabling a slash attack the bomber will have laserbombed its targets - which means the defender already failed in his job.

The net effect is often better if you just attack the buff dangerously, ping him a couple times and force him to remain in gunning position instead of letting him release his payload.

Offline Seagoon

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B17 durability under enemy fire
« Reply #23 on: May 06, 2002, 02:06:42 PM »
Quote
Originally posted by mrsid2
In reality the gunners in a bomber were not acting as one robotic unit but actually all tracked individual targets and also missed targets flying by even if the rear gunner was tracking him etc..


In reality a B17 had a crew of 9, with 7 able to crew guns. We have a maximum of 1 Gunner, so slaving the other guns to that position is a must. Also, that 1 AH gunner can only effectively track *one* target at a time, which has to be the most consistently underappreciated fact in this game. 2 fighters attacking from different angles will always produce a dead buff if they are competent. When players finally realize that and act accordingly, the situation will change dramatically.

Oh except for us rooks, we instinctively oppose all forms of teamwork. ;)

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"We have no government armed with power capable of contending with human passions unbridled by morality and religion... Our Constitution was made only for a moral and religious people. It is wholly inadequate to the government of any other." - John Adams

Offline BenDover

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B17 durability under enemy fire
« Reply #24 on: May 06, 2002, 02:23:15 PM »
10

chin turret gunner/bombadier
navigator/cheek gunner
pilot
co-pilot
top turret gunner
radio operator/ cheek gunner
ball gunner
left waist
right waist
tail gunner

Offline illo

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B17 durability under enemy fire
« Reply #25 on: May 06, 2002, 02:51:28 PM »
LW training film (3mb)

Note distance of succesful attacks. (very low, 30-400m)
190a7 at start does very nice head on pass.
Some slash attacks.
Then few longe range failed nervous shooters.
And last, look how close that 110 goes in following diving b17 in last clip.
Bit overkill:)

Offline julle

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B17 durability under enemy fire
« Reply #26 on: May 06, 2002, 02:56:53 PM »
The german fighter command counted that it took an average of  20 hits from a 20mm or 6 hits of a 30mm cannon to down a B17...

julle



http://www.eztargets.com
« Last Edit: May 07, 2002, 02:42:22 PM by julle »

Offline Seagoon

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B17 durability under enemy fire
« Reply #27 on: May 06, 2002, 02:59:15 PM »
Quote
Originally posted by BenDover
10

chin turret gunner/bombadier
navigator/cheek gunner
pilot
co-pilot
top turret gunner
radio operator/ cheek gunner
ball gunner
left waist
right waist
tail gunner


9 :)

"The final version was the "G" model. Many minor changes had been made, but the most obvious was the chin turret which was prototyped on a few "F" models. Many also sported a gun for the radioman, which was more of a morale boost than a defensive measure. Eventually the gun would be removed. The B-17G originally had a crew of 10 men: A pilot and co-pilot, a top gunner/engineer, bombardier, navigator, radioman, 2 waist gunners, a ball gunner and a tail gunner. The USAAF removed the radioman's gun and reduced the crew to 9. The radioman would man a waist gun during battle. Often times the bombardier or navigator would be left behind, since the planes in a group would drop on the cue of the lead aircraft. A nose gunner would man the chin gun and sometimes act as togglier."
[http://www.486th.org/Aircraft/B17/b17.htm]

- Seagoon
SEAGOON aka Pastor Andy Webb
"We have no government armed with power capable of contending with human passions unbridled by morality and religion... Our Constitution was made only for a moral and religious people. It is wholly inadequate to the government of any other." - John Adams

Offline illo

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B17 durability under enemy fire
« Reply #28 on: May 06, 2002, 03:15:03 PM »
What it takes to  shoot down 4 engined bomber. Study using guncameras as reference. (i highlighted number of hits needed)